260°

Driveclub Design Director: “Every Time You see it it's gonna look better and better” Video Released

Driveclub received criticism at E3 for some elements that didn’t exactly look like they belonged to a next generation title, but at Gamescom it definitely looked quite a lot better. According Design Director Paul Rustchynsky, we can expect further improvements every time the game will be shown.

Read Full Story >>
dualshockers.com
ps3vita4life3892d ago

It really does look spectacular and I hope it keeps improving all the way up until launch!! Can't wait to get the ps plus edition :) So many games to get this fall !!!!

Gster3892d ago

Deffo, and what you can do is, get your 14 day free sub with PS+ when you get your PS4. Check out the DC free version on +, if you really like it purchase retail version, and grab yourself a 50% discount on one years PS+. :)

Enemy3892d ago

It's hard not to believe these guys. Since E3, it doesn't even look like the same game anymore. It's hugely improved. Seeing it in these videos doesn't even begin to compare to how it'll look on my TV.

Maddens Raiders3892d ago

Admittedly, I'll be too busy with GT6 and Shadowfall to deal with this straight away, but after feasting on Motorstorm, and Motorstorm Pacific Rift I have no doubt that Evolution will be putting out another stellar racing title. This game just keeps looking better and better the more I see of it.

Mkai283892d ago

Will this have traffic like Horizon and test drive? Either way it's looking good..

Abriael3892d ago

Not that I know, should be only enclosed tracks.

Sharingan_no_Kakashi3892d ago

Well I just got one question for you punk. How fast do you wanna go?

:P

Enemy3892d ago

Well, you've inserted yours. It's pretty much the most useless opinion ever given.

Gentlemanlygamer19923892d ago

But I didn't really say anything. I didn't give an opinion. I was going for sarcasm. Guess it didn't come off as such. I know it was useless but no need to be so rude.

GryestOfBluSkies3892d ago

@gentlemanly

you must be new around here... most people are jerks just for the sake of it. don't let it get to you.

sincitysir13892d ago

He will let it get to him! He will let it! And you know what?! *through seething teeth* he will like. And he will learn to love it!

Gentlemanlygamer19923892d ago

@GryestOfBluSkies I am new, but not new to the Internet. I was expecting some people to be an ass. But just cause I don't let it get to me doesn't mean I'm gonna let myself be walked over. I'm behind a computer dammit! I can be anyone I make myself to be! I'm glad you were polite and took the time to be nice to me even though you didn't have to. Thank you.

Destrania3892d ago

This looks so freakin' amazing.

Show all comments (20)
190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

Read Full Story >>
eurogamer.net
darthv72104d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut85104d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio104d ago (Edited 104d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack104d ago (Edited 104d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander1972104d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff2183103d ago (Edited 103d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim104d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno103d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff2183103d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 103d ago
Chocoburger104d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai103d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC103d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

100°

Driveclub - Brutal Backlog

Driveclub was a headline game at the start of the PS4’s life. A fabulous game – eventually - but what now, with the servers turned off? Is it worth your time? JDR starts its engines in today’s Brutal Backlog.

Read Full Story >>
jumpdashroll.com
Abear21785d ago

Bikes expansion might be one of the most underrated games of last gen. Incredible driver and bike animations + DC weather is craze.

260°

DriveClub director confirms he’ll reveal his next game this year

Paul Rustchynsky, who was additionally lead designer on several MotorStorm titles at Sony‘s Evolution Studios, is currently working on an unannounced project as part of Avalanche Studios’ new Liverpool development team, which was formed last summer.

deleted843d ago

Nice. I really like Avalanche's Apex system, it can make some pretty stunning environments. Hopefully it'll translate well into a racing game! (assuming that's what he's working on)

Magog843d ago

He specifically says it won't be a racing game of any kind.

deleted843d ago

Yea, I see he posted a different tweet clarifying that now, but that was not posted in this original tweet or any of the replies. I apologize for not scrolling through all of his Twitter account.Thanks.

Magog843d ago

@OtterX It's in the credit URL actual story. No need to get upset.

MIDGETonSTILTS17843d ago

Motorstorm 2 deserves a remaster.

The balanced monster trucks vs dirt bikes.

chicken_in_the_corn843d ago

Why a remaster? A new game would be so much better

MIDGETonSTILTS17842d ago

Because it’s been designed already…

Azfargh842d ago

I would be happy with just that at 60fps... but... if it were a new game with course maker, 50 cars racing at the same time, focusing on Pacific Rift and Monument Valley... I would feel way better

MIDGETonSTILTS17840d ago

That sounds like alotta extra work for content nobody is clamoring for.

Classic maps for me please. I actually want the game to release.

MaximusPrime_843d ago

"To set some expectations, I'm not working on a racing game.
So sorry, no DRIVECLUB sequel, MotorStorm successor or ONRUSH offshoot.
This is something very different to anything I've worked on before"
So it will not be a racing game. That's a shame. :(

moriarty1889843d ago

Agreed. Driveclub and Motorstorm were great games and deserve sequels. Onrush was fun for me as well. I wonder what type of game he will unveil when the time comes.

Mr_Luke843d ago

Damn, i hoped a DC or Motorstorm sequel... :( let's see what they can pull out from the hat.

Show all comments (18)