350°

Microsoft Phil Harrison interview – ‘absolutely no plans at all’ for Xbox One without Kinect

GameCentral speaks to the corporate vice president of Microsoft’s Xbox business, about the Xbox One’s troubled unveiling and the future of Kinect.

xHeavYx3883d ago (Edited 3883d ago )

Man, he got grilled, finally an interviewer who doesn't let them go around in circles when he asks something.
This guy and Angry Joe should team up and do more interviews

iamnsuperman3883d ago (Edited 3883d ago )

Quite refreshing. You don't see many interviews like this. Usually interviewers pussy foot around the important topics. This interviewer went all out. He should be commended on that

Kleptic3883d ago

sort of feel bad for the dude...He's been involved with back to back console announcement disasters...this interview was good...but remember, Phil was the guy at the initial Xbox One announcement that Kotaku caught contradicting himself, on the online check in policy, in 3 minutes flat...

darthv723883d ago

Its good that MS is sticking to this plan. Now that the formalities are out of the way, lets get back to what matters most.

THE GAMES!

shoddy3883d ago

Kinect will always be with you watching and listening.

Live with it

Enemy3883d ago

"GC: But for better or worse – and in many gamers’ eyes it was worse – there was a sense of leadership and vision there at the beginning. It was a genuinely different console than we’d seen before. How do you convince people that you still have a clear and distinctive vision when all your major policies are being dictated by Sony and by your own fans.

PH: Well, let’s…

GC: Because you wouldn’t have made those changes if Sony hadn’t had the E3 they did. I was there, at their media briefing, and they were chanting Sony’s name – and it wasn’t because they loved Sony, it was because they hated your policies."

LMAO!

Loki863883d ago

@ shoddy, yet you can completely unplug it now, try harder.

Thisisjuju3883d ago

Now that was an interview!

Although the answer to every question was all PR bulls**t.

gaffyh3883d ago

They keep saying it like people are going to believe it. If the console doesn't sell as well as MS expected, 100% guaranteed that there'll be a Kinect-less SKU. They are just waiting for the hardcore gamers, who will buy the system anyway at launch, to reduce their losses.

Enemy3883d ago

@ Loki86: Being able to unplug it doesn't mean you aren't being watched when it's on.

JokesOnYou3883d ago

Good shiii....at the end of the day Kinect in every box is going to benefit all X1 owners and thats all I care about.

gaffyh3883d ago

@JOY - I agree, but that's IF it stays in the box, and MS has done so many U-turns, I really really doubt that there will not be a Kinect-less SKU at some point. And if that happens, it will split the fanbase, which will mean all those that bought the console with Kinect will basically have been charged for a peripheral that will be useless (in terms of games), because developers will stop supporting it.

JokesOnYou3883d ago (Edited 3883d ago )

Not so many, just reversals on drm policies which was partly due to poor messaging and then the indie policy, which theyve frequently said they will try some of it on the digital side. So a little bit of trying to please everybody. Adding a headset was just an addtional incentive not a policy change but either way none of these are fundamental to the platform as far as HOW games and the X1 itself can be interacted with in new unique ways=kinect. Kinect selling from launch in every box will if nothing else be a useful part of the X1 experience so I see no incentive to remove it especially since if they were desperate to match sony price point kinect would have been the 1st and most obvious change for a cheaper price as it stands now clearly micro understands kinect is the differentiator for X1.

Kryptix3883d ago (Edited 3883d ago )

http://abload.de/img/fighte...

After Ubisoft's "It's not perfect, it'll never be perfect because it's one camera to detect 3D movements." statement, rather have developers just work on the core console's power instead of putting some of that time into the Kinect. I'm planning on getting an Xbox One down the line, but since I'm not into motion gaming, I'll wait till they release a Kinectless SKU. Even if it takes them 6 years to do it. I own a PS3 and Xbox 360 this gen and would want to own both the PS4 and Xbox One next gen to play all the AAAs. But PS4 first then Xbox One when the Kinect gets removed or price drops to $300.

