GameZone writes, "I'm not exactly sure when it happened, but at some point in the recent past, being a gamer started to mean that you had to religiously align yourself with a console manufacturer. And these days ridiculing Microsoft has become so vogue that the rhetoric is starting to resemble the kind of meaningless drivel that we've become accustomed to in politics."
Stellar Blade's creative director, Hyung Tae Kim, has also claimed that the game is deeply inspired by Nier: Automata.
I feel like Yoko is downgrading Automata because he has expressed multiple times he'd like to revisit the universe, but Squenix hasn't been keen about it. We know he loves 2B and would love to take her out for another spin, so maybe this is how he gets the company to think about it.
I get he's giving them some credit, but i strongly disagree based on the demo. I honestly don't think any aspect of it feels good, it's not bad, it's just kinda ok but definitely a little jank. Also the souls like formula it is adopting does not help it imo. I was looking forward to this for years, now im just kinda let down honestly 🫤
Daniyal from eXputer: "Dragon Ball FighterZ was so close to a revival but ineffective communication and a dubious launch of an anticipated update botched that hope."
"This week, Microsoft published a list of 50 titles that are in various stages of the development for the Xbox One, and 23 of those will be available on launch day. By contrast, Sony’s console has 33 titles in the works, and only 15 of those will become available during the launch window (notice that I said launch window instead of launch day for the PlayStation 4)."
May I correct this. The PS4 has 180 titles in development.
http://www.ign.com/articles...
"I'll never understand why Microsoft isn't getting credit for actively changing their policies based on customer feedback. The console no longer requires an always-on connection, indie publishing is becoming easier, and now we've learned that the Kinect 2 isn't required to operate the system. This basically covers all of complaints that gamers originally had about the console, doesn't it"
But why give credit? They tried something that was not really in our interest at all (almost insulting in some parts) but you questioning why no one give Microsoft credit for abandoning those policies. Does that really make sense. The reversal is more of a "thank god. Finally some sense" than a "well done Microsoft, have a cookie" moment. You shouldn't give credit to a company that should have be doing those things from day one. You just put that issue under the carpet and move on
"The Xbox One and PS4: When did gamers stop caring about video games?"
The minute Microsoft thought it was above caring about protecting their customers' rights and privacy. Which was right after we all learned about PRISM and Microsofts MANY ties to the NSA. So you see, M$ isn't as blameless as your headline would indicate.
This is all M$ own doing, not gamers. M$ knowingly or unknowingly turned this into an issue over consumer rights/freedoms/privacy and so it's logical that when something as important as your personal right to privacy is on the line, the people are going to back the system that has puts their concerns/interests and in this case "rights", first.
If this whole debacle with M$ didn't happen, we would still see the idiotic perpetuation of fanboyism and the dreaded and immature 'console wars'. This of course is another symptom of when gamers stopped caring about games, that and when it became en vogue to check your preferred console manufacturer's sales #'s and stock prices and listen to anything that Michael Pachter has to say.
thats easy when MS got a foothold :P
I never stopped caring about video games, Sony holds the best exclusives, i'm no fanboy but i know what i prefer and Sony are offering it