GamesRadar - We’ve marked our calendars. We’ve devoured the screenshots and deconstructed each and every trailer that we could get our greedy hands on. We’ve meticulously combed through the rumors to collect as much information about Grand Theft Auto V as we possibly could, but nothing seems to satisfy our craving for Rockstar's next blockbuster. Seriously, it's like being a kid on Christmas Eve all over again, but with Santa holding the presents out of reach and taunting us with their shiny wrapping paper and tantalizing online multiplayer.
But all of this time spent waiting for our most anticipated game of 2013 has us thinking--why should all the crude humor and sandbox violence stop at GTA? Which of our favorite franchises could benefit from a bit of Rockstar's trademark style?
Former Rockstar Games Technical Director Obbe Vermeij has finally revealed why some planes would randomly crash in GTA: San Andreas.
This fly by feature was on the cutting room floor due to the random plane crashes and it's one of those things I'm so thankful made it into the final version as these random fly by and crashes make the world seem more alive on the extremely limited PS2 hardware you needed everything you could possibly get in a open world to convey that feeling.
And accross hundreds of hours of gameplay I probably died around 3 times as a result of these fly by failures but I loved every time it happened
It made the world feel more human, and honestly kinda insane that even today with all these open world games, almost no one can capture that like R* even when compared to their ps2 games
Lol, I remember those. I vaguely remember dying from one crashing into my car once too.
Looking back at Final Fantasy 6 on its 30th anniversary provides a snapshot of one of gaming's most important franchises at a pivotal turning point.
Gary Green said: It’s interesting to revisit the roots of your favorite franchises to see first-hand what’s changed and what’s stuck around all these years, though perhaps ‘visit’ would be more accurate than ‘revisit’ since apparently, Europe wasn’t worthy of the original six Final Fantasy games the first time around. By the time we started getting ports of these iconic games, we’d already been through the PSOne JRPG golden age. So we’d already seen the best of what Final Fantasy had to offer, while these predecessors looked outdated, unrefined, and (dare I say it) ugly. We aren’t bitter about the delayed releases, honest…
I'd love to but square said fk you to the ps fanbase that wanted these physically. Meanwhile switch got a physical release.
Rockstar making LBP.....Well I suspect Sackboy's mission is to over through the crime boss who has taken over your drug bubble business. Armed with your trusty side kick hookersack and an arsenal of cute weapons you must gun down everyone in your path and become king of the bubbles
Rockstar need to make Pac Man. Essentually it should be an open world hannibal game.
They already do. Well, one of my favorites at least.