trafalger3883d ago

I hate the pr crap. he never answered this directly,

"But I don’t understand where those initial policies came from. I don’t understand how you personally, who have so much experience in the games industry, could have thought they’d be accepted. I don’t understand how your market research could have failed so catastrophically, when five minutes with a tape recorder at any game shop would’ve avoided all that trouble. Do you now view those initial policies to be wrong and that your eyes have been opened? Were you genuinely surprised they caused the reaction they did?"

vague answers or no answer at all. earlier this year there were rumors about some of the stuff m$ wanted to do (and even sony). yet even afetr all the negative feedback on places like neogaf they still insisted on going that route all the way to there e3 press event. sony wisely took themselves out of that by just saying it's up to 3rd party. thats why they got a standing ovation, they heard loud and clear before e3. phil harrison completely dodged this question now. it was a cowardly response.

the only thing he confirmed was kinect will not be an option, it will be in every system and i think that is actually a wise move. i really think once people use it to navigate, sign-in and those sorts of things they will open up to the possibilities to how it can benefit games. so far m$ seems cautious about it being front and center to games. that didn't work out well on the x360 because technically it wasn't able to really do much justice.

that will be the hardest sell, how kinect benefits gamers on the hardcore level. using voice in games like dead rising 3 is a start.

+ Show (10) more repliesLast reply 3883d ago
AngelicIceDiamond3883d ago

This is great so now people can quit complaining hopefully.

Kinect is good because devs can make games for it with out compromising hardcore gamers with Kinect only games. And MS can focus on that hardcore experience like they are now.

andrewsqual3883d ago

Except good system resources will be completely compromised, which alot of real gamers simply do not want.

Blachek3883d ago

andrew, all the magic happens in the Kinect... resources housed within the XB1 such as the ram will not be burdened by it's being connected.

AngelicIceDiamond3883d ago

@Andrew How do you know? MS has allot of IOS memory stored away for there use. I don't think anything will get compromised here.

Btw My statement isn't for the fanboys here. Everyone knows in the next 12 months MS will drop the price of X1 and Kinect will be way more affordable. That's what fanboys are pouting about.

Also they're mad because with Kinect being separate, MS will go back to there old ways and so they can say "MS has no games, just Kinect kiddy casual stuff!"

Why do they care about a console they despise is beyond me. Its a fanboy thing probably.

kreate3883d ago (Edited 3883d ago )

"Kinect is good because devs can make games for it with out compromising hardcore gamers with Kinect only games"

the problem here is that most devs dont want to make kinect games other than dancing and fitness games.

in order for this to work is if sony and nintendo also bundled their systems with kinect.

otherwise devs are gonna make a game that they can sell across various platforms without doing outrageous features just cuz one system out there has a kinect.

the likely games we're gonna see for kinect is part2 and part3 and part4 of the same ol' kinect games we saw from the xbox360.

if that's not the case, microsoft surely failed to justify any kinect related gaming on the xbox one.

the point here is that phil said 'devs can make games for kinect' but the reality is 'devs dont care about kinect'.

this further proves that if microsoft has more internal studios, they can make hardcore kinect games.

otherwise microsoft is basically throwing money and begging devs to make kinect games that nobody wants to make, nor anybody wants to play other than the xbox fanboys who may or may not mess with kinect games.

*just to let u guys know, i have kinect and i have kinect games, i gave a fair chance to kinect.

rainslacker3883d ago (Edited 3883d ago )

@Blachek

Your statement is not true. While Kinect can process information and send the results onto the main program, it is still up to the main program to interpret those results.

Say for instance, a person moves their arm within a 3D space. You want to judge how far the arm moved in space. The Kinect doesn't take the distance it travels in real space, it simply gets a float Vector location for the points position within that space. It is then up to the program to decide between a starting point, and an ending point, how far that point has moved. Basically what I'm saying is that the Kinect isn't calculating the distance itself, just the location within a space upon each update.

In most cases, unless Kinect 2.0 changes something, all it's doing is sending Vector data for all the points that it calculates. This is why there is lag, because it takes time to calculate those Vectors on update, and then time for the program to do something useful with the variables.

Things like touching your hand to your head to bring up a HUD or whatever, that is also in software, although likely built into the X1 OS itself. The Kinect cant tell your head from your ass, the software gives those things their meaning.

