GTA 5 Cheats looks at how the cheats activation/selection system might work in GTA V. It could be a return to the cell phone, cheats menu or even a cheats wheel (similar to the new weapons wheel).
The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.
With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.
I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.
Because when online started taking off many of the studio leads began having falling outs and leading including a founder
One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all
Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.
The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.
The cheats wheel is a great idea!
Cheats wheel or cell phone would work for me. Menus are old school and a pain in the butt.
Let us unlock cheats by unlocking game missions?? Or idk just dont make it a 10 digit code please!
No offense but I don't like cheats while playing GTA V, I like the feeling of starting from the bottom and working my way to the top. Cheats feel cheap...
http://www.youtube.com/watc...
i want the button combinations back and preferably just re-use the ones from GTASA, then I don't have t relearn most of them lol