150°

Mighty No. 9 stretch goals ignoring Xbox One, PS4 due to tech unfamiliarity

Mighty No. 9, the new Kickstarter campaign from Keiji Inafune, has numerous stretch goals, one of which is console ports for Wii U, Xbox 360 and PS3 if pledges make it to $2.5 million. Since the game is being developed for PC, wouldn't it make more sense to port to Xbox One and PS4? Both of which are built on x86 PC architecture.

"One of the clearest reasons is that the developer, who is developing the core of the production, is Inti Creates, and they're not familiar with next-gen," Inafune told Joystiq during an interview at PAX Prime.

GarrusVakarian3882d ago

Well you aren't going to get familiar by bypassing them.....

buynit3882d ago

True... But to be fair he did say in the article its more of a budget thing, they have a set goal of 2.5 mill...

In order to bring it to the next gen they would of had to build new software and that would have gone over their goal..

Thats fine imo.. I would love to see devs continue putting all their focus on this gen for a few more yrs... Of course i dont mean the heavy hitter devs! Just the small devs with great ideas thats not ready to spend money on next gen so early when its clear they wont make any money back, i mean no offense the game at all... But really who will play this at the launch of a new gen with games like kz and ki?!

I would also love to see this gen consoles to live on for many yrs where new and creative up and coming devs can work with and grow from it.

NYC_Gamer3882d ago (Edited 3882d ago )

PS4/X1 should be the much easier platforms since they both use x86 same as PC

ABizzel13882d ago

That's what I was thinking.

I know he has experience on the PS360, but PS4 and XB1 are dedicated hyper-stylized PC's. Developers have been saying it take only 2 - 3 months to port over a PC game to PS4, and have it running (although not a fully playable framerates). At that point it boils down to optimizing the code to run on your console of choice. I would think the XB1 to be in a similar position with Windows 8 as it's OS.

My guess is it boils down to install base, 160+ million PS360 owner by the time the game launches vs. 20+ million PS4 / XB1 owners. That being said why do a Wii U version and not PS4 / XB1?

die_fiend3882d ago

Dear oh dear. That ninja gaiden thing he's trying looks absolute garbage. This isn't devastating news

3882d ago
EXVirtual3882d ago (Edited 3882d ago )

DAMN!!! But they have X86 architectures, same as PC, the main platform you're making it on! If it doesn't happen this time, Mighty No.9 2 has to be on next gen consoles!

Show all comments (14)
110°

Mighty No. 9 vs Mega Man 11: Who Wore It Better? A Retrospective Look

Mighty No. 9 and Mega Man 11 are two games that tried to fill a very big gaming hole, and the story behind it all is even more interesting. So which game wore the Mega Man dress better? Jason Capp is here with some retrospective thoughts upon his 2022 playthroughs.

Read Full Story >>
nintendolink.com
CrimsonWing69624d ago

Lol, I literally said that out loud when clicking on this article.

VersusDMC624d ago

Only tried the demos for both and mighty 9 looked atrocious. Megaman 11 was fun and polished. Never played both full versions but will see it they are on PS Extra when i get home.

Mostly get my megaman fix playing the azure gunvolt games and spin offs. And Maverick Hunter X on my Vita.

VersusDMC623d ago

Just tried Mighty No 9 again on PSExtra...graphics are atrocious and taking down enemies by dashing into them feels so hollow.

Show all comments (12)
90°

Kickstarter's Gaming Successes Prove Big Gaming Doesn't Know What Fans Want

Kickstarter has allowed game developers all over the world to bring their respective visions to life, while AAA Studios remains out of touch.

TheEnigma3131506d ago

This is very true. Companies like EA, UBI, MS seem to be disconnected from what fans want.

1506d ago
AK911505d ago

Um I’m not too sure about that check how well those games sold besides the money they got from Kickstarter they didn’t sell nearly as much as most games from publishers (AAA or not).

The unfortunate reality is these days games like Shenmue 3 and Bloodstained are incredibly niche and the only way it could survive is by use of a fan funded website like Kickstarter.

100°

Top 5 Heart-wrenching Gaming Disappointments

There are games people hoped would be good. Maybe there was a great developer making it or fun premise. Unfortunately, those things couldn't save these titles.

Read Full Story >>
lists.cheatcc.com
LordoftheCritics1513d ago (Edited 1513d ago )

No Man's Sky had the most disappointing launch after the massive hype.

It also had the best turn around of any game.

Today it is basically a mammoth sandbox/city builder/space sim/casual podcast in the background meditative play. Love it right now.

smolinsk1513d ago (Edited 1513d ago )

But you jumped on the hype train without seeing what the game really came with.

Sean Murry absolutely caught up in the hype and talk about future stuff that wasen't there from the start.

But what i was promised before the game came out was an unlimited univers and everybody else was looking forward to just that and nothing else. So he gave us just that..that people could not see the true picture about an Early access kind of game was delusional, it was so clear it was not ready...

akaFullMetal1513d ago

CD3, and ff15, maybe shemue 3, I feel are more recent disappoinments than Duke nukem and perfect dark.

AK911512d ago

Anthem was predicted to be a failure from its beginning especially since the last game Bioware put out was the abomination called Andromeda.