The reason things like Move or WiiMote Plus are more accurate are because they use a simple physics distance calculation based on a fixed point. There is less processing involved.

+ Show (2) more repliesLast reply 3883d ago
JoGam3883d ago (Edited 3883d ago )

I gotta give it to Phil, he kept calm and straight forward even though he probably wanted to cuss dude the phuck out. lol

Drekken3883d ago

Ugh... and yet every answer was a PR spinster answer. Nothing really direct at all. My favorite part was this following question and Phil gave some BS answer that had nothing to do with the question:

GC: But I don’t understand where those initial policies came from. I don’t understand how you personally, who have so much experience in the games industry, could have thought they’d be accepted. I don’t understand how your market research could have failed so catastrophically, when five minutes with a tape recorder at any game shop would’ve avoided all that trouble. Do you now view those initial policies to be wrong and that your eyes have been opened? Were you genuinely surprised they caused the reaction they did?

Andronix3883d ago

Respect to the interviewer for pushing Phil for a proper answer.

Too many 'journalist' from some of the big sites have written articles that sound like fluff pieces written by the PR team of a manufacturer. The bad journos have explained bad policies (since reversed) as being good.

I read one article on IGN where the shitty journo broke the news that FORZA 5 complete game would not be on the disc but would require a day 1 download to make the game work. The way the journo explained it was that it was a really good thing because it meant players would get the most up to date game possible, instead of saying the developer was behind schedule and gamers without internet wouldn't be able to play it, and that the whole game wouldn't work from disc. Obviously he got his words from Microsoft, but what did he get in return?

So I just wanna say well done David Jenkins.

TheHierarchy3883d ago (Edited 3883d ago )

'Microsoft Phil Harrison interview – ‘absolutely no plans at all’ for Xbox One without Kinect"

.....I am sorry but project spark would be super linear without kinect and smart glass. i just don't see any other way creators would make their content without it.

Kinect does have a purpose.

xHeavYx3883d ago

So, the fact that it's used for one game makes it a must have? What about the people who don't want Kinect related experiences?

Concertoine3883d ago

@heavy
No, the favt that it CAN be useful for a game makes it worthwhile. That means there are probably more games that can make use of it.
As for the people who dont want kinect, they can unplug it. Big whoop.

3883d ago
+ Show (4) more repliesLast reply 3883d ago
mewhy323883d ago ShowReplies(4)
360ICE3883d ago

Nr. Seven
Have a nice time in heaven. Kinect support this thick is enough to sedate a family of sick. What, did you buy an SKU without it? Sorry, that was poison in your kit.

jc485733883d ago (Edited 3883d ago )

I was just wondering though. When I got the 360 bundle, I sold the kinect right away. I guess it's pointless to do that with the xbox one as every console is going to be coming with one. I also don't quite understand how a broken kinect would simply reduce some of the functionality of the console, but to what degree?

Godmars2903883d ago

So what happens if they do put the XB1 w/o it?

Hicken3883d ago

It's not that they literally have no plans. Actually, they've probably got a couple of different plans.

They just seriously hope they don't have to use those plans.

AllroundGamer3883d ago

those plans will go active once they see the launch sale numbers... flippityflip :)

T23883d ago

It can only be turned on by speaking nicely to it ...hence kinect is required....

"xbox on "
Xbox - "whats that , you cant say please, you think you all that ?"
"please xbox turn on"
Xbox "- I cant heeeaaaar you !"
" Please! Xbox on please!
Xbox - " rub my belly first "
"wtf" *punches xbox*
Xbox - " domestic abuse !!!, dialing 911,"

Its a joke, before I get run over by fanboys

Show all comments (107)
60°

Google Exec on How Stadia Factors Into the Next-Gen Future

Phil Harrison discusses the future of gaming and how Stadia's cloud-based service aims to be a big part of it.

340°

A $0.05 Component Delayed the PS3

In this month's IGN Unfiltered interview, Phil Harrison revealed a big reason why the PlayStation 3 released a year after the Xbox 360.

