Wonderful 101 developer laments consumers' reliance on review scores to help make purchasing choices, Kamiya wants players "to play games for themselves and judge for themselves."
In a wide-ranging interview with IGN, game developer legend Hideki Kamiya reveals why he left Bayonetta maker PlatinumGames and what's next.
Long shot here but with him out of the picture... MS could get PG to finish Scalebound. As it is, the project was shelved and Ms still had all the work they had done up to that point. HK's mismanagement of multiple projects is what caused MS to pull the plug, but I feel they still wanted to get it done at some point.
“My work with Platinum Games was based on a relationship of trust with the company. I decided to leave because I felt that the direction the company was heading in was different from my beliefs as a developer. Without that element of trust, I couldn’t continue working there, and so I left, so that I could continue working in what I consider to be the right way.
“I don't think of games as products, but rather as works of art. I want to put my artistry into games and deliver games that could only be made by Hideki Kamiya, so that players can enjoy Hideki Kamiya games exactly as they are. I decided to leave the company and forge my own path, to continue making games that reflect the developers who made them.”
Legendary developer Hideki Kamiya said that he'd like to make new Viewtiful Joe and Okami games with Capcom, he commented on the future of Bayonetta and on the possibility of collaborating with other creators like Tomonobu Itagaki.
please no more viewtiful joe; game was cool the first time but i really dislike the whole look and attitude of it.
either make a new okami or a new ip
I want a new Viewtiful Joe as well, and also Viewtiful Joe 1 and 2 remade from the ground up for Switch. 😎
i hope he quits the bs of cramming minigames in his games that deter replay value and distract from the main course
Hideki Kamiya will be leaving PlatinumGames on October 12, 2023.
Phil better have that check ready. Hideki expertise and knowledge would be a great asset to the Xbox team and can possibly bring growth in the Asia region.
How sudden, I wonder what changed.
Maybe after the certain story choices and direction for Bayonetta 3 they can hopefully make it more like the first two games.
i've always felt platinum games lack of growth/failures can be traced back to kamiya. He seems like a very troublesome person to work with
I have to say that I'm big on review scores. I mean, games are expensive. I don't have 59.99 to blow on games that are crap. I usually don't buy games that get below an 8/10. If you've got money to blow and you can buy crap loads of games then you may or may not be sensitive to review scores. I think that the average gamer isn't made of money so they read the reviews.
That's what a review is, Kamiya. A score given to your game, Wonderful 101, by players that work for gaming publications.
What else do we have to go by? A 2 minute demo? Instinct? Lol. If we aren't given a write up or video of how the rest of the game holds up, don't expect people to just guess it's going to be good. No one's a psychic.
Kamiya is one of those guys that should just stick to making games and never open his mouth. He insults his own fans on Twitter.
boo who, what a shame i care about a professional objective opinion on a game before i spend cold hard cash for it.
Reviews can give you a good idea of what a game is like but they can't tell you whether YOU will like a game or not.
For example if I listened exclusively to reviews, I would never have played Nier and man what a loss that would of been, I loved that game despite it's flaws.
Good point Kamiya, I'll just pop down to my local, thriving arcade and play a few credits on Wonderful 101 then decide whether or not to buy it.