We've known the outlines of the Xbox One's AMD-designed SoC for a while now, including its eight Jaguar CPU cores and GCN-class integrated graphics. One of the primary revelations to come out of Hot Chips is the SoC's sheer size: the thing is 363 mm² and is comprised of roughly 5 billion transistors; it's produced at TSMC on a 28-nm HPM process.
To give you a sense of scope, the Tahiti GPU that powers the Radeon HD 7970 is also produced on a 28-nm process at TSMC, and Tahiti packs 4.3 billion transistors into 365 mm²—so the two chips are quite comparable in size.
Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.
Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.
Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.
When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.
The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.
If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.
We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.
I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.
Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.
Athenian Rhapsody is a JRPG with a difference: alongside turn-based combat & exploration, you'll need to complete WarioWare-style microgames.
EK Cooling allegedly has slipped itself into a hot soup of seemingly endless financial woes, where it has not paid its staff, suppliers, and contractors for many months as the company is facing liquidity problems and a surplus of inventory left unsold, stuck in the warehouse for a more extended period. Gamers Nexus investigated these claims made by former and current personnel, where he found trails of unpaid bills lasting as long as three to four months and unpaid raises that accumulated for almost a year.
EK Water Blocks has two entities—a Slovenian-based headquarters and a US-based subsidiary, EK Cooling Solutions. Steve narrated the series of events in detail, stating that the company was reportedly irresponsible and negligent regarding payment. Consequently, partners and employees are forced to share the burden of alleged mismanagement. It all begins with its extensive range of products, leading to a surplus of goods. EK has over 230 water blocks, 40 liquid cooling kits, 85 reservoirs, 40 pumps, 73 radiators, and 212 miscellaneous accessories.
Yes this is not about video games directly but indirectly this will impact the pc gaming/workstation space hard.
This company is massive one of two in the water cool space so if it goes poof then thousands out there have no spare parts or half built computers.
SO yeah i know not about a video game but think of it as amd leaving the pc space but this is ekwb that could be leaving water cooling in the pc space
Jayz2cents a supporter of there products also has issues
https://www.youtube.com/wat...
More and more info and tech analysts keeps coming out about the custom cpu in the xbox one. On top of that, there will be some info within the next few days about the xbox one's gpu & custom chips. There is one console that has been surprising developers who have actually worked on it and not just from looking at the original specs announced months ago. Microsoft has been vague for a reason. Here is a quote from an insider and a link to where it was quoted from. I suggest reading the info contained in the link as it directly pertains to the extent that MS has gone to customize their console.
Quote:
"Insider: The x1 is more powerful.. and it supports games at 2k and full upscale to 4k some games will support 4k later.. ill let you do the maths :)
I will follow up... Any body with a thought in technology and gpu specifications. Will tell you there is no way on earth that a sub low end gpu with 748 shader cores. Is going to be doing any type of justice to a ten year plan. Not only that it couldnt even manage 16 players @ 720p 30fps in bf4. Every part of x1 is a custom silicon. A 100 million dollar budget for the control.. lol fanboys are delusional at this point in time... :)
Misterx: Well, thank you a lot for the info! We should wait more for NDA to expire.
Insider:Yes I would suggest everybody wait.. Hotchips will go into some parts about the silicon. Apu. Oban. And kinect.. there really is more stuff going on.. as kinect has two chips. Then their is Apu+dgpu and the dsp for video and audio. We should get clock speeds and what cpu core specs. and what is modified and why. :)"
http://misterxmedia.livejou...
If you read the link thoroughly, it basically eludes to something that I heard first hand months ago. The custom GPU in the xbox one is actually a dual gpu....Which MS will reveal soon.
Now go ahead and get your popcorn out!!!!!
Seems like the Xbox one will be a good competitor to the ps4. Competition brings out the best for all gamers.
Of course MS built their own chip, they both(Ps4)have custom chips so we can't compare them to PCs .
All of that internal memory and the eSRAM on the same die
I can't wait to see the games that max out the Xbox One because the games look incredible already
Complexity isn't necessarily a good thing, the PS3's architecture was too complex and was therefore a pain in the a$$ to develop for