400°

Yoshida Reveals That PS4 Will Only Support 4 Controllers Simultaneously

Sony Worldwide President Shuhei Yoshida has stated in several tweets that the PS4 will only allow for four controllers to be simultaneously connected.

GarrusVakarian3878d ago (Edited 3878d ago )

"only support 4 controllers"

I don't think there's any need for more than 4. Ive never used more than 2 personally.

NewMonday3878d ago

pre-order canceled

I demand 8 controller support and 8 player split-screen

/S

sephiroth4203878d ago

8 player splitscreen would be great! but i guess tvs will have to go up in size before thats possible

ZodTheRipper3878d ago (Edited 3878d ago )

I actually played PES with more than 4 people several times ...but I can live without that. I suppose this could be changed with a later update? This seems like a software issue to me.

boing13878d ago

^^
Same here. Too bad. I'm not going to miss it though.

Linzoid3878d ago

Gutted about this news! I love the 3 v 3 games on FIFA. It was annoying when they reduced from 8 to 7 from PS2 to PS3.

However this will no stop me picking up my PS4 at launch :-)

FamilyGuy3878d ago (Edited 3878d ago )

That would actually be pretty legit if tvs were all 80+ inches and games were in 4k resolution.

The future...

Also, this is a hardware thing, not software, Sony only has four colors for the lightbar on the DS4 so it couldn't go up because of that lol j/k

iamnsuperman3878d ago

8 player split screen? Hell yer. Imagine a game where the more kills you get the more screen space you get over the others. Flipping awesome fun

WrAiTh Sp3cTr33878d ago

Didn't you clowns talk smack in the XB1 article of how they were copying sony with 8 controllers? And now you're applauding a downgrade which sony has done? LOL

malokevi3878d ago

If you can do duel screen, 8 is awesome. Also, for sports games, 8 is good.

Not that it matters to me in the end, just sayin...

SilentNegotiator3878d ago (Edited 3878d ago )

Are you guys really going to just laugh this off?

PS3 had 7 player support or something like that; why the heck not PS4? As underutilized as same-screen multiplayer is these days, there's no excuse to just DROP the number of controllers supported at a time.

This is bad for sports titles, party games, and all sorts of innovative possibilities.

gaffyh3878d ago

@Silent - It's only really utilised in certain sports games. I can't think of any other genre that used more than four controllers. Not actually a huge issue considering multiplayer online was way more popular this gen. I used three controllers on LBP a few times but no more.

I admit more is of course better for people who play sports games like that, but it probably doesn't affect too many people.

WeedyOne3878d ago (Edited 3878d ago )

The PS3 could support more than 4 controllers, I think it was 7 or 8 controllers.

I bet the PS4 controller is limited to 4 players because of the added move functions, more than 4 controllers at once is probably too much for the camera to track accurately.

No big deal!

+ Show (9) more repliesLast reply 3878d ago
Nizulo3878d ago

I was going to convert to PS4... but this, this is... NO BIGGIE.

Hellsvacancy3878d ago (Edited 3878d ago )

Damn, the PS4 is doooooooooooooomed

Ot, i've never used more than two controllers on my PS3, now my son is getting older that'll change next gen to three

thereapersson3878d ago

The only time this comes in handy is sports gaming. Having the option of up to 7 different colors in NBA 2k for my character makes it easy to identify a unique appearance, color-wise. Not sure what we will get now that the maximum is 4.

shivvy243878d ago

The max I have used is 4 with family/friends ! MW2 , Ratchet all4one and fifa

Andronix3878d ago

I've played a Motorstorm fame in 4 player split screen and that was lots of fun. But I can't think of why you would want to play an 8 person game as each person's 8th of the screen would be really small. But it is important to have split screen for local games when friends visit so I would like to see more games with this feature.

But who can afford 8 controllers?! Who can afford 4?!

B-radical3878d ago

4 player on older consoles was fun

DiRtY3878d ago (Edited 3878d ago )

8 > 4

humbleopinion3878d ago

Well... while more never hurts, I'm much happier to see that Sony pushed for 8 GB RAM over 8 controllers support.

