1130°

Power struggle: the real differences between PS4 and Xbox One performance

PlayStation 4 is currently around 50 per cent faster than its rival Xbox One. Multiple high-level game development sources have described the difference in performance between the consoles as “significant” and “obvious.”

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edge-online.com
majiebeast3870d ago (Edited 3870d ago )

"Sony and Microsoft are each still working on the graphics drivers for each console, and Xbox One is lagging behind in this regard – Microsoft “has been late on their drivers and that has been hurting them,” said one source. Another described Xbox One’s graphics drivers less charitably as “horrible”.

Sounds to me like Microsoft wasnt ready for a 2013 launch and Sony forced their hand.

"One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer."

Ouch, thats a pretty damn big gap if its true.

I seriously hope that this is all just software related and that the hardware didnt get rushed, cause then a RROD repeat would not surprise me.

THC CELL3870d ago

Rushed like said, do u no what gets me people claim ms has all this money caps yet they don't use it, greed

black0o3870d ago

mark My words

the next wave of malti-plat titles will show that 50% defferent in power

Shikoro3870d ago (Edited 3870d ago )

It's because at first they put multimedia features at the forefront even though it's a games console, and that's why it's underpowered. That is going to come back and bite them in the ass.

@black0o
Not just the next wave. The difference between launch titles will be obvious.

black0o3870d ago

@shikoro
the 1st wave titles are more like in between next-cur gen and based on cur-gen engines, they won't make use of the real power that comes with the new hardware also with the drives being prototype ..etc

but once the devs start planning their next projects based on the next gen tech then the deference will be clear I mean way clear

sincitysir13870d ago

Idk if anything multiplatform games might be xboxone level because im sure micro would not be.happy about an inferior copy. Yet ps3 gamers had to dealwith it. Im looking at u fallout 3 and new vegas. But at least they will run perfectly on ps4. Heres to a future where ps4 is lead platform. Cheers

majiebeast3870d ago

I think ea is already doing the parity thing with Battlefield 4 for PS4, there is no way that game cant run at 1080P on PS4.

nukeitall3870d ago

@maji:

Carefully selected quotes without all the details.

"ur contacts have told us that memory reads on PS4 are 40-50 per cent quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50 per cent faster. One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer."

Notice how they say unoptimized!

"“The poor [graphics] drivers have made it difficult to push either of them, and the developers aren’t familiar with the hardware yet,“ said one source."

"Xbox One does, however, boast superior performance to PS4 in other ways. “Let’s say you are using procedural generation or raytracing via parametric surfaces – that is, using a lot of memory writes and not much texturing or ALU – Xbox One will be likely be faster,” said one developer."

The truth hurts fangirls and everyone else just enjoys the platform and the games!

YNWA963870d ago Show
xHeavYx3870d ago

Anyone else thinks that M$ will come up with a new console in 2-3 years to try to match the PS4 power?

Gazondaily3870d ago

If the PS4 is indeed 50% faster, that spells BIG trouble for MS, regardless of what exclusives the X1 has.

If that is the case, then I pray that the PS4 versions of multiplats aren't gimped for the sake of the X1.

FamilyGuy3870d ago (Edited 3870d ago )

Without rushing they'd get obliterated by the PS4 sales, instead they're only going to get demolished. I'm thinking 80:20 between the two.

MS did what they had to do, though it's really weird that they weren't ready. They're what, 7 years into this gen, what were they waiting on?

What a crazy article to pop up. Expect Penello to respond before this day is over. lol

also this:

"better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers."

It's official, Xbox 1 games will be gimping PS4 versions of multiplatform titles -_-
This is why we cherish exclusives.

mewhy323870d ago

Wow. That performance difference is big. But you know what that means? I read the rest of that article and it was clear that the pressure for parity from micro$oft would be a factor. Also in the edgeonline.com article it was stated that it wouldn't make financial sense for them to make one game prettier than the other unless it was a simple tweak. That means that the PS4 development of third party games is going to dumbed down significantly because of the lowest common denominator syndrome brought about by the inferiority of the bone's hardware. That's crap. Sony should pressure the 3rd party devs to push the PS4 and take full advantage of it's abilities and not let the bone hold it back.

theBAWSE3870d ago

scariest part of that interview..

'One source even suggested that enforcing parity across consoles could become a political issue between platform holders, developers and publishers. They said that it could damage perceptions of a cross platform title, not to mention Xbox One, if the PS4 version shipped with an obviously superior resolution and framerate; better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers'

of corse Microsoft will castrate developers for making the stronger consoles multi platform games better.. It's like bluray and DVD all over again.

Microsoft hindering games once again with inferior hardware

nix3870d ago

@familyguy: i think they were waiting for Sony to show what they have to show... but Sony came out little early and suddenly caught them by their balls.

Gazondaily3870d ago

"Microsoft hindering games once again with inferior hardware"

Once again? The 360 was far more developer friendly than the PS3.

Kryptix3870d ago (Edited 3870d ago )

@nukeitall

"One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One." -From Article

"Notice how they say unoptimized!"

lol You do know that includes the PS4, right? They both were given the same test.

Basically, given the tools and hardware, the PS4 is more flexible with it's unified architecture and makes it really easy to develop for. Which confirms all the statements Cerny has talked about on making a very developer-friendly but yet powerful console. Didn't Guerrilla Games, the creators of Killzone, also said that the PS4 has barely any bottlenecks? That's because with a unified architecture, the physical memory in the console is shared among the components (CPU and GPU) and can be sent and used for the more intensive processes putting less pressure on everything else which means less lag in performance. The console would be able to compute elements much easier and faster.

http://www.extremetech.com/...

"Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer." -From Article

Once again, another person stating that the Xbox One is weaker than the PS4. How many different developers have to say that it's inferior to the PS4 before it registers into your head? Now this one is about the ESRAM. Didn't that misinformation moron, MisterX/Insider has said that the ESRAM contains 4 lines for the DDR3 so it can compute much faster making it 4 times faster than the PS4? Complete lie, even if two of those imaginary lines for memory transfer were used, it would still be weaker than the PS4's constant 176 GB/s. And now that it's stated that it's hard to use, 3rd party developers wouldn't entirely use it's full power just like the PS3's Cell. The PS4 will have a large advantage in power for years and even so, the GDDR5 RAM isn't optimized. Most computers use DDR3 so developers have a better understanding of it already. GDDR5 will be learned and give the PS4 a bigger boost for better frame rates with much more larger games using more RAM.

"The truth hurts fangirls and everyone else just enjoys the platform and the games!"

Funny, if it's all about the games for you, why are you here? This article is about both console's power and performance. And it's here because delusional Xbots like MisterX love to spread misinformation and post it on N4G. This article proves that the PS4's power in most cases is better and set in stone. I'm not saying the PS4 is 100 times better than the Xbox One or some stupid sh%t like that that's not based on fact. But it shouldn't be hard to take in that the PS4 in fact is more powerful than the Xbox One. Don't deny it even with all the explanations and factual numbers not theories. Even the games speak for themselves, look at Killzone: Shadowfall, it can run between 30 to 60 frames at 1080p. While I still haven't heard many Xbox One games that does 60 fps at 1080p except Forza 5 but that game is lacking dynamics. Killer Instinct only runs at 720p, pathetic for a fighting game, really. lol

Truth hurts, sorry if I put you in a coma.

theBAWSE3870d ago

@septic

where did I state ease of development?

I stated DVD vs bluray... And for a reason, I read articles where certain games had less content due to developers not wanting to pay Microsoft the fee for multiple DVDs on their 360 game which therefore resulted in ps3 games having less content to be on parity with the 360 version

this time for ps4/xbone it's gamers that will suffer alot more due to the graphical inferiority of the xbone not the storage medium

Gazondaily3870d ago

@ theBawse

Please name these games for me where games suffered due to so-called space restrictions.

You appear to be exaggerating the issue, if there even is one.

4Sh0w3870d ago (Edited 3870d ago )

So if ps4 is 50% more powerful and easier to dev for and micro is behind in dev for X1 after being caught off guard by the announcement of ps4, the why is Ryse the best looking console game at launch, why is sony struggling to get a racer that quite frankly despite its claims looks no better then The Crew to run at 60fps, why are there more AAA launch exclusives on X1? I guess the X1 strengths the article spoke of must also be significant becaus3 all that would point to ps4 games showing huge gap in superiority from the start. Im not buying this though from ghost sources. I heard all the talk before but lets see proof and right now the games speak for themselves.

theBAWSE3870d ago

@septic

off top of my head final fantasy.. the biggest jrpg

you think it's exaggerated that's good for you.. developers wouldn't broadcast the fact but it's a known issue

Godmars2903870d ago

"do u no what gets me people claim ms has all this money caps yet they don't use it, greed"

No, its more like MS has lost more money than they've gotten out of the Xbox brand, so they're reluctant to put in even more or otherwise force it to pay off.

For someone reason the Xbox fan camp seem to forget the fist Xbox. That MS only lost money on that system which both undersold and never saw a decrease in production costs because key parts for it were leased instead of bought.

Between that and the RRoD incident, out of their ten year history in the console industry MS have likely been losing/not seeing much profit for at least six years.

FamilyGuy3870d ago

@ 4Sh0w

Ryse looks and plays like crap and
MSs so called "AAA" launch line-up is composed of 360 games that got pushed (forced) in to becoming X1 launch games.

How is Ryse the "best"?
http://s18.postimg.org/cnfm...
Killzone scraps it,
Deep Down annihilates it and
Second Son makes it a cheap street walker for tips as it is clearly its b****

Who started this "Ryse looks great" crap anyway? Just because Crytek made it or something? Look at Marius' eyes and tell me that's next gen.

ChrisW3870d ago (Edited 3870d ago )

I recently upgraded the RAM in my PC from a Data-rate of 1333 to 2133, which is about 60% faster...

Originally, it took 1&1/2 minutes to load Windows, and 2 minutes to load a high-res picture in Photoshop. But now... It's absolutely awesome!!! Windows loads in less than 8 seconds, opening something in Photoshop takes about 10, and every game that I play loads so fast that the audio can't keep up!

Absolutely awesome in burlesquing proportions!

3870d ago
AlexanderNevermind3870d ago (Edited 3869d ago )

@ rewardedone

If Devs aren't bought out then the differences in multiplats (graphics and performance) may be significant.

I for one will be very upset if they castrate the PS4 due to not trying to ruffle MS feathers. Hell they don't castrate multiplat PC editions in reference to consoles.

thechosenone3869d ago

“Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer."

“The clock speed update is not significant, it does not change things that much,”

Microsoft, you got some splainin to do! :lololol

Enemy3869d ago (Edited 3869d ago )

Another day, another confirmation.

http://www.gamechup.com/war...

http://n4g.com/news/1263235...

http://n4g.com/news/1304933...

@ 4Sh0w: Your opinion is just an opinion, though. The PS4 being more powerful is a fact. It's not a matter of "if."

Killzone: Shadow Fall's tech makes Ryse look outdated. Just youtube Killzone: Shadow Fall tech.

As a matter of fact, Ryse was a current gen Kinect game for longer than it was an Xbox One game, which explains the lackluster visuals and glitchy QTE combat. It's unfair to even compare the two.

Crytek are very likely using the exact same Xbox 360 version's assets, so if Ryse is the best looking next gen game for you, well, I don't think I need to point out the obvious.

