We went in assuming that Kinect was a gimmick, very much as it was last time around. With the exception of the unfinished facial expression tracking though, and a couple of minor quirks that could very well be down to the fact that we were looking at in-development software in a room packed full of people, we came out with our heads swimming with game ideas.
Activision and Raven Software's 2006 action role-playing game, Marvel: Ultimate Alliance, has found its way to the Xbox Store.
Used to love this one, but X-Men Legends 1 and 2 will always be my favorites, especially Rise of Apocalypse. Would pay some good money to play it today with online multiplayer, back then I had no way to get a modem
I remember buying them dirt cheap on the PS4 and then a few days later I read they were delisted. I was wondering why the bundle was price so low and got my answer when that happened.
Sad to say this is one game franchise next to the Xmen that needs a sequel. I use to play the hell out of Xmen Legends and Marvel Ultimate Alliance. Was great when my cousin had the OG Xbox play with four other people and then playing online. Great games glad to see it reappear even though I own the discs love the mechanics of this game.
Misleading. This page is whats available for people who owned the game prior to delisting.
Ben Sledge from TheGamer Writes "I’m already impressed with Supergiant’s commitment to improving body diversity in the Hades 2 technical test."
There's a reason they're called 'gods' and not 'regular people'. It's nice they've diversified even more but gods looking godly wasn't exactly a glaring issue with the first game.
No one had an issue with that besides a very select group of people that try to push their own agenda.
The writer of the this article clearly doesn't know what a real god looks like and has never seen them /s
Thanks for bringing up a bunch of garbage thoughts that never crossed my mind when playing the first game because I was too busy playing the game to worry about the portrayal of the physical bodies of gods.
Foolish me, when I read the title I thought we were talking about game mechanics.
Piss off, honestly, with this asinine bottom of the barrel try-hard-to-be-relevant trash.
Players are taking to Reddit to let Bethesda know they want ghoulification added to Fallout 76 in a future update.
There is potential for this to be much better received by the gamers and developers.
And...with one in every box, that potential doesnt have to be squandered. Incorporating traditional with motion gameplay mechanics seems to be the sweet spot MS is aiming for this time around.
Being given the right balance of support from the ground up as opposed to being an afterthought like their first time out.
Amazing technology for sure, but it still needs to show usefull and meaningfull applications for this technology to justify its incluision with every One at a premium price.
Balls. In 6 months after launch it will follow the first one. It will be classed as a pointless gimmick. It's not if it works or not. It's is the whole waving / shouting compelling, long term. I say only fanboys and non gamers will buy into the nonsense
Same for Move( although that actually works) and Wii is worst console I've ever owned/ used.
Gonna say this again and a millions time more,if you don't feel what you're doing aka holding a controller then this is pointless,hardly something that you'll immerse in.
As for it's possibilities .. sure,it has many potential; just not in GAMES.
Waving your head/hands/legs is hardly enjoying your video games,much more like a chore or exercise to be called a gaming peripheral.
The face sculpting thing is kinda cool though,I'll give them that.