FamilyGuy3878d ago

I dn't think the word "only" needs to be in that sentence. 4 is a standard for limit for most local co-op games. Sports games are the only ones I know of that ever exceed 4.

husomc3878d ago

i've played FIFA, with upto 6 ppl together, must be a limitation caused by the audio channel for the speaker in the controller

Liefx3878d ago

I understand where people come from, but it is nice to be able to switch on my 4 controllers, then pop on the Move controllers without having to turn off the other controllers. Or what about Guitar hero devices?

I found it handy to have 7 slots for devices.

Mounce3877d ago

The ONLY time more than 4 controllers is EVER used is in Sports games like FIFA. Outside of that? Pointless.

+ Show (8) more repliesLast reply 3877d ago
Wizziokid3878d ago

Don't think I've ever used more than 4 anyway?

Thisisjuju3878d ago

Nor I. I cant think of any game Ive ever played that has supported 8 local/splitscreen players.

The Meerkat3878d ago

Bomberman maybe? but that's not split screen.

I remember 5 player on the Amiga.
4 on pads and 1 on keyboard.

Gazondaily3878d ago

There isn't really a need for more than 4 controllers anyway unless they release a crazy version of Micro Machines or Power Stone.

Thisisjuju3878d ago

God I would love to see a Micro Machines game.

Linzoid3878d ago

8 players on Micro Machines V3 on PS1 was one of my all time favorite local MP games!

Wish Codemasters would release a next gen version or a HD remake

MariaHelFutura3878d ago

I love when people mention Power Stone.

Regis3878d ago

You and Septic should get married at this rate I see the 2 major people on this site agreeing mind blown

3878d ago
Halochampian3877d ago

Some sports games could be could with it. It's not a big deal, but I could see myself and a group of friends playing some FIFA or NHL together all on one machine.

The PS3 had support up to 7 so I thought it would easily have been featured in the ps4 but I guess since they(developers) never utilized it, they thought the feature could be cut.

Kayant3878d ago ShowReplies(1)
paul-p19883878d ago

PS3 supported 7 if i remember rightly, yet i don't think many people used that many at one time. 4 is probably the perfect amount, more would have been nice, but i along with most people only tend to have 3 friends in the same place as me at once.

Besides, with online gaming getting another massive boost this gen i doubt most people will even be using 2 controls on the same console...

NukaCola3878d ago

Yeah PS3 did 7 but I never used more than 3 at a time on LBP.

MrSwankSinatra3878d ago (Edited 3878d ago )

honestly i never knew that until now. i've only ever used two.

coolasj3878d ago

Technically, I believe the PS3 supports "7 simultaneous Bluetooth devices". So the 4 controller thing is fine, but I want to know the upper bound on Bluetooth devices total.

RevXM3878d ago (Edited 3878d ago )

Hopefully not.
4 controllers, and perhaps 4 headsets at the same time, maybe some would like Mouse and key and a TV/BD remote at the same time too(not having to reconnect all the time). so about 10-12 total should be the max useable/sensible amount of units. Any more units would be ridiculous right?

I wont die if it doesnt though, I have barely used 4 BT units at a time on the ps3 so for me its allright as of now.

boing13878d ago

Happened to me once in whole generation. We played PES for 7 players. Lots of fun. Not going to miss it though.

+ Show (1) more replyLast reply 3878d ago
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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

Read Full Story >>
techraptor.net
ChasterMies12d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken11d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga11d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken11d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6411d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long11d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197211d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic11d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 11d ago
DivineHand12511d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91311d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer11d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit11d ago (Edited 11d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91311d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit11d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 11d ago
Christopher11d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6911d ago (Edited 11d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit11d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal11d ago (Edited 11d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher11d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken11d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197211d ago (Edited 11d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic11d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2311d ago

Correction, they have no issue playing good live service games

shinoff218311d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit11d ago (Edited 11d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder11d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts11d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades17d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken17d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades17d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken17d ago (Edited 17d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii17d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit19d ago

Big victory for Sony. And a long time coming.

DarXyde19d ago (Edited 19d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

19d ago
Profchaos19d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9519d ago

Patents suck. Most of them are complete garbage.

Knightofelemia19d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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