The Crew, graphically, is closer to the previous two NFS games, Hot Pursuit and Most Wanted. Yes it's open world but graphically, it's closer to those two games than Driveclub. Driveclub is photorealistic in comparison.

Killer Instinct is AAA? It's a simple fighting game running at 720p, launching with only 6 characters, priced at $20 or something, lol.

Let's talk about Forza 5:

- Forza 5's lighting is baked. Driveclub has real time dynamic lighting/global illumination, whereas every object casts its own shadow, which results in a superior graphical experience. There is absolutely no arguing that real time dynamic lights are infinitely, technologically superior to fake, cartoony baked lighting. Unless cartoony art direction is part of Turn 10's goal, which it isn't. Forza 5's lighting is so weird and unrealistic, that I'm shocked they even advertise the game's graphics as realistic.

- Driveclub's clouds are dynamic. They actually move around as they're (yep, you guessed it) fully modeled. Clouds in Forza 5 are practically painted on and static. Part of the static background.

- The environments in Forza 5 are completely static as well. Every single detail from trees to mountains in Driveclub has been fully modeled in 3D. Doesn't matter how far the object is from the camera, if you see it, you know it's a modeled object in Driveclub. Forza 5 uses static backdrops to make it very easy to achieve 60fps.

- Forza doesn't even have night racing or weather effects. Turn 10 have been using the same cheap method for 60fps since the original Forza. So much for "next gen progression" huh?

You ever wonder why Turn 10 never talks about the tech in their games? If Driveclub was using the same last gen tricks of Forza 5, it'd be locked at 60fps. As of now, Forza 5 is only really comparable to Ridge Racer, as they both use the same smoke and mirrors for 60fps.

Or maybe you want to talk about Dead Rising 3? All Capcom did was slap on more brain-dead AI and call it "next gen." How impressive!

Naughty Dog = new PS4 IP coming (and sequels to their previous GOTY winners)
Sony Santa Monica = multiple new PS4 IPs coming
Guerrilla = new PS4 IP coming
Quantic Dream = multiple new PS4 IPs coming
Media Molecule = new PS4 IP coming
Polyphony Digital = Gran Turismo 7 is coming

Let's not forget The Order: 1886. Or Rime, or Everybody's Gone To The Rapture, or the endless indie games on PS4.

kariyanine3869d ago

@theBAWSE is that really scary though? That's been standard operating procedure in the game industry for years.

BG115793869d ago

@4show, all or almost all of the exclusive games for the Xbone were games that were being developped for the 360. MS just shifted the production to the Xbone, nothing else.
The advantage will be lost in the developpement of the next games...

4Sh0w3869d ago

Familyguy any fanboy can just say KZ SF looks like crap, DC looks like crap l, inFamous SS looks like crap but its not proof. Its just fanboyism you can paste all the cutsecene stuff you want buy I know what my eyes see and Ryse has the best in game graphics Ive seen. I could understand if you disagree but to say it looks like crap is pure fanboyism, everyone with hands on love it or hate it still acknowledge how eye popping the graphics are.

Computersaysno3869d ago

Is it still news Xbone is slower? Are people still trying to argue it isn't?

LOL you guys crack me up.

Ritsujun3869d ago

Pitiful Microsofie, struggling since the Xbone180 reveal.

ChrisW3869d ago

Good god!!! Of the [albeit small] number of "AGREES" that I got for my prior comment, I wonder how many actually believe that RAM is capable of doing something like that?

Wow... if so, it's paradoxically ludicrous!

Consoldtobots3869d ago (Edited 3869d ago )

if we get another gen of this crap it will just prove once and for all what a despicable company MS is who uses employees to act like "gamers" and post online under the guise of "real gamers" play both platforms yada yada yada.

truth is anyone that supports a corporation that holds an entire industry hostage to it's greed and lack of tech know how is a moron who needs to be run out of this hobby along with MS. Some people/corporations are involved in gaming with good intentions, others.........well we saw the backlash they created when they showed their true colors with the xbones draconian DRM.

r1sh123869d ago

@blac0o..
YOu are actually stupid.
The level of politics in any industry can never be seen till youre involved in it.
Why do you think that generally all Multi-plats look very similar? Politics - Face it MS might not have the better performing console but they have might to squeeze any game publisher to do anything (within reason). The partnerships, and tie ups is how for some strange reason MS had somtehing to do with the PS3 cell processor.

The hardware companies that have contributed to the consoles (PS4, X1) - both rely heavily on MS.
I mean they need to work with Windows and MS has the political pull to ensure games will not look significantly different.
First party titles are different.

Sony have a different advantage - the won consumers back. LAst gen it was very negative for the PS3, but now how the tables have turned.
Sony did many things right, and they have consumer power on their side ATM.
Trust me, Politics plays a very big part in Multiplat games and it always will

+ Show (31) more repliesLast reply 3869d ago
G20WLY3870d ago (Edited 3870d ago )

I think you're right, MS were caught off guard. That's probably why they moved games like Ryse from 360 to XBone, as well.

There's definitely a theme emerging, whereby developers agree PS4 is the stronger machine. It seems to be gradually moving from 'marginally' to 'considerably' as each new comment is published too...

Time will tell.

Kuse3870d ago Show
G20WLY3870d ago

^Oh nice, a personal attack. :(

Not sure what I said to deserve that, but still. If you disagree with what I said, you could just say why.

I think what I said is true. If it was the other way around AND MS hadn't played silly games with an entire industry, I would buy Xbox, it's that simple. :|

Thehyph3870d ago

This article is better than most because it's more descriptive, and it contains hypothetical examples.

I don't care if my future ps4 looks a bit better than Xbox One. If I wanted to "win" anything, it would be ease of development and install base. These are more important than a relative graphics disparity. It looks like Sony is doing a good job on this front.

Both consoles are going to be fun. That's what matters.

