Resident Evil 2, released in 1998, catapulted the series that revived the survival horror genre onto gaming’s center stage. Here is a retrospective on what is arguably the greatest classic Resident Evil title.
Parrying has been creeping into more games, with almost every high-profile title of the last few years featuring it in some way. Why?
i understand the authors frustration i'm not the best at parrying in games. not that i can't complete a game that requires it but it is a definite harder thing for me than other kinds of techniques in games. which might be the main reason it's so heavily added in games nowadays. want to make your game challenging without having to do a lot of work? just add a parry boss. (what i mean by parry boss is a boss you have to beat by parrying such that their attacks will kill you otherwise)
I always think it's fine as long as such games also have the roll/dodge panic button. But I understand the will to parry, it seems so cinematic in a fight when you pull it off.
A new mod brings the highly nostalgic fixed angles to the Resident Evil 2 remake, bringing the game closer to the original 1998 experience.
REmake kept the original style adding new flavour and graphics, Resident Evil 2 is a complete modernisation. Which remake style is superior?
The GameCube remake was stunning for its time but the new modernisation efforts are breathing some much-needed life into the older games.
Both are fantastic but the old style controls and the half way house attempt to modernize them in remake both feel extremely dated now. Taking away your preference for the various settings and characters, the recent remakes are objectively better games.
I think anyone voting for REmake is simply doing it out of nostalgia. No way a new young gamer is going to pick that over the new ones. I couldn't even get my son to play the game for more than an hour.
Depends what sort of experience you're looking for. If you enjoy the old fixed camera OG style then REmake is to me the pinnacle of the form. Incredible atmosphere, visual style and a fantastic revision of Resident Evil 1 with additions that feel completely seamless. Resident Evil 2 Remake in an excellent update (especially running with the IMO vastly superior original RE2 soundtrack) with the benefits of modern design but I still prefer the original game.. it didn't "overwrite" that experience in my mind the way REmake felt like it became the definitive RE1 experience.
The very first was my favourite
Easily my favorite in the series
Resident Evil 2 showed that survival horror can have a cinematic feel while retaining a scary atmosphere. The amount of content in the game was vast seeing that it had two different scenarios for each character coupled by the tons of cool (but often hilarious) in game secrets.
I slightly liked the design for the prototype a bit more because:
- The previous Raccoon Police Department looked much more authentic.
- Clothes ripped as the player were attacked.
- Much more monsters were placed on screen with additional actions such as climbing on platforms.
- Elza Walker, I felt was much more attractive then Claire Redfield.
- New weapons such as grenades were actually introduced.
There are even more things but I don't regret that the new version came out at release. I do wished that Capcom finished and released the predecessor as a true "Director's Cut" version but fans of the old school will do with a few that apparently many could not. REmake still is my absolute favourite but Resident Evil II is easily my extremely close second......
Resident evil 2 absolute brilliance a true classic still playing now all it needs is a remake with the original games producer someone who knows what there doing with it and throw residentevil 3 in aswell