390°

RESOGUN Dev: PS4 Is All 'Raw Power', GDDR5 RAM And GPU Will Result In Better Multiplatform Games

Harry Krueger, Lead Programmer of RESOGUN at Housemarque talks about PS4 development.

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gamingbolt.com
xHeavYx3871d ago (Edited 3871d ago )

A lot of devs are saying the same, it sucks though that, because of Microsoft policies on not wanting inferior games for their inferior console, many devs may not use the PS4's full potential

nick3093871d ago

Why didnt cell result in superior multiplatform games and only in exclusives? Saying a ps3 owner and a launch ps4 owner cuz i pre ordered.

Tooly3871d ago

Becuz The Devs Didn Fully Understand The Cell

xHeavYx3871d ago

@Nick
Some devs (Activision) were too lazy to invest the time needed to develop quality games on the PS3, it took time but some devs (Ubisoft) made games that look better on the PS3. Rockstar may be the next dev to do that with GTA5 it seems

UltimateMaster3871d ago

If there are multiple levels of graphics settings with the PC and the PS4 is like a PC in many ways, then they're likely going to use that extra power because it's easier to program for.

SCW19823871d ago

Certain games were superior but it was an issue in the first couple years of the PS3 life

Clarence3871d ago

Easy. Developers were to lazy to really put the time and effort into figuring out the cell.

grassyknoll3871d ago

The Xbox One & PlayStation 4 are the same architecture this time, but the PS4 as higher bandwidth, twice the ROPS (this will make a massive difference to effects / textures in later games), 50% more shaders & can utilise compute 800% more effectively (another difference that will impact games massively in a few years).

This is not the PS3 vs 360 anymore.

Kayant3871d ago

Cell was like nothing devs have used before a.k.a Alien tech :p. X360 was Powerpc which is known to devs. XB1 & PS4 are X86-x64 bit known by all. So it could make a difference this time. Time/Hands-on will tell.

Gazondaily3871d ago

I'm dreading the Lens of Truth articles....oh gosh...can you imagine what the comments section will be like?

Those articles tend to bring out the worst of the fanboys.

"Oh look...there's more jaggies in this game. Just look at lower left quadrant of the corner of the shirt of the NPC in the background...yup..yup...see that? [Insert console] is the best!"

The irony here is, fanboys make such a big deal about such miniscule graphical differences whilst simultaneously berating PC owners when they mention the obvious graphical/technical superiority of the games performing on their platform.

Enemy3871d ago (Edited 3871d ago )

Resogun alpha build http://a.pomf.se/3Pe9.gif

Housemarque are known for bringing native 1080p + locked 60fps to PlayStation. These are the same guys that pulled miracle work on PS3 with Super Stardust HD. It still is one of the most eye-popping games of this generation.

With Resogun, they're set to destroy even their own previous work. Housemarque work so closely with Sony, and so often, that it's surprising Sony hasn't acquired them yet. Maybe they wish to stay independent. All I know is, Resogun is going to melt our eyes clean out of our sockets.

Some very impressive talk about Resogun's tech here http://www.eurogamer.net/ar...

Pintheshadows3871d ago

From what CD Projekt said a while back development on the new consoles is, at its most basic level, on PC we will take the shackles off, and then on PS4 and Xbox One we will just set the engine to what it can run at stable FPS. Medium to high I imagine.

If that is how easy it is we should see devs taking advantage of every last drop of power fairly early on before optimising and discovering new tricks to keep them up to date.

I think GDDR5 will be a big deal in the long term. Certainly in terms of keeping the PS4 up to date. I think it will have a longer shelf life than the Xbox One. That is really Sony's game though. Long haul.

johndoe112113871d ago

I don't mean to be the odd guy out here but you guys really need to stop saying "because devs were lazy". I know it sucked that we had to settle for bad ports but it has alot more to do than laziness.

It actually cost a studios more to develop for the ps3 because of the additional resources and the length of time it would take to create a game. Mark Cerney himself acknowledged this when he said the time to triangle for the ps3 was 6-12 months unlike the ps4 which is 1-2 months.

Now imagine as a developer you need to get a game out on both systems on the same day and one system is taking 1 year to develop for it and the other is taking a year and a half, you would need to throw additional resources to that system in order to break it down to one year, that or do shortcuts which would cut down on the quality of the game. Which is what happened for most ps3 ports.

Sony learned from their mistake which is why the ps4 is so darn easy to develop for and at the same time is a very powerful machine. We need to be reasonable when it comes to this topic, we can't just blame developers. In his lecture Mark Cerney was professional enough to blame themselves, not developers, for the struggle of the ps3 and if the maker of the system is willing to admit fault then we should all respect their view.