Cuzzo633870d ago

@G20WLY dnt worry bout him. Another biased, jealous, insecure fanturd.

@Kuse Just get the system you prefer and deal with it. Its not our fault the the Xb1 is underpowered compared to ps4. I might be some things the xb1 does better than ps4 if it makes you feel better. Shit, they have kinetic and a cable guide.... embrace it like alot of use did with the ps3 cell.

SilentNegotiator3869d ago

What is it with fanboys (that always complain about ps fanboys) and the phrase "circle jerk"? They use it constantly.

bligmerk3869d ago

This has been MS PR and spin doctoring after Gamescom:

http://memecrunch.com/meme/...

MizTv3869d ago

It's the same old story with m$

+ Show (4) more repliesLast reply 3869d ago
pyramidshead3870d ago (Edited 3870d ago )

'Good read'.

G20WLY3870d ago

Well that depends who's reading it...

"Another described Xbox One’s graphics drivers...as “horrible”."

OUCH >_<

Redgehammer3869d ago

Until people step forward ang give their names, and company, they don't exist. It's the same way all anonymous Xbox tipsters, are lying, on this site, then so must be these tipsters.

Not that It truly matters, but I still don't buy it, until I see side by side performance stats from respectable gaming sites, well, "Then Monty, then" it is true; concordantly, I will make sure it gets the golf clap it deserves. If false, well then the sniffling, whining, and bu bu bu's, will be fun to watch.

monkeyDzoro3870d ago

@nukeitail

- PS4 has 40-50% more raw power than Xbone.
- PS4 memory reading is faster than Xbone's
- But Xbone memory writing is faster than PS4's

Yes they said, "not optmized" BUT do you think they said it just for Xbone. It's for both consoles. So when they'll optimize, they'll optimize both and PS4 will still have that 40/50% raw power advantage.

Got it ? If you wanna play smart, use your brain till the end.

Death3870d ago

I dunno. We'll have to wait and see if there is a noticable difference. The Xbox One architecture is more complex which is why they say the esram is a pain. They also said the drivers aren't very good yet. As the drivers improve and the kinks get worked out performance will increase.

Alot depends on the devs too. Naughty Dog clearly understood the PS3 more than most.

kneon3869d ago

The ESRAM is a pain because there is so little of it. So developers really need to do a lot of work to figure out exactly which data and operations would benefit the most from using the ESRAM over the DRAM. It's a very limited resource so they need to be careful how they use it.

It's as if Microsoft were not paying attention to the problems developer were having this gen.

thereapersson3869d ago

360 fans are now defending a harder to develop for system? I thought that's what the ps3 was lambasted for last gen.

3-4-53870d ago

It will take about 3-4 years for us to notice that difference in power in terms of games being noticeably different on Ps4 vs XB1.

DivineAssault 3870d ago

i agree 100%! Sony built this beast & was ready to release it this year while M$ probably wasnt.. I bet M$ didnt think sony was going with 8GB of GDDR5.. Hell even 1st party developers were under the impression that it was only 4GB.. They kept it hush hush & finalized the decision to put in 8GB at the last minute so M$ thought theyd kill em with more memory lol.. Man i cant wait for PS4.. Its going to be amazingly great to have ps4/psv combo as well as ps vita tv when it launches to stream PS4 games to different tvs in the house.. When gaikai gets put into the mix, there will be endless opportunities! movies, games, & music anywhere anytime (that has wifi)

Morgue3870d ago

Microsoft got called out and even though they probably haven't, it seems to me that they really only started working on this console after the PS4 announcement. I'm also not interested in 7/8's of the features inside that thing so $499.99 for an 1/8th of games is not worth it too me.

otherZinc3870d ago

People can continue to quote nameless SONY devs on power differences, meanwhile, Forza 5 is separating itself from the pack!

Killzone:SF, Knack, and Drive Club are all SONY exclusives, why are none of them running 1080p @ 60fps? The article ju st said devs would need to sacrifice frame rate on multiplats so they wouldn't shame the other console. Well, Forza 5 is talking with performance!

The so called journalist at EDGE Magazine should've asked these developers; hay "where are your games running 1080p "native" @60fps like Forza 5 on the XBOX ONE"?

An answer would impress me. Talk is cheap!

SilentNegotiator3869d ago (Edited 3869d ago )

What's impressive about a racer running at 1080p, 60fps in the 8th gen? GT5 ran at almost 1080p and almost 60fps and that was the 7th gen.

Driveclub is aiming for 60fps: www.thesixthaxis.com/2013/06/1 8/driveclub-will-support-all-ps 4-wheels-studio-aiming-at-60fps /
...it was just one of their demonstrations that went with 30fps.

KZ:SF *IS* 1080p 60fps in multiplayer and 1080p and "running far above 30fps...aiming 60fps" in SP.
http://www.gamechup.com/kil...
http://www.playstationlifes...

....so my question is this: why are you spreading false information?

dantesparda3869d ago

"Forza 5 is separating itself from the pack!"

No, its not

And you are the most delusional fanboy on this thread

D1LLW3ED3869d ago

@ OtherZinc ... Well said good sir, well said indeed.

MizTv3869d ago

Maybe you should look into killzone
Because you just sound like a ass

walkincarpet3869d ago

the good news is that in the end the graphical difference won't be much. How many times have you read that the graphical leap from the current gen to the next gen won't be as noticable? If that is true then what will the difference be between two next systems that are very similar? Do you want slightly better graphics? Or do you want next gen gameplay with dedicated Kinect 2, Azure cloud, and the ever vastly superior xbox live? Sony gamers will find themselves playing in the same way that they have played for the past two generations while Xbox One gamers will be riding the waves of innovation. Can't wait.

dantesparda3869d ago

I stand corrected , walkingcarpet is even more delusional. Man, has he been drinking the kool aid

+ Show (3) more repliesLast reply 3869d ago
jgrigs093869d ago

You obviously didn't read that article about Hot Chips conference, they said it will be almost impossible for the Xbox to have another Red Ring Of Death

kneon3869d ago

I would be shocked if they didn't spend a lot of extra effort to ensure that the XB1 is he most reliable console next gen, they can't afford another RROD like debacle.

jmc88883869d ago

The problem most people forget is, once you start rushing, all the safeguards in place go out the window.

