Consumerist.com Writes: Reader Kevin's XBOX 360 suffered the usual Red Ring of Death, so he sent it in to be repaired. He got back a different XBOX 360 with a different serial number. That would be no big deal, except Kevin has purchased a bunch of content through XBOX Live... content that is no longer fully functional due to Microsoft's broken DRM.
Here's a quick summary:
November 2007: Kevin's XBOX 360 is replaced, causing his content to lose full functionality. He calls Microsoft.
Microsoft keeps Kevin on the phone for an hour trying different methods of restoring functionality to his content. Nothing works. They say they will call him back in two weeks. They do not call him back, so he calls them. Microsoft makes him repeat the steps he tried the first time he called. They tell him they will call him back in two weeks. This cycle repeats twice more before Kevin gets a call from Frank at XBOX escalations. It's now the second week of January. Kevin periodically speaks to Frank. Frank has no answers for him.
February 7, 2008: Frank tells Kevin that there's nothing more he can do and, when Kevin asks when he can expect a resolution, Frank says "hopefully sometime in 2008."
Times are changing, and these games would have never been made in today's climate.
Every single time someone uses this phrase whether it's music, movies, books, comics, video games, etc it's always the same claim.
The ubiquitous "they" won't allow it to be made. And every decade these claims are made the claimant completely ignores all the "offensive" material that is published when the claim is made.
In ten years, you can write a new article about how you can't make games like Helldivers 2, Resident Evil VIII, Mortal Kombat I, Dragon's Dogma 2, Alan Wake 2 etc etc etc any more.
Dead Island: "The early PC version of the zombie game swapped the playable character Purna’s Gender Wars skill with a prototype name, which shouldn’t be mentioned directly. The skill name made fun of both Purna as a character and feminists."
"Feminist Whore" lmao
ill add one more to the list.
drakengard 1.
its ridiculous tho, especially since they'd still be able to find their place in alot of places in the world. except america of course ha. and maybe Australia.
ppl are so sensitive these days. ha. but it is what it is.
Hideo Kojima is widely known as a video games auteur, but what are his best games outside the Metal Gear franchise?
Is the future of artificial intelligence in video games playing out in a cyberpunk ramen bar? Tech companies would like you to think so, but game writers aren't so sure.
From witnessing countless ai generated articles and content it's clear ai is not very creative and often produces nothing but word soup so I'd like to keep ai away from storyline or side quests as much as possible
Where does ai have a place I think ai can be used effectively in upscaling technology or the remastering process for older games touching up assert etc however it must be done with human supervision ala GTA trilogy where it was used but clearly not vetted before being included in the game
I mean the core issue with AI is exactly what it's substituting. Generating visual art is a perfect example of this. Currently, if you want to use AI to generate anything short of a background, you are going to deal with numerous drawbacks. From anatomy issues in humans and animals to completely broken fonts for logos and visibly recycled styles.
But when it comes to writing, things are a bit messy. There are indeed extremely talented writers out there working on video games. But there are also a lot of them who really aren't, and we all know it. Take games like the recent Suicide Squad or Starfield; those game scripts could very well have been done by AI.
Another issue with AI writers that is often pointed out is the ludonarrative issue. Basically, AI, by its very nature, wouldn't be able to write within the context of the game mechanics and scenarios, which would lead to a lot of ludonarrative problems and break immersion. However, against that argument, one need not look further than The Last of Us Part II. That game is a embodiment of ludonarrative issues and is still considered by many as one of the best games and game stories out there, so it's clear that for the majority of the market, that would not be an issue.
So AI, with all its limitations right now, probably wouldn't hurt game stories as much as the writers would like gamers to believe. I doubt that it would improve what we have now, but given what we have now, I also doubt that it would be measurably worse.
As it stands right now, AI is really good at taking existing concepts that a human imagines and then organizing them into a coherent story. You still need creativity, but I think having a "room of writers" is probably no longer necessary. So in that regard AI is taking jobs. For instance, let's say I provide AI with a number of characters and what their personalities are. I might say, (if making a murder mystery) the Butler who seems like the protagonist is actually the killer. If you try this, AI will do a pretty fantastic job of writing dialogue between characters that would lead you, as the reader, not to suspect who the killer is. Normally a writer works with other writers and breaks a story down into parts where the characters motives start as unclear and then progressively become revealed. AI does a really nice job with foreshadowing also. You can also tell AI to incorporates symbolism, and misdirection. TLDR; I'll never not use AI when writing a story. It's just a tool that when used properly will make good writing great.
I thought the general rule of thumb for 360 owners were to simply go out and buy another system every time theirs broke. I have seen them all post here time and time again doing just that. So just go and re-buy your downloads again. Problem solved.
or,
You could INVEST in a system that is NOT fundamentally FLAWED which in turn flaws every other facet of the system. Short answer, go buy a PS3 and enjoy gaming.
He should write to Bill Gates.
damn. ill be sending mine in for repair as soon as the box they send arrives. i hope they dont pull this sh!t on me.
Sheesh.. this is even worse that most of us thought. I thought they could just refund you points, and you could repurchase. But I guess then some would misuse the system and just send the console back to get the same points back and just buy something else, send it back, get refunded, buy something else etc etc.
Difficult one to fix if the DRM depends on code in the XB360 itself. Removing dependency on the console itself would mean the content can get swapped - for example - I buy ten items, you buy ten items, and after a month we just swap hard disks and we both get double the value.
Now they are linked to the actual console - but with the RRoD you don't get the same console - hence the keys won't work.
This problem is a biggie - as MS has a simple painful choice. Give you points, and risk you doing the same thing and getting free replacement over a period of three years, getting new content every time. Or breaking the DRM. Both options suck. For them anyway. Just shows you - get things ready before you start selling it.
File a complaint with the BBB. That seems to get Microsofts attention