This is the reason I love sony, they want our money yes, but they have also shown a humility that I have rarely seen in the corporate world. I have never been excited like this for a new system, ever. I believe sony is changing the face of gaming. They have allowed us to keep most of our rights as consumers while providing an unbelievable console experience. good times ahead.

Animal Mutha 763871d ago

The truth is that they coupled a massively powerful CPU (under the right circumstances only), designed for optimized parallel workloads to a fairly poor GPU, a choked memory bus and a badly considered split ram arrangement.

In essence the system would only be exceptional where a developer could put significant resources into tailoring the code base to meet the very specific attributes of the architecture. As you would guess this means first party studios in the main.

Multi platform titles worked well on xbox due to its superior GPU and easy developer tools.

Sony promised much with the PS3 as a multi teraflop monster which could do things even the next gen might struggle with. In reality they were caught on the hop and added the Nvidia GPU late into the development with a Cell chip that wasn't suited to gaming.

mewhy323871d ago

It's different this time around. The cell was a CPU before it's time. The extra work needed by devs to get the peak performance from the cell was either too expensive, or devs really lacked the expertise needed. Granted late in the game 3rd party games look great. The PS4 and the bone have almost identical CPUs and GPUs time time. The main difference being that the PS4 GPU is much more powerful and the system has 8gig of GDDR5 RAM. Think of it as 2 sports cars of the exact same make and model except the xbone has a inline 4 cycl with street tires and the PS4 has a turbo charged V8 and drag slicks. PS4 wins.

NewMonday3871d ago

EA showed BF4 plying on the PS4 but not XB1, why is that when they have an exclusive marketing deal?

Magicite3870d ago

CELL was out of time, it was not for regular people, only companies who devoted themselves to it/and invested tons of resources into it, could understand and use its true potential. Sony went nex-next-gen this time :)

quenomamen3870d ago

Cuz MS was sending out checks like it was the 1st of the month. Look at COD Wack Ops 1 and how it was gimped on purpose for PS3. Funny part is they came out months before release abd said it woukd play better on 360.

bigfish3870d ago

Whats all this "because devs where lazy" talk all about? It was nothing about that, devs are one of the most hard working people.... it was about management not wanting to spend extra money and resources to improve visuals on the ps3 because of the complex nature of the machine .....

+ Show (14) more repliesLast reply 3870d ago
theWB273871d ago (Edited 3871d ago )

But why does it matter? Isn't the best thing about Playstation the amazing and abundant exclusives?

@xHeavYx
But it's the exclusives that matter...so if you had that Ferrari on your own track...you could push it to the limit which is what matters....to you guys.

xHeavYx3871d ago (Edited 3871d ago )

It matters like it would matter if you had a Ferrari on a racing track but you were forced to drive it at 15 MPH.

@theWB response.
You are talking like Multiplats don't matter. There are some great multiplats coming, AC Black Flag, Watch_Dogs, ETC, so I don't get where you are going

Kayant3871d ago (Edited 3871d ago )

Agreed/Well said. Being a current X360 owner and not having anything to play apart from shooters and racing sims. I love Gears to die but don't care too much for halo and I don't like racing sims all that much either. There is just not that much diversity in genres for exclusives on Xbox compared to PS. PS exclusives appeal to me more now after my experience with Xbox.

ZHZ903871d ago (Edited 3871d ago )

I can't wait to play my most anticipated multiplat games even before PS4 gets announced like FFXV, KH3 and MGS5 on PS4.

I guess now all I need is PS4, I love Sony's exclusives(like ND, SSM, MM etc) and I love 3rd Party games(like SE, Konami, Rockstar etc).

Not to mention we all know 1st party will use full adventege of the PS4 power and now we know that multiplat will look better on PS4.

Just PS4 is more than enough for me.

Magicite3870d ago

Sony should buy Square Enix and make them reasonable.

Sono4213871d ago

Can you give me a link to the "no inferior games policy" I know it does exists ive seen articles before but my friends doesn't believe me and i'm trying to find the article to show him.. it's hard to find!

So if anybody could link me an article about it thatd be awesome :D

JuniorCE3867d ago

Well... Ubisoft and Bungie... Their games are going to be better for sure on PS4 :-) and that's why my first game is Killzone Shadow Fall which is a first party game LoL

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user74029313871d ago

ps4 will have better

hardware

cheapest price

better controller

better multiplatform games.

judgement day goddammit.

Magicite3870d ago (Edited 3870d ago )

Could argue about controller, but...AMEN!

5h4h4b3871d ago

Expect a group of people to come and start shouting

" developer of ps4 game. What else could he be saying"

wishingW3L3871d ago

it's a valid argument, so what's the problem?

5h4h4b3871d ago

Oh yeah, if that's a valid argument than I could say the same that MS is trying to defend their weaker hardware.
MS were caught napping. Ps4 has better hardware than x1. ( specs and some developers have spoken)
But nay, now you people won't admit it. Am I right?