It's one thing to say you'll never repeat the Xbox 360 red ring of death, but the Xbox One IS NOT the Xbox 360.

It's a different design, with different potentials for flaws, so on and so forth...when you start rushing it, that's when flaws get overlooked.

I agree it probably is nearly impossible that they have another RRoD disaster with the Xbox 360, but this is the Xbox One and we're all more interested in whether this different process that breaches outside the confines of the lessons/concepts they learned creates another RRoD.

I didn't see the hot chip conference, but hopefully they didn't use statistical quackery to make the case. If so, it didn't tell you anything. Statistical quackery are guesses, in reality something is 0 or 1. So there's many ways statistically to be fooled into think that a certain console might not fail, or your poop doesn't stink, or that indeed pigs fly. Statistics can show you anything, none of which is real. So hopefully hot chips didn't delve into that crap.

Either way, why people would say it cannot happen is a bit off. It's different people, different design, and who knows what else is different. The pressure to release let the fault that caused RRoD through. It's RUSHING that is the biggest threat, because any flaw underneath can be overlooked. Last I checked, Microsoft is rushing like hell.

So hopefully for Xbox One owners there won't be a RRoD type disaster. I hated having one, and numerous other problems. But the conditions that created RRoD, are here for Xbox One...thus why anyone would say it's nearly impossible is simply hubris.

AtomicGerbil3869d ago

They also said there was no RROD issue with the 360 until their hand was forced......it's easy to say things.

dethpuck3869d ago

Interesting. I don't really care I'm getting both consoles. Graphic power alone has never won a generation. Both consoles will have great looking exclusives.

SilentGuard3869d ago

true, price usually does and again Sony has the advantage.

SilentNegotiator3869d ago

And to think fanboys are STILL trying to make us believe that Xbox One is just as powerful as PS4 (or even more powerful, lol).

We don't even need Edge's "insider sources" since third party developers (People Can Fly, Avalanche studios, Gaijin Entertainment, Just Add Water, etc) have already confirmed this information a dozen times over.

solidjun53869d ago

I'm sure Nukeitall will have a way.

I stand corrected. He has. See above. ¬_¬

nypifisel3869d ago

And people disagreed with me when this was EXACTLY what I said in one of the other articles. Jeez

deadie3869d ago

So there you have it. PS4 > XBOX One in specs. Now it comes down to code.

BallsEye3869d ago

All I see in this article is "developer said". No real sources no names. The best proof for anything are games. So far both consoles look great but certainly there is not a single ps4 game yet that surpass XO games in terms of graphics, so somehting is terribly wrong, if ps4 is so easy to develop on..or those claims are just BS. We will see pretty soon.

TKCMuzzer3869d ago (Edited 3869d ago )

Most launch games will play it safe. It's not on the surface where graphics may be noticeable but in other areas. Forza 5 has no night time or weather effects, that's not next gen but there is a good chance it would have effected their 60FPS if they had included it. Forza has always looked nice but it misses features that are important in a driving sim, we all drive at night and we all drive in different weather, so it really should be in a next gen driving sim.
This isn't a 'look who's better' but it may just show where the differences will lie in the future.

BallsEye3869d ago

@dantesparda

How am I delusional? I see beautiful games on XO, played real time on XO, that's all I care. I don't care if there is 100000000000000 ram and 228900000 cpus as long as games look great and so far they do.

Kidmyst3869d ago

I'm hoping the PS4 performance is a solid as it sounds and concerned that the XB1 was rushed. But when an article on either side of an argument says "Our source says" or "Another Source says" I take it with a grain of salt.

2cents3869d ago

Power difference is there and could pose an issue if devs have to dumb down one multiplat to support the other. That's not fair at all that the playstation version should suffer at the hands of the One.

With that it mind, im still dubious about this article as none of the sources are confirmed, so many bits of info conflict with eachother when it comes to the Xbox based on the tidal wave of articles around the specs and theoretical possibilities of the custom gubbins in the box.

We owe it to both sides to wait and see the actual differences in visual fidelity, this will only be possible with first party 2nd wave of games. But... That's a looong time to wait :(

KRUSSIDULL3869d ago

Lots of "sources" and one "developer" say. Poor article come doesn't even mention one source.

It sounds like the author just made it all up to get hits. I'm not saying Xbox One is as powerful as PS4 because the specs says otherwise but anyone can pretend to have sources.

I suggest go read some articles where there are actual quotes from developers and not made up bullshit.

NextGen24Gamer3869d ago

"The difference between cross platform launch window games will be small, and improved graphics drivers plus the power of the cloud might yet tip the balance in Xbox One’s favour. Nonetheless, at launch, PS4 will be the more capable console."

This writer gives no sources to what So-called developers he is talking to. I actually don't believe he talked to anyone and he is just basing he article off of the basic info that is already out there. Why would developers agree to be interviewed by him but yet he doesn't even say who he is talking to?

DoesUs3869d ago

They're insiders, you know like insiders like from them links you spammed everyone with a few days ago? See you in November!

FACT. MS Made a dependable machine based around a DD3 setup...chucked a load of custom silicon to aleviate the bandwidth issues. You spout about these "15 processors magic" Do you actually know what these are? If you did, you wouldn't be touting them as some secret sauce. And please for the love of god, STOP posting about the bandwidth figures, they are borked and you know they are. Only 32meg of data can be utilised in the EDRam, Sony has....well they have it all (minus overheads) running at its maximum. But please, carry on...Its hilarious seeing you squirm, like you have since E3.

