200°

Thoughts on Vita Gamescom Announcements

The PS Vita had a decent sized presence at Sony's Gamescom press conference. From Borderlands to BigFest, Zack at Gamer Thoughts shares his feelings on the situation.

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gamerthoughts.net
Tctczach3899d ago

Borderlands 2 and Minecraft plus a price drop...I might have to buy one.

Aery3898d ago

Minecraft on Vita sounds like an awesome combo !

Protagonist3898d ago

And F2P BigFest...I´m actually looking forward to that title.

porkChop3897d ago

That game actually does look cool, not gonna lie. As a big music fan, I'm always on the hunt for new bands.

3-4-53897d ago

I was tempted to get Borderlands 2 for $20 today at GS. I'd rather play it on Vita though, as a game like that would be special on handheld.

JimmyHACK3898d ago

More of the same for Vita. Vita is continuing it's good support. I would love to have more original Vita only games, but I understand porting is way easier and still builds a nice library of titles. We will just have to rely on Sony first party for original Vita only games.

Aery3898d ago

Agree. Games that can be only be played on Vita will be the real changer. Nevertheless I'm a very happy Vita owner (the white one, it's an awesome color!)

bjmartynhak3897d ago

Well, there are ports that I prefer to play on Vita, like Rayman and Lego games.

I've been waiting a Vita release of The Walking Dead since it came out for PS3.

SpiralTear3898d ago

It's great seeing the Vita getting more support (indies especially) and a cheaper price. However, why add Borderlands 2? I mean, I love the game, don't get me wrong, but it's a port of a game from last year, one that many people already own on PC, 360 or PS3. Unless they add a huge amount of new Vita-exclusive content, I can't see Borderlands 2 taking off with this verison.

The Vita needs original software to really build its identity. It's a great system with a ton of hardware strengths, so I'd personally be more satisfied with some crazy fun original games that define the Vita instead of a port of a game I already own.

Aery3898d ago

Vita have it's own identity and it's not called Mario or Pokemon.

Vita will *never* have such big hit because it have a different approach and I'm fine, I enjoy the deeply variety of games on Vita.

This is the identity of Vita.

CocoWolfie3898d ago

oh its a perfect fit :p the 4 player co-op can work on the vita, and people want a vita fps, plus the shell shading style will really pop on the vita screen. so to me the fps/rpg/4 player co-op is something unique that if brought to the vita can work tremendously well! :)

Thehyph3897d ago

From my time with the PC version of the first game, I realized that Borderlands is not a hardware demanding game at all. My netbook ran it fairly well. That said, the vita should be able to run the second one without any real compromises.

I have yet to play Borderlands 2, and this will be the perfect opportunity to pick it up. My wish is that it'll come bundled with the existing DLC at no extra charge.

100% day one purchase for me.

GuruStarr783896d ago

@stevehyphen:

Yeah, well that's because it's cel-shaded.. which I for one wish more games would do since it is so much less demanding and can run so smooth..

Also;

I'm super hyped for Vita, especially Killzone Mercenary, loving the beta... kinda not liking the constant air raids, though...lol

Protagonist3898d ago

@PostMesmeric

Despite owning a PS3, I actually never owned any of the Borderlands...but being added for the Vita, I just might buy a copy.

Sithlord-Gamble3897d ago

Id rather play Borderlands 2 on my Vita any day over a bunch of indie games I can play on my cellphone.

Indie games aren't why I bought a Vita.
Console type games like Borderlands, Killzone & Soul Sacrifice ARE why I bought a Vita.

Rockets123897d ago

I bought it for JRPGs. I could live without games like killzone (although I want it), InFamous, Bioshock (2 games everyone wants), etc. give me a JRPG and I can l play hundreds of hours. Ys, Final Fantasy, Monster Hunter, Persona, Toukiden, God Eater, etc? Yeah I can last a while with those games

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zdkapl3898d ago

Sorry the link to this story is down right now, i'm working on getting it back up asap,

ParaDise_LosT3898d ago

Nintendo cracks down on pirates on SD cards because they use default cheap and easy SD cards
at no expense to the consumer

People go nuts about how bad a company nintendo is for trying to stop it.

Sony charges the CONSUMERS for it's own anti piracy attempt and people defend it.

TheGrimOfDeath3897d ago

Who says we defend it? I think the prices on the memory cards are goddamn expensive.

dredgewalker3897d ago

I've never defended the vita memory card pricing. It's one of my consistent complaints on owning a vita. But I've learned to live with it with just buying physical copies of the games instead of downloading them. The only things I need my memory card the most is for my favorite psp games.

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100°

Sony Could Increase Your Game's Difficulty If It Sees You Complain About It

Sony has recently published a new patent that wants to dynamically handle the games' difficulty and gameplay based on the player's emotions.

jznrpg4h ago

This is something I might use. Sometimes I play some good games but they don’t have difficulty option and are a little too easy.

Profchaos3h ago

Souls games will be like that players struggling make it harder

PassNextquestion3h ago(Edited 2h ago)

I think if used correctly it could work well

100°

5 Amazing Side Quests In Games That You Need To Experience

While gamers usually take notice of the mainline missions, these 5 side quests deserve more widespread attention for how entertaining they are.

280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies20d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken20d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga20d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken20d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6420d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long20d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197220d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic19d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 19d ago
DivineHand12520d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91320d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer20d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit20d ago (Edited 20d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91319d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit19d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 19d ago
Christopher20d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6919d ago (Edited 19d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit19d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal20d ago (Edited 20d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher20d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken20d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197220d ago (Edited 20d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic19d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2320d ago

Correction, they have no issue playing good live service games

shinoff218320d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit19d ago (Edited 19d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder20d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts20d ago

Headline truncated:
"... off a cliff"

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