FallenAngel19841610d ago

I’m glad Sony didn’t rush PlayStation 3’s launch. Microsoft did so for Xbox 360 just to get an advantage over the competition and their console had one of the worse hardware malfunctions in history. Scratched discs, overheating and RRoDs out the wazoo. Add that to the no HDMI out of the box on launch units, no WiFi & myriad of other cost cutting decisions showed Microsoft cheaped out on so many things just for that headstart.

Jin_Sakai1609d ago

And still lost to PS3 in the end.

Artemidorus1608d ago

In fairness right at the end. Didn't do the same impact as Playstation 4

darthv721608d ago

both lost to the wii... big whoop

Brave_Losers_Unite1609d ago

The 360 was so outdated tech. A wifi adapter and the HD DVD addon LOL

Minute Man 7211608d ago

Outdated tech that could run games made on the PS3 1st better that the PS3.

Good-Smurf1609d ago (Edited 1609d ago )

My 360 went out within a month after purchase it was a nightmare and a fight to find a store that will fix it took me almost two months to find the right guy that can fix E74 error.
I liked that console had many great racing games that never came out on PS3 but damn was it unreliable to anyone who bought it before 2009.

TFJWM1608d ago (Edited 1608d ago )

Did MS not honor the warranty?

1608d ago
Atticus_finch1609d ago

It had way too many problems. And worst of all is that 360 is still Xboxs best console. SMH

crazyCoconuts1609d ago

I thought OG Xbox was there best because it pushed the bar way past PS2 with built in Ethernet and XBL

JEECE1609d ago

Gosh I always forget they shipped that thing without HDMI. I'm sure we all have bad memories of being at friend's house and seeing that they had their Xbox 360 set up on an HDTV through composite cables, while they obliviously talked about how they couldn't believe how good the graphics in Gears of War were. My eyes hurt just thinking about it.

crazyCoconuts1609d ago

Their software was superior though imo. Dashboard updates and XBL functionality was way ahead of PS. Party chat for example...

kitano19471608d ago

as it should be from a software company. I also liked their simple blade set up and found the PS3 interface slow and too much like a dvd, bluray interface

UnSelf1608d ago

the Wii was a fraction of the price and geared towards old women.

Should we compare candy crush downloads now?

+ Show (4) more repliesLast reply 1608d ago
KeenBean3451609d ago

Another interesting reason for the delay was that the first batch of chips which Sony funded and ordered were defective, where as Microsoft bought backups from a 3rd party. So Microsoft got chips Sony funded even before Sony did, as Sony didn't consider the chance of Microsoft asking IBM for a chip, with IBM showing them what they were working on for Sony

Neither company had great luck during RnD last gen

Ripsta7th1608d ago

i love the disagrees
even when your talking sense , if it makes sony look bad youll get disagreed
this site is ran by Sony fanboys left and right
what a effin joke

Silly gameAr1608d ago

Why should the disagrees/agrees that someone else gets concern you? If this site bothers you so much, why are you still here?

KeenBean3451608d ago (Edited 1608d ago )

Yeah it's strange, there is loads of really interesting facts and stats about the 360s and PS3s development and I feel that not many people would know that. I never really worry about the agrees and disagrees, doesn't matter much :)

PhoenixUp1609d ago

- PS2 launches ahead of Xbox: PlayStation outsells it
- Xbox 360 launches ahead of PS3: PlayStation outsells it
- PS4 launches alongside Xbox One: PlayStation outsells it

Seems no matter what timeframe Microsoft releases their console they’ll still have less marketshare than Sony.

Even if PS5 were somehow delayed a year behind the next Xbox, I’m certain it’d still outsell it just like PS3 did to 360. Unfortunately for Microsoft the PS5 will release alongside the next Xbox.

Tross1609d ago (Edited 1609d ago )

There were holes in MS's strategy with the 360. They had a year head start, but they focused heavily on the short term. They paid off companies for exclusive DLC or timed exclusivity on games and DLC, but they didn't really focus a lot on securing studios, and the ones they had they didn't exactly put in the money to keep them firing on all cylinders.