Sony got lucky as larger GDDR5 modules became available, but also chucked a load of custom silicon inside to further enhance. All this before the vastly superior GPU is plonked in 8)

MS created the XB1 as best they could in the time available using the resources set aside.

Sony did exactly the same..only struck gold once the large modules became available.

Simple.

NextGen24Gamer3869d ago (Edited 3869d ago )

DoesUS

Which explains why Microsoft has said from day 1 that the xbox one is capable of 4k gaming and Sony has stated that the ps4 can't do 4k gaming. Something doesn't add up. What could it be? LOL...Really not that conmplicated. It's all right there in our faces on the HOTCHIP slides.

Ps4 = off the shelf high quality next gen parts

Xbox one = highly customized parts to make for more efficient next gen gaming. Thus the possible 4k games at some point.

Really its not that complicated. That's what more money gets you btw.

Devs have only recently received the Stereo drivers from MS. That unlocks all the extra highly customized architecture in the xbox one. Game will run a lot smoother and 1080p won't be a problem.

http://www.forbes.com/sites...

But if touting TFLOPS of the GPU & bragging about the better RAM in the Ps4 makes you feel better about your purchase...that's good for you.

The games are the proof. And fanboys will always think THEIR consoles games are the best...and I don't have a problem with that. I'm just super excited for my xbox one. The tech is spectacular and it's a monster of a machine.

clonerz3869d ago

It is possible any major developers could have stated this and asked to remain anonymous to avoid action from publisher and Microsoft

Mikeyy3869d ago (Edited 3869d ago )

Elite24Gamer...

You need to stop for the love of god, you tell us about some magical Descrete GPU for months, and now you are on about 4k gaming again.

Do that research you "Love to do" and look up what it takes to do 4k gaming. Look hard, read, notice those are $4000 rigs, and are still struggling to run in 4k? now humor us, how in the hell is the Xbone going to do 4k gaming?

neither the xbone nor PS4 are going to do any 4k gaming beyond something like Super Meat Boy. Indies will be able to do 4k, because they don't usually sport much in the graphics department.

You will NEVER play Halo in 4k I promise you, least not till the next Xbox gets announced.

ziggurcat3869d ago (Edited 3869d ago )

"his writer gives no sources to what So-called developers he is talking to"

... and yet it's okay in your eyes that misterx publishes nonsense from an anonymous "source" who has been proven to be wrong *every single time*...

edit: and for the last time - 4K games will not be possible on xbone. they won't even happen on PS4. 4K support, again, is for *video playback, not games*.

+ Show (2) more repliesLast reply 3869d ago
JunioRS1013869d ago (Edited 3869d ago )

"better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers"

I don't like that idea at all. You know whose feathers it will ruffle? PS4 owners who are interested in that game.

To act like it's unfair to make the PS4 version better is way less reasonable than to deliberately downgrade the PS4 version so that the people making the money (not spending the money) are happier.

I don't want developers to hold back on the PS4 version just because X1 engineers decided to hold back on its hardware...

I really don't appreciate that quote, whoever said it.

dantesparda3869d ago

Amen! I so agree with you and if i find out who's doing this, i will not buy their games.

Mikeyy3869d ago

It's a policy MS had in place last gen also. It shows the ignorance of that company. it says "If we are somehow not earning 1st place, we get 1st place anyway" This company doesnt enjoy sport, it mearly looks for a cheat to win or an easy A.

The only way MS can win, is to sabotage the enemy, sad really.

If the PS4 outsells the xbox 4 to 1, im sure more and more 3rd parties will ignore this clause, because MS won't have much pulling power anymore.

Consoldtobots3869d ago (Edited 3869d ago )

exactly Mikey, for the sake of REAL gaming we should all see this sad corporation obliterated from the face of it.

starchild3869d ago

@Mikeyy

Proof?

You Sony fanboys have been saying this all last generation, but you have always failed to provide proof.

The reason Sony fans ever came up with this silly idea is that they misunderstood a policy that had nothing to do with the visuals or performance of games, and they had to come up with some reason why the supposedly-superior PS3 most often had the inferior multiplatform games.

Well, the real reason is that the PS3 was more difficult to extract performance from and it had a weaker GPU and less RAM to work with due to higher operating system overhead. THIS is the reason multiplats were often better on the 360, not some ridiculous policy that anybody with an ounce of common sense would tell you would never fly with developers.

Not only that, but the PS3 did have quite a few games that were superior over the 360 versions, which wouldn't have happened if there really was such a policy in place.

You'll see when the PS4 and Xbox One come to market that the PS4 WILL have the better looking versions.

There never has been, nor will there ever be, such a policy as you describe.

The developers and publishers wouldn't go for it and Sony wouldn't go for it either. Do you think Sony would have allowed developers to purposely gimp PS3 versions of games? Do you think the screen tearing and frame rate dips and poor anti-aliasing was because MS mandated it?

If you guys really believe that, you are even more out of touch with reality than I thought.

+ Show (1) more replyLast reply 3869d ago
imt5583869d ago

@nukeitall

One thing is to be XO developer, another thing multiplatform developer.

"Xbox One does, however, boast superior performance to PS4 in other ways. “Let’s say you are using procedural generation or raytracing via parametric surfaces – that is, using a lot of memory writes and not much texturing or ALU – Xbox One will be likely be faster,” said one developer."

So, this qoute from XO developer is pure bullshit

"ur contacts have told us that memory reads on PS4 are 40-50 per cent quicker than Xbox One, and its ALU (Arithmetic Logic Unit) is around 50 per cent faster. One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM,” concluded one developer."

Quote from multiplatform developer. And that's a true.

jmc88883869d ago

So basically a gap pretty much guessed at my many people based on common sense.