ABizzel13871d ago

@wishingW3L

It's also a valid argument that if a former Xbox 360 exclusive developer, says the PS4 is 50% faster it means the console is more powerful.

GrandpaSnake3871d ago

"put that in your pipe and smoke it"

pyramidshead3871d ago

lol more shots fired. brb getting my helmet.

HeyImBen113871d ago (Edited 3871d ago )

Why a helmet? No one is firing back ( ͡° ͜ʖ ͡°).

ravinash3871d ago

More like a crazy old man sitting in his deck chair taking pot shots with his shotgun.

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100°

Returnal Resogun Easter egg brings Housmarque full circle

Here's how to find the Returnal Resogun Easter egg location. Developer Housmarque pays homage to its PS4 launch title in the latest PS5 exclusive.

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gamerevolution.com
victorMaje1082d ago

Haha took a screenshot as soon as I saw it.

Eonjay1082d ago

Same. Just started and saw this. Her ship reminds me of the ships in Resogun. I wondered if both games take place in the same universe.

LucasRuinedChildhood1082d ago (Edited 1082d ago )

It's kind of crazy that they've gone from Resogun to Returnal in just one generation. I would've never thought that they'd end up making a big budget third person shooter published by Sony.

Even crazier is that they temporarily gave up on arcade games altogether due to poor sales https://www.polygon.com/201... and then focused on a battle royale game instead for a while (Stormdivers).

Returnal is a nice way for them to retain their arcade DNA - they got to both course correct back to their old style to some extent and adapt to the market at the same time.

yeahokwhatever1082d ago

I liked resogun infinitely more than returnal. I hope they return to a more classic approach to games. The whole bullet hell shooter but in third person thing kind of didnt work for me with returnal. to each their own, clearly. but meh. i like their earlier work a lot more.

generic-user-name1082d ago

Too bad not enough people are buying those types of games to make it profitable for them.

fei-hung1082d ago

I want a new Deadnation.

160°

Housemarque is becoming yet another face in the crowd - A “Stormdivers” and Housemarque rant

"Just recently Housemarque launched a Gamescom 2018 trailer for their new battle royal game "Stormdivers". Well, I think that Housemarque is becoming yet another face in the crowd, and this is the reason why" - Sharn Daniels, TGG.

Kribwalker2063d ago

The problem is Housemarquee had to adapt in order to survive. There old style of games weren’t selling well, as evidenced by their blog post saying exactly that. They weren’t getting the support they should have been getting so now they have to change things up or face closing down.
I would make the change to survive too

gangsta_red2063d ago

It's a shame but it's a fact for a lot of small, independent developers. The bar is constantly being raised with each gen and smaller devs are being priced out if they don't have a hit or a huge publisher backing them up and even then there's no guarantee they'll survive.

firelogic2063d ago

Adapting to survive makes sense in theory but honestly speaking, if they weren't making money off of awesome twin stick shooters, they certainly aren't going to hit the jackpot with a low-budget battle royale game. They're one of my favourite devs and I'd love it if they were acquired by Sony. They're basically already Sony exclusive devs anyway (I know they have games on other platforms but the majority has been Sony exclusive).

Sony should buy them and up their budget and see what kind of awesome ideas they come up with.

TGG_overlord2063d ago

That would be my point exactly, and that sounds like a much better plan imo.

KickSpinFilter2063d ago

But to a me too game...I don't know.

I_am_Batman2063d ago

Before they stood out, Now they don't. I can't see how this is going to help them be more successful. Targetting a passionate niche audience is still better than offering generic mainstream games in my book. I understand that they weren't very profitable so things had to change but why go from oustanding niche games to the biggest mainstream trend? Surely there must be a compromise between the two. I wouldn't be surprised if their new game bombs to be honest. It's really a shame. I hoper it turns out good but I'm very sceptical.

TGG_overlord2063d ago

You are right, and this is a very risky gamble imo...

TGG_overlord2063d ago

Then it's most likely not hte best of ideas to go for a battle royal game, since the genre is already swamped atm...

gangsta_red2063d ago

The genre is swamped? I think that's a bit of an exaggeration.

porkChop2063d ago

Yeah they didn't have much choice. They couldn't stay the course.

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PoopsMcGee2063d ago (Edited 2063d ago )

A sad, sad truth. I hope they go back to the genre that they are immaculate at and is sadly under-represented. Diversity is needed in this industry...

gangsta_red2063d ago

Diversity is needed, unfortunately so are sales and Housemarque already stated that their past games underperformed.

So to stay afloat, they had to get with the trends. Hopefully they can bring something to this style of gameplay and hopefully they'll get the support needed so they can possibly go back to what people loved about them.

TGG_overlord2063d ago

So it's been said, but I hardly doubt that yet another battle royal game is going to solve their problems...Imo, they need to bring in someone that could help them cut their costs, improve sales and so on.

