"Raise your hand if you have spent countless hours playing Call of Duty or anything other online multiplayer game. OK, now put them down, you look silly. These and other similar experiences happen frequently enough that it is quite difficulty to distinguish one game play session from the next. How many games have you played that actually made you stop and create a personal space in your memory banks just to you can recall it at will? I am sure that you all probably have one in mind and are reliving fond memories as I speak,er…type. This is what separates game play sessions from game play experiences. Now this was a very slow week for the social community as it is the last week before vacation ends and we all return to the hum drum life that we all know and love oh so much. There will be one quote followed by an anecdote from myself. Hope you all enjoy my own personal memorable gaming experience."
In Halo 4, 5, and Infinite, Master Chief became a more nuanced, human character.
In spite of the Halo series’ struggles, 343 deserves praise for adding nuance and characterisation to the ever-beating heart of Halo - The Master Chief. Playing through Infinite, it's abundantly clear that the events of the current and previous trilogies have irrevocably changed the iconic hero. He’s no longer the ‘blank slate’ that was previously presented by Bungie. He’s a fatigued, damaged and fallible protagonist, and one who is meandering through currents of grief, while reveling in his newfound agency. Giving the Chief a compelling and meaningful voice was no small feat, and 343 should be proud of that victory.
This article completely misses part of the appeal of the original iteration of character in the original game trilogy. It was the Chief and Cortana vs an entire alien collective. The blank slate Bungie displayed in their games was genius, he was an mysterious hero a wide audience could identify with because he wasn't as clearly defined as most characters.
The books added a lot of lore and backstory but most Halo players just want a fun game with exposition that doesn't get in the way of gameplay, it's why the Cortana level in Halo 3 was derided.
Not every character has to be a damaged soyboy, a soldier has to suck it up and do his duty.
The 343i Master Chief has is based on the books. However, in Halo 4-Infinite, the Master Chief overtime become. gradually becomes more willing to show some emotion.
It’s a law of nature that eventually, every long-running game franchise will have a particular entry that gets dinged for straying too far from what made it so fun in the first place. Your Super Mario Sunshine, your Dragon Age II, Assassin’s Creed III, and so on. Whether or not that opinion changes more favorably over time, the initial specter of negativity will forever hover it. Microsoft’s Halo is no exception, except that negative specter hasn’t hovered over one particular game, but one whole studio.
Halo 4 released 10 years ago today, and its disappointing reception was just an omen of things to come with 343 Industries at the helm.
Halo 4 and infinite have a 87 on metacritic and five a 84🤣. 343i need contents and everything else will play it self out.
Halo 4-6 are like the Star Wars sequel trilogy
They all just seem like a brand new games with small connections to the last one but no solid arc connecting them, you’re just told stuff that happened off screen in between the games and nothing makes sense
It’s like they didn’t plan a new trilogy out
I'm getting a good gaming laptop soon and i'm finally going to play through the Halo franchise again plus Infinite but i never played Halo 4 before .. can anyone tell me how's the campaign in comparison to the games before it and compared to Halo 5 ?
I have many, many favorites.
The three that happened to me most recently were in The Last of Us.
The first was during the hotel basement level. I walk towards the generator, blissfully unaware that something was behind me. First pull, easy enough. Before I could finish the second pull, I get knocked off the generator, turning around to the sound of 3 stalkers gurgling and screeching a few feet away from me. Scared the S*** out of me. The ensuing chaos was some of the most tense action I've ever played through in a video game.
The second was during ... SPOILER SPOILER GO AWAY NOW SPOILER
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It was during winter when you're playing as Ellie. That whole section was friggin tense. I wasn't playing on Survivor, so I got comfortable with being able to take out enemies rather quickly. Playing as Ellie, everything was stripped away from me. I was powerless. But I loved it. My heart was beating out of my chest. Definitely one of my favorite sections in a game.
The third was during the sub station level, when you have to fight the two bloaters. On my first play through, I don't fight them lol. I distracted them with a many bottles as I could, and went to prop Ellie up. The sheer sense of dread I had when I heard them both coming up behind me, along with the sense of relief when I made it to the top of the bus. Friggin great.
Besides that, I've had plenty, like I said before. Fighting two ancient dragons in Skyrim (unscripted), using a golden key in Borderlands 2, climbing trees in AC3, beating Mass Effect 2 without anyone dying, fighting Deathclaws in Fallout 3/NV, etc.
I don't even know, man, I've been gaming for over a decade and have played so many games, so it's had for me to remember and isolate any particular moment.
However, seeing as my Dad is playing Call of Duty right in front of me, I guess one moment would be when I got my first nuke in MW2. I remember, because I was proud that didn't resort to any bull**** tactics or camping, I got it legit.
Sora waking up Kairi in kh and Sora and Riku face off against ansem in kh2 omg that was one of the best boss battles ever.
Mine would have to be the day I walked into FuncoLand to see what games I liked so I could let my mother know what games I wanted for Christmas when I was going to get my PS2. Walked up to the demo PS2 and saw a game called Devil May Cry. Got a quick control rundown from one of the workers and proceeded to dispose of puppets. First thing that amazed me was the sword play. Then being able to knock a puppet into the air and juggle them with bullets.(Jaw Dropped) But nothing could amout to how I felt when the guy told me to press L1. When I saw Dante change into his devil form and shoot lightning from his guns I stopped playing for a second so my mind could take everything in, and I knew I would not be happy with my PS2 unless I could have that game.
After Christmas finally came and I was able to play the game, I remember getting to the part when Dante acquires Alastor and seeing the sword inpale him. I could swear I did something wrong but as the scene progressed I saw him open his eyes. Thinking to myself that he was just going to pull the sword out, I would have never guessed that he would just rise up allowing the sword to completely pass through his rib cage. 0_0! Ever since that moment I've been Dante's number one fan.lol
When I FINALLY beat mecha sonic. My 5 year old self felt like a boss.