The ESRAM being a pain is also common sense.

What it means is, in terms of last generation....you'll have the weaker power of a 360, downclocked a bit, coupled with the difficulty in developing a game with the cell processor.

Thank Kinect, because it would be incredibly dishonest to say that a peripheral that most won't use that is about half the cost of the Xbox One didn't play a part in deciding to use ESRAM.

But in doing so, they screwed themselves with the developers. Oh sure it can still be coded and many still will, but few will do it in a proficient manner.

True the Xbox One devs could build 1st party games, like Sony did this time...except instead of having a more powerful system they'll have to deal with the complexity and be underpowered by about half.

It is a pretty big gap, and like I've been guessing since everything is announced, via common sense, that it should result in a difference multiple times bigger then the 360 vs PS3 game differences.

That indeed would be a significant difference. Not one that utterly blasted, but one that there is a significant and noticeable difference and one that is hard to overlook, especially when the inferior setup costs $100 more.

I personally wonder if and if so how much of a discount they are giving the Xbox One due to horrible drivers. Are they seeing a 60-70-80 percent difference right now but assuming it will only be 50 percent by the time the drivers are fixed?

We'll see in time.

SilentGuard3869d ago (Edited 3869d ago )

Funny how MS touts how they have the greatest software programers in the world and will make up for the hardware difference with software, yet they are farther behind in driver development than Sony. "Another described Xbox One’s graphics drivers less charitably as “horrible”."

As for Kinect it truely was a bonheaded move to spend so much energy in its development and include it in every box. Beyond jacked up costs requiring less powerful hardware to remain cost competitive, developers won't use it in any meaningful way. If they did, anything they make would be a console exclusive. “They really want us to make use of platform specific stuff to give their version a leg up over the other,” said one source. “But unless there’s a good design reason or incentive we rarely do.”

All for the "magical experience" of saying "Xbox On"

iiwii3869d ago (Edited 3869d ago )

These developers who are being "forced" (by threat of not allowing their game on the MS console) should tell MS to go jump off a bridge. Do they really think MS is going to not allow COD or Battlefield or any other AAA game on their XB1 if the PS4 version looks better? Really? That would be suicide for Microsoft.

They should have some balls and stand up and produce the best game they can, using the PS4's assets to the limit. Then tell MS they will produce the very best version for their system as far as the limits of the system will allow. Nintendo has been having to accept this for years.

heliumhead20303869d ago

I don't care what any article says. I am not a believer

Kayant3869d ago

@ 4Sh0w

I think this tells a different story ---> http://www.youtube.com/watc...

and this ---> http://www.youtube.com/watc...

or this ----> http://www.youtube.com/watc...

And no they are not CGI and all games use the in-game engine for cutscenes so graphics are the same whether in gameplay or during cutscenes or maybe it's too hard to believe for you :p

whoyouwit043869d ago

It's funny whenever an anonymous source has something negative to say about Microsoft it's approved, but when it's something positive for xbox one or negative for Sony it's well anonymous sources are no longer allowed on N4G.

Bzone243869d ago (Edited 3869d ago )

Multiple high-level game development sources...
Our contacts...
concluded one developer...
though one developer...
said another source...
said one source...
Another described...
said one developer...
said one source...
Another stated...
One source...
countered by a contact..."

I love it how the author took various rumors that have been floating around the internet and attached an anonymous developer/source/contact to it.

Sorry to interrupt the sony circle jerk, carry on.

AbortMission3869d ago

http://forums.na.leagueofle...

Lmao at the Xbots who are still trying to make the Cablebox one seem superior.

UltraNova3869d ago

If anyone here believes or hopes that Microsoft will allow multiplats to way in favor of the most powerful console then you are seriously diluted.

Madderz3869d ago

Diluted?

Did you mean deluded?

:D

+ Show (24) more repliesLast reply 3869d ago
black0o3870d ago

Cheaper
better spec
better games
better support throw the up coming years
better "value" with PS+
the best in house devs

PS4 FTW!

gaelic_laoch3870d ago

Can't argue with those FACT's!

Also

Truly Innovative Controller with No AA's or Vibrating Triggers!
Smaller
Gaikai
Vita Remote Play
It's not an xbonE

negative3870d ago

Truly innovative controller LOL

Now I've heard it all!

BattleTorn3869d ago (Edited 3869d ago )

Lol, you actually trying to say the rumble triggers are bad, and uninnovative?

"It's not an xbonE"

Way to reveal your true #1 reason.

OlgerO3870d ago

People the differences in games are only going to increase as we get deaper in the lifecycles of these consoles. Be smart and buy a PS4 if you truly want to experience breathtaking games that only sony can provide to you.

yewles13870d ago

“It would be totally fine for us to make one version prettier without any political difficulties but it usually doesn’t make financial sense,”they said, “unless it’s a very simple tweak.”

*gets hot in here*

sincitysir13870d ago (Edited 3870d ago )

What if micro pays.extra for similar ports =O they wouldnt do that...would they!?

mandf3870d ago

They might not be in position to make those demands if ps4 has a larger install base.

miyamoto3870d ago (Edited 3870d ago )

pretty sure Sony has got this political issue addressed, planned for since 2008, prepared for etc. There is no way Kaz will let MS do a repeat performance this time.

This is why Sega Genesis vs SNES is the grearest rivalry of all time. third party get to make the most of the consoles capabilities.

mandf3870d ago

I always thought the platform with with the biggest install base was lead platform.

RiPPn3870d ago

I think it depends on the scenario, like the PS2 was harder to develop on but it had such an incredible install base that it was the lead platform even when the OG Xbox came out and was easier to develop for.

The 360 was the easiest to develop for, but it was the Wii that had the largest install base. However we know the issue with the Wii and 3rd parties.

