Edge:In the first in a series of in-depth interviews exploring the making of Destiny, we speak to Bungie’s art director Chris Barrett to find out how the studio is building a persistent, online world that its players can relate to.
Destiny has made over $160 million in MTX revenue, and these numbers only account the data from late 2017 to early 2019.
That's extremely low for microtransactions, especially for a game that's essentially designed around it
For as much as ppl complain how much they hate microtransactions, they sure don’t act like it. No wonder they aren’t going anywhere.
In Episode 1 of Spot On, a new weekly news show, Gamespot talks about the dangers of chasing a trend.
Playing Destiny 1 on PC has been something fans have been requesting for years. It looks like Destiny 1 is now playable on PC via the RPCS3 emulator.
Uhg. How many times does Bungie need to outline their "creative vision" to the media? Show me some gameplay.
If this game doesn't live up to their hype... I won't be surprised.
Not to say that it doesn't look awesome. I'm just sick of hearing them talk about it.
Gameplay looks like Halo.
Excited for this, not only does it look good (bungie has never been a graphics beast company) but finally players from all around will get to see the best elements of what made Halo great and it also and most importantly looks FUN.
The amount of hype I have for this game...it's just unbearable xD