Gamereactor's Gillen McAllister talks with Bungie's community manager, David Dague, about how players will shape their own adventure in Destiny via the choices they make and the gear that they use.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
I chose to play the game right now ! >.<
this game will be the halo killer
I think it's great that you have the opportunity to choose but at the same time it kind of gets annoying. Everytime a new game comes out suddenly everybody acts like the "feature" of choices is something completely new. Even current gen is all about choices imo. There are some many games which claim to be all about choices... and choices changing your kind of gameplay and story....
So - am I excited about Destiny? HELL YEAH! But definitely not because of choices. I'm looking forward to explore the world and see all the different locations. That's what really interests me....
I need some new gameplay, I'm losing interest in this title.