This gen Nintendo will face the same issue so it will be between the PS4 Bone and PC, Bone is hardest to develop for so it's likely out, so console only games will likely be developed on the PS4 while I could see PC being the lead for games on PC and console then the PS4 getting the best port then that ported to the Bone and Wii U. This is all speculation of course and it'll be interesting to see how it all plays out.

KwietStorm_BLM3870d ago

Not necessarily. It's up to the developer, and they're likely to take a good look at how the system architecture works with their engine.

Eonjay3870d ago

Lead platform will be the PC. Usually the easiest platform gets the lead.

ThatCanadianGuy5143870d ago

"One basic example we were given suggested that without optimisation for either console, a platform-agnostic development build can run at around 30FPS in 1920×1080 on PS4, but it’ll run at “20-something” FPS in 1600×900 on Xbox One. “Xbox One is weaker and it’s a pain to use its ESRAM"

Pretty much what we're used to hearing.Just even more confirmation.Also note that, any praise you hear from Xbone devs or devs trying to be neutral never say Xbone looks better or is more powerful.

They say things like, the difference is "negligible", they're "pretty much" the same, not "that" big a difference or "kind of similar"

The best they can do is try to reach parity.Some people are in for a rude awakening in the next few years lol.

Also this little tidbit -

"if the PS4 version shipped with an obviously superior resolution and framerate; better to “castrate” the PS4 version and release near-identical games to avoid ruffling any feathers."

Ugh.That is my main concern.I should not have to suffer because MS is shoddy and making a decent console.

Niv3870d ago

As soon as the ps4 install base becomes significantly larger than the xbones, devs won't be afraid to push graphics further on ps4

MazzingerZ3870d ago (Edited 3870d ago )

Vote with your wallet and in their internet forums, if PS4 has the biggest install base( it will) devs and publishers must listen to you, my hope is that small devs choose to release only on PS4 due to PS4 offering shorter and hence cost effective dev times, those games would look awesome and together with SONY's 1st party games, force multiplatform to release the version PS4 customers deserves

I hope SONY do somwthing regarding this as well, we are the ones buying the product and we want the promised quality, otherwise what's the point if all that "power" talk? 1st party is not enough

RiPPn3870d ago

I'm not sure how much I buy the devs are going to gimp games on the PS4 to keep parity. They don't gimp PC version so why would they gimp a specific console version?

Also it's not like they are just competing with the Bone version and the Bone exclusives, they have to compete with Sony first party titles, and if they gimp versions of their games people will just move to the exclusive franchise. It just doesn't make any sense.

The reason there was parity this gen is because the consoles themselves were pretty on par, 360 had better video while the PS3 had a better CPU, they balanced out. And that's not even factoring in the difficulty of programming for the PS3. That's all gone this gen, so I don't see it being the same scenario, or maybe it's just wishful thinking?

3870d ago
Dark_king3870d ago

Don't worry unlike the ps3 its not gonna cost more to get a equal performance.An yes it actually cost more to make ps3 games look the same as 360 games.This was the major reason why they aimed for platform parity.Why spend millions more on the ps3 version to make it look somewhat better.
Now with PS4 an XB1 the roles are extremely different not only is the ps4 easier to work with its also more powerful.It will cost more to dev on XB1 then PS4 this gen.

FamilyGuy3870d ago

It' lame too, they don't force parity with PC and they don't force parity with the Wii or Wii-U yet for Xbox and PS games devs have to ignore power differences for some reason.

It's complete bs.

I know we say competition helps the industry or whatever but screw that, I want to see the best PS4 version possible. I hope Sonys install base blows MSs out the water so we don't have to have devs worried about pleasing MS or even being concerned with selling less on that console.

EXVirtual3869d ago

Some games like KH3 and FF15 that are being developed on a level which is beyond both consoles and ported down, will be easily differentiated, because they're basically maximizing the consoles. PS4 will show a huge difference there, especially with how long those games are being developed for (more optimization and games taking more and more power). I'm glad about that to say the least.
But like the guys above said, they'll have to listen to us when the PS4 has a significantly larger install base.

+ Show (3) more repliesLast reply 3869d ago
pyramidshead3870d ago (Edited 3870d ago )

Disregarding if this is actually true or not, this is definitely not the type of news you'd want to let stew over the weekend.

It's rather damning, ouch.

GribbleGrunger3870d ago

I don't think Sony will take this sitting down. They may accept certain similarities with launch titles but they'll be regularly calling in on devs to ask them why they've not utilised the strengths of the PS4 with second generation games.

Xsilver3870d ago

Sony has always been saying that you will see a difference in multiplatform games especially with the PS4 so i'm guessing the devs have told sony this.
lets wait and see so far I've only seen multiplatform games running on PS4 watch dogs and AC4 are always shown running on PS4.

FamilyGuy3870d ago (Edited 3870d ago )

Destiny too, but that probably also has to do with the significantly lower amount of development time needed to get games up and running on PS4 hardware.

I knew that esram thing would cause headaches for devs, Sony went the easy-to-program route this time and MS decided to make theirs more complicated -_-

Beyond forced parity games could essentially come out months earlier on PS4 because of the shortened development time but devs will never do that. Well indies might & are but not the big dev studios.

DOOMZ3870d ago

They didn't even include CLOUD COMPUTING, or state which dev kit they were using in the review?!? Like I said, just wait for both to have launched, then we shall see...

warczar3869d ago

@doomz

that must be why Ryse looks so average, they haven't been able to utilize the power of THE CLOUD. Keep touting the theoretical power of THE CLOUD, I'll take actual specs any day of the week.

Xsilver3869d ago

So you're comparing raw power to something that has to be connected to the "internet" to see its full potential wow just wow, are you serious so if my internet goes down everything gets watered down yeah that's bad.

+ Show (1) more replyLast reply 3869d ago
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