TGG_overlord2063d ago

I don't get why their games didn't sell even though they kick-ass, but this is not good for anyone. I mean, just like you said, diversity is very much needed, or else everything will look and feel the same.

AK912063d ago

I honestly can't blame them for this decision they're previous games whilst awesome didn't sell well they are simply doing what they have to in order to stay afloat.

Evolve2063d ago

Is it too difficult to develop Dead Nation 2 instead of ..... this?

King_Noctis2062d ago

To be honest they are setting themselves up for failure. They should have known that there is no way to penetrate the battle royale’s market right now unless you bring something very unique to the table, and even then there is still no guarantee of success.

240°

Hardest PS3/PS4 Platinum Trophies

Neocrisis - Here are some of the hardest platinum trophies to get on the PS3 and PS4. These are the ones that I was able to get myself.

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neocrisis.com
IamTylerDurden12210d ago (Edited 2210d ago )

Some of the hardest platinums imo.

Orcs Must Die Uchained

Enter The Gungeon

Max Payne 3

Nuclear Throne

Super Meat Boy

bouzebbal2210d ago (Edited 2210d ago )

Velocity 2X
DJ Hero
SF4
KZ2
WipEout HD
...are among the toughest and 5 plats i am most proud of

jerethdagryphon2210d ago

Kz 2 the online was a stupid requirement

Knushwood Butt2210d ago

Congrats on Velocity 2X

I got the silver for 25 perfects...

joab7772210d ago

For me, in my run, it’s Lost Planet 2 and Killzone 2 before it’s patch. But about 3 yrs ago, I stopped chasing pointless trophies that are just wasted hours.

jazzking20012210d ago

i am not a plat hunter but i will try to get them.....if they do not require a ton of work to do.

jerethdagryphon2210d ago

Out of the 90 i have gt5 and sport are probobly high on the list that and sports champions

2pacalypsenow2210d ago

MGS 5 is not a hard platinum, it's just time consuming.

How is Killzone 2 not on this list?

jazzking20012210d ago

I have never played K2, thus not on the list.

kuraki_dan2210d ago

This list is trash.... infamous took me less than 24 hours to plat and resogun only a few days.... so many much harder/actually time consuming games. Warhawk for example...

Sniperwithacause2210d ago

OMG dude! You beat me to it. As soon as I started scrolling thru comments, and didnt see Warhawk yet I was going to post it.

the worst2210d ago

Warhawk is no joke. I have a championship blade. But flying all that time in the air. I just couldn't do it

franwex2210d ago

Still working on the mgs v one. So far I’m about 130 hours in. All I need to do is collect all the damn animals, beat the target tests on mother base, do the secondary objectives on the campaign. Phew.

Gameseeker_Frampt2210d ago

Killzone 2 is super hard now that the servers shut down yesterday.

joab7772210d ago (Edited 2210d ago )

That’s is my hardest before Radec was patched. I spent 9 straight hrs fighting him on Elite. And finally got him! Lost Planet 2 is also absurd!

And Dead Space 2 was tough, going through with like 3 saves for the whole game.

And is MGS 4 harder? I haven’t played 5, but going through 4 without alerting or dying is tough.

Knushwood Butt2210d ago

Radec was patched?

I admit I gave up.

+ Show (2) more repliesLast reply 2210d ago
IamTylerDurden12210d ago

My most enjoyable platinum was 2016 R&C. Most plats get tedious towards the end but R&C was fun the entire time.

dariux322210d ago

I am working on it right now. And game is stil fun to play in challenge mode.

jazzking20012210d ago

i also got it as a plat...trophies were mostly easy...thanks to a bug i was able to get the final racing trophy

jerethdagryphon2210d ago

You dont need a bug just need to practice a bit

SonyWarrior2210d ago

Socom confrontation is the true hardest plat they made that dumb hard to ever get the plat i doubt any one in the world besides the devs got the plat

2pacalypsenow2210d ago

Oh yeah that def was the hardest trophy prob out of all the games released on the Vita,Ps3 and Ps4

DaBudSmoka2210d ago

I got the socom platinum...so yea

AKS2210d ago (Edited 2210d ago )

That's the one that people seem to notice most. Several people have commented about that when they've checked out my trophies. I was more proud of getting the Big Boss Emblem in MGS4 in terms of gaming accomplishments, but alas there were no trophies when I got it.

jazzking20012210d ago

i beat MGS4 but that was before it got trophy support. If it had when i played it, i may have it now

AKS2210d ago (Edited 2210d ago )

The Big Boss Emblem was from a "perfect" run with no kills, health items, or alerts in under 4 hours on the most difficult setting. I feel like I should have a trophy for that.

jerethdagryphon2210d ago

Demons souls was pretty easy only pure bladestone was hard

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