In a bold statement, Bethesda's Peter Hines says Nintendo didn't give third parties enough of a voice in pre-Wii U launch and didn't communicate with them well, explaining why Bethesda doesn't support Wii U and instead is aiming towards Xbox and Playstation consoles that do.
David Pierce, better known as Chesko in the Skyrim modding community, is now a Senior Designer at Bethesda Game Studios currently working on the upcoming TES 6.
Despite being one of the most popular video game releases of the year, Starfield is already getting a lot of backlash in the four days since it has been out. The highly anticipated space RPG from Bethesda was finally launched into orbit on September 6, and naturally, the title has taken over the entire gaming galaxy, for better or worse. Leading up to its awaited release, the developer claimed that its latest title will be a “modder’s paradise.”
PC is an interesting place for modding and weird. Gamers have definitely made many games better by adding better textures, better character models, animation, adding features that weren't there or even creating new stories.
But it's also embarrassing that the companies that make the games couldn't be bothered to make the best damn games they can right out the gate. They are the ones that have the high budgets. Should be a given. Nope. It's gamers that have to show the way and how it's done.
Like I said, interesting and weird. If that's the case, these developers should be paying the gamers.
They don't. They don't even need to finidh it, or to make it work properly. They just need to hype it before launch and hope enough people will buy it. Rinse and repeat every year.
Modders are passionate artists and Bethesda abuses this. Like I said, they should make an RPG maker game, it would be less sleazy of them.
Maybe the bulk of our money spent on games for PC should go to the modders. I mean, they release games that are not ready, and leave it to modders to fix them, and some like Starfield leave options out like HDR and DLSS. I'm losing respect for most PC developers lately.
Turns out that a big, empty planet is the perfect environment in which you can contemplate your insignificance in a cold and uncaring universe.
Because everyone wants a barren wasteland with a 1km barrier when exploring a planet.
Let’s see…
You can’t continuously walk the circumference of a planet: you'll hit a boundary eventually
You can’t fly your ship anywhere on a planet: Landing and taking off are purely cutscenes, and there's no way to fly to a different region without returning to orbit first
You can’t run out of oxygen: You have an oxygen meter, but it's not real. "Oxygen" is just Endurance from Skyrim and Fallout 4. A sprint meter, essentially.
You can’t fly to every planet: Saturn for example, you can’t land and you must fly for hours to get closer in which eventually you’ll just clip through the planet as It’s basically a giant prop.
So why bother making it then? Seems like it's just a ploy to be able to say big worlds
I like how Forespoken (and other games) got spam comments about having an empty world even though it was explained in the game.
But for Starfield it is justified because it's in space?
I guess i shouldn't be surprised about hypocrisy here...it all depends on what system it's on here.
No Man's Sky got absolutely destroyed their false promises. A team of 17 people.
Bethesda gets a pass though apparently.
Why did Hines wait till now to talk about Nintendo? Like months ago a bunch of publishers and developers made an outcry against Nintendo.
If developers like Bethesda felt the system need a stronger processor or more RAM they should've went to Nintendo and demand that.
If WiiU was on par with X1 or PS4, I still believe Bethesda wouldn't develop on it. They would blame low WiiU sales as the reason.
Nintendo are the ones that are suppose to now the needs of developing. Seems that they can think outside their first party studios and their games( Mario and its 1000 variations). Nintendo made their " next gen to compete with PS3 and 360, not the PS4 and XBOXone. Thats where nintendo fail. I think the gap its to big between the PS$ , XBOXone and the wiiu. Sorry nintendo... Maybe next gen ( 7 years from now)
ok why did the end of the article turn into sony bashing?
for one thing Both sony and MS have about 5-5.5gb of ram to be used by the games, and that IS larger than 4gb TOTAL. if was originally 4gb that would mean probably only 3gb were offered to the game developers for use.
The author took a complaint against Nintendo by a developer and snuck in his own bias against Sony, you a sneaky fox
Like a sexual favor?
Nintendo was the strongest with SNES and N64.
GC second strongest after Xbox.