Consumerist.com Writes: Reader Kevin's XBOX 360 suffered the usual Red Ring of Death, so he sent it in to be repaired. He got back a different XBOX 360 with a different serial number. That would be no big deal, except Kevin has purchased a bunch of content through XBOX Live... content that is no longer fully functional due to Microsoft's broken DRM.
Here's a quick summary:
November 2007: Kevin's XBOX 360 is replaced, causing his content to lose full functionality. He calls Microsoft.
Microsoft keeps Kevin on the phone for an hour trying different methods of restoring functionality to his content. Nothing works. They say they will call him back in two weeks. They do not call him back, so he calls them. Microsoft makes him repeat the steps he tried the first time he called. They tell him they will call him back in two weeks. This cycle repeats twice more before Kevin gets a call from Frank at XBOX escalations. It's now the second week of January. Kevin periodically speaks to Frank. Frank has no answers for him.
February 7, 2008: Frank tells Kevin that there's nothing more he can do and, when Kevin asks when he can expect a resolution, Frank says "hopefully sometime in 2008."
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
I thought the general rule of thumb for 360 owners were to simply go out and buy another system every time theirs broke. I have seen them all post here time and time again doing just that. So just go and re-buy your downloads again. Problem solved.
or,
You could INVEST in a system that is NOT fundamentally FLAWED which in turn flaws every other facet of the system. Short answer, go buy a PS3 and enjoy gaming.
He should write to Bill Gates.
damn. ill be sending mine in for repair as soon as the box they send arrives. i hope they dont pull this sh!t on me.
Sheesh.. this is even worse that most of us thought. I thought they could just refund you points, and you could repurchase. But I guess then some would misuse the system and just send the console back to get the same points back and just buy something else, send it back, get refunded, buy something else etc etc.
Difficult one to fix if the DRM depends on code in the XB360 itself. Removing dependency on the console itself would mean the content can get swapped - for example - I buy ten items, you buy ten items, and after a month we just swap hard disks and we both get double the value.
Now they are linked to the actual console - but with the RRoD you don't get the same console - hence the keys won't work.
This problem is a biggie - as MS has a simple painful choice. Give you points, and risk you doing the same thing and getting free replacement over a period of three years, getting new content every time. Or breaking the DRM. Both options suck. For them anyway. Just shows you - get things ready before you start selling it.
File a complaint with the BBB. That seems to get Microsofts attention