Snap multitasking and video offerings are what separates the Xbox One from the PlayStation 4 in terms of features.
A third game in the Falconeer series has been announced as the second, Bulwark: Falconeer Chronicles, launches.
While there’s a lot to love about modern video games, there is one trend — particularly in the AAA space — that tends to grate: their length.
Games are coming out with too much fluff and side activities that are horribly dull. That's my main issue with all these open world games. Open world should be about exploration, discovery and wonder, not have some stupid 10s or 100s of boring activities spread throughout.
I stopped buying overfluffed games like a decade ago. Cant stand games with the Ubisoft mindset of just filling maps with uselss collectibles and fodder. Make it mean something. Ill gladly take 1/4 size of the map and 1/10th the "content" if it all meant more, were more unique and greater affect on your progression.
Well people complained like the world was ending when a few games were six to ten hours of gameplay. Developers listened and started making longer games full of repetitive gameplay, time wasting fetch quest and other forms of bloat. In doing so they were able to justify the high cost of a game being sold to the customers at seventy dollars or more.
Filler, it's like a 80 episodes show where only the first and last episodes actually matter
Is Capcom justified in releasing the game with 21 downloadable items?
all which you can earn IN THE GAME BY PLAYING.. sheesh.. people need to chill and stop trippin'.
capcom has done this with every resi game since 2, with devil may cry 4 and 5.
we should be complaining about the poor Performance
I'll be handing out homework In the form of research on the essence of the boiling frog syndrome because the comments already are afflicted with this.
*Performance comment Is spot on 5+ points.
Accepting that these publishers have these types of mtx In games Is tiring, "well, they've done it with their other IP" so should we accept it? Your acceptance of it happening is ruining gaming, just to make it clear.
But it's okay though, you can earn the stuff ingame. 🙃
Having not actually played the game, but only heard about what microtransactions are on offer, no. Dragon's Dogma 2 has not taken microtransactions too far. I think a game would have to go to extraordinary lengths to qualify for the statement 'taken microtransactions too far.'
I mean, I remember a rant from yonks ago (Dungeon Keeper mobile) which, just from memory, went WAY further than Dragon's Dogma 2, with literal days of waiting to mine a single block, and a huge price mark-up to advance.
So, no, Dragon's Dogma 2 hasn't gone 'too far.'
Doesn't the PS4 have some sort of multitasking too? That requires a double tap of the home button? I don't know if it works exactly like the Xbone but, I'm just saying.
To me (yes, this is my opinion), the only thing that really separates it is the TV integration. And exclusives and stuff, but that's already implied.
$100 and inferior hardward set both apart, enough said!
50% weaker Xbox One performance and Sony quality exclusives is what really sets the the two apart.
Ps4 does all tht and more and even has a more robust sharing feature and best of all the real feature tht owns all, remote play of almost all ps4 games on vita!!!!!! Best feature imo out of all nxt gen consoles.
It's not the specs that influenced my decision to go with Sony for my next-gen.
It's not the games, because I mostly enjoy the multi-plats anyway.
It was the constant flip-flopping, reversals, and "explanations".
I can't trust MS.
A year from now, when everything MS went back on is re-instituted, and playing a game costs more than your internet bill, I think I'll be glad that I went with Sony over MS.