That strategy paid off in the short term as for at least a few years the 360 was the system to have, but eventually that dried up while Sony first party studios kept turning out exclusives. That carried over into this gen where the XB1 had an alright launch lineup, but that dried up pretty quickly and that's why MS has recently had to go on a purchasing spree for studios to hopefully produce more games than their first party studios have been. Of course, the conclusion of their contract with Bungie didn't help either. Even if there was no DRM fiasco marring the XB1's launch I doubt it would have performed as well as the PS4 regardless.

SkatterBrain1608d ago

didnt microsoft close down alot of studios then now decided to go out and buy a few? i thought that was weird, im surprised some of Lionhead(Fable) went on to make media molecule( Little Big Planet, Tearaway, Dreams)

JEECE1609d ago

The problem for MS is they can't compete outside the United States. 360 absolutely dominated here, but got trounced everywhere else. I mean, Japan is not a huge market for home consoles anymore, but if the PlayStation basically gets basically an uncontested 10 million unit gap each generation, that matters a lot in the overall. Although MS does better in Europe than Japan, they still don't come close to PlayStation.

XONE is actually pretty competitive in the US. That's why you probably have friends who started really playing games on the 360 but don't follow the industry as a whole who have no idea that XONE got outsold so badly.

badz1491608d ago

nobody is big in Japan except for Nintendo now in the console space. it's been 6 years and the PS4 is yet to reach even 8mil let alone 10mil like you said.

DarkZane1608d ago

@badz149 8 millions for a home console is pretty good for Japan nowadays. As for the Switch, it's only doing so well in Japan because it's considered a portable console. If it was an actual home console like the PS4 and Xbox One (no portable mode), it wouldn't be doing nearly as well as it is right now and it would just sell at the same rate the PS4 did.

JEECE1608d ago (Edited 1608d ago )

@badz149

10 million was a reference to PS3 since that generation is done, and PS3 sold around that in Japan. PS4 is selling similarly there year by year, so it's a useful number.

Anyway, your comment illustrates my point: even if you assume 8 million, it's 8 million that are basically uncontested (XONE is under a million in Japan, maybe even under half a million). In a close gen like last one was (obviously this one isn't, but just as a hypothetical) a free 7 million unit advantage could be the difference between outselling your competitor or not.

XtaZ1608d ago

All those sales and Xbox has still beaten them out each gen by having the superior platform. Crazy how sales don't actually matter at all in the end for us consumers, huh.

Ripsta7th1608d ago

ps pro comes
xbox one x outpowers it

JEECE1608d ago

And neither unit has had any impact on the trajectory of the overall race. It's almost like a new, more powerful console isn't as enticing if there are going to be literally zero games designed from the ground up for its specs, rather than designed for a much weaker system and just given graphical improvements.

+ Show (1) more replyLast reply 1608d ago
Thundercat771609d ago

And still against all odds the PS3 surpassed Xbox 360. Xbox has finished last in each of their console generations.

Immagaiden1609d ago

“Xbox has finished last in each of their console generations.“

Rewriting history much?

- Xbox outsold GameCube
- Xbox One outsold Wii U

badz1491608d ago

Wii U never existed. not even Nintendo wants to admit they released that one

Orionsangel1609d ago

PS3 launch was a fail. $599! Riiiidge Racer! Backlash!

Xbox One launch was a fail! The system will always be online. Backlash!

If these two consoles are taking turns on launch fails. PS5 launch will be a fail.

Oh no!

battletrax1608d ago

Playstation won't fail. They have proven talent with their games studios.

badz1491608d ago

@Orionsangel

that's like xbox fanboys biggest dream EVER!

Orionsangel1608d ago

I own both consoles. I have no stake in a console war or loyalty to a brand.

Dude Dutch1608d ago

After reading this I had to restart my brain

darthv721608d ago

PS3 was Sony's 3rd console, XBO was MS's 3rd console... if you look back throughout platforms where they released a 3rd console, it has historically been shown to not be as successful as their 2nd and sometimes 1st. Those that have gone on to release a 4th has fared better but not always.

Some call it a 3rd console curse.

+ Show (1) more replyLast reply 1608d ago
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50°

Inside Google's bid to launch Stadia and transform the entire game industry

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