470°

Gamescom proves it's Sony's online service that's now the innovator

GamesRadar: "If the online service wars were a game of chess, Sony was using up every turn just trying to counter another tactical Microsoft masterstroke.

And so it continued for years… until PlayStation Plus came along and, incredibly, put the boot on the other foot.

Perhaps Microsoft didn’t feel that boot being removed. Perhaps it was so comfortable resting on its laurels that it had dozed off, the metaphorical equivalent of the hare vs the tortoise. XBLA was so far ahead of Sony, it didn’t need any improvement. Instead, the focus went on making Kinect and expanding Xbox Live’s ‘entertainment’ features--both elements of the Xbox package that weren’t catering for its core customers. The people who want to play games."

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gamesradar.com
cleft53893d ago

The online looked really slick and easy to use.

user74029313893d ago

it was very fast, thats what i liked.

stage883893d ago

Looks like Xbox Live could be playing catch up to PSN this gen in regards to online multiplayer.

FlameHawk3893d ago

Did you even read the article? It is talking about mostly PS Plus and Gold, and the policies, not online gameplay.

ShinMaster3893d ago (Edited 3893d ago )

Online gameplay itself is the same on both, even when some Xbox fans say otherwise.

But when it comes to features and overall value, PS Plus > XBL.

+ Show (1) more replyLast reply 3893d ago
LostDjinn3893d ago

You seem to like that response. I've seen you use it a lot of late.

OT: Sony appear to really be focused on gamers. On a side note I can see a lot of victims commenting here shortly about how it's...well... you know what they'll be doing.

Steven213893d ago

Only thing that could make it better if you could go into the Playstation store and hand pick which game update you want. Lie lets say you're picking up a new game and it has a day one patch. Yous should be able to go to the store click the game, DL the patch, then have it ready to go once you get home. Same thing with older games too. It would make jumping into games much easier.

rocky0475863893d ago

That's exactly what you can do. Go back and watch Mark Cerny in February talk about the UI also the UI trailer for PSN as well. It confirms that we can do exactly what you're talking about.

TalonJH3893d ago

Not sure if it can patch them while you play but the PS4 has a separate chip that downloads patches and updates in the background.

Steven213893d ago

You can download patches for games you don't own yet?? That's an awesome feature I can't wait to use.

FamilyGuy3893d ago

I like this idea, checking if a game needs/has patches without even having the game yet so you can que them for download ahead of time.

Day 1 patches/patches when you first get a game are always a headache.

It's cool that everything will be in the background this gen on the PS4 though so at least it won't be so intrusive, time consuming and holding you up from getting into a game like it is now.

+ Show (1) more replyLast reply 3893d ago
malokevi3893d ago

Dunno.... COD dedicated servers, and probably for every other game. The cloud will supercharge an already sterling XBL service.

user74029313893d ago

the white, fluffy clouds...

malokevi3893d ago

Nah, big, dark, scary-a$$ cumulonimbus clouds.

DinoNYC3893d ago

MS is full of talk, don't buy into it.

TalonJH3893d ago

No reason to disagree with him. Dedicated servers are great. Playstation will be trying to add them as well.

That being said "cloud" is a silly marketing term. Has been for years. Just a cooler term than simply saying "we're sending info to a server and you can access it when you want."

Before Dropbox brought the cloud to the mainstream people were using ftp servers. (Same thing)

Before people started saying you could send data to the cloud for processing, I was processing images and rendering video on a Render farm.

malokevi3893d ago (Edited 3893d ago )

I don't think its a marketing term.

I hear the dev team in my office use the term "cloud" on a daily bases. Obviously they are just referring to the server banks... but that's what a cloud is.

It's just the layman's term for remote servers. Just because it has a fancy pseudo-name is no reason to dismiss the technology. It could have massive implications for gamers in the coming years. Lord knows we already use it here (albeit on an infinitely smaller scale than MS)

iceman063893d ago

Have you owned a PS3? Many of the major multiplayer titles on PS3 already had dedicated servers. Many of the same ones that were on the 360 and some that weren't. You think that Sony will just drop that now?
Yes, the cloud will provide coverage for all devs that want to use it. But, beyond that, there really hasn't been any proof of concept of "supercharging" aside from supercharging your wallet. Okay...low blow...but seriously not any worse than the hyperbolic comment that the joke was made at the expense of.

malokevi3893d ago (Edited 3893d ago )

It's not costing me anything that I don't already pay to take advantage of the cloud...

Supercharged as in every dev will have access to cheap and plentiful servers, and all my games, files, and information will be stored on the cloud, as well as cloud saves. Not to mention certain applications for cloud processing (titanfall physics/skyboxes... Forza AI/Drivetar...)

Supercharged. In every sense.

IC u dont agree..... PITY! :D

G20WLY3893d ago

Ahh, the infamous MS 'clowed'...

Sounds more like blue sky thinking to me...shame that's all it is right now lol

You might call this theory half baked...if only MS remembered to turn the oven on. Doh! ;P

+ Show (5) more repliesLast reply 3893d ago
RedHawkX3893d ago

yep ps4 superior online service and whats more important is the ps4 will have more people playing it and playing it online as its preorders are sold out and there are more ps4 systems and its cheaper. so if you are the type of gamer who likes online and chatting and coop and such the ps4 is the choice. the ps4 is gonna have sold at least 10 million more consoles then the xbox one before the end of 2014. that equates to more gamers online playing games like call of duty.

Sarick3893d ago (Edited 3893d ago )

I agree though Pimp, this gen Sony isn't sitting back. MS bought skype of all the online benefits Skype seemed to be the most interesting online.

Microsoft made some mistakes this Gen. We all know what they did. For each mistake they've done 180's. To attempt to recover.

It's untrue that MS wasn't being innovative. They was in fact very innovative with their newest product. The problem was their innovation was IMHO be a few steps in the wrong direction. They wanted to impose restrictions, *sacrifice* the system resources for more non-gaming utility and make the camera a purchase requirement.

Online wise IMHO Microsoft wasn't haven't grown much. They seem to busy trying to integrate all their software and hardware with external devices. Has Microsoft lost track with what made the Xbox 360 an acceptable success last gen?

I don't feel like going into to much detail but from my perspective they're more into designing an DRM PC entertainment box then a gaming console. It also appears as though gaming is taking a back seat to their plans for a multiple device OS ecosystem.

IMHO This generation Microsoft is trying to more innovate the consoles *utility* much closer to a PC then make a gaming console or the Xbox Live online gaming experience.

IMHO Sony, seems to be innovating more online features this gen to directly improve *gaming* and the PSN Plus online experience.

These are just my opinions based on what I've seen. Either way I like what I see coming from Sony and the PS4. The innovations and polices Microsoft have shown me have done nothing but sell me more reasons to buy a PS4 over an Xbox One.

Sithlord-Gamble3893d ago (Edited 3893d ago )

Thats bc Microsoft isn't trying to compete with Sony anymore. They're trying to compete with Apple. They want to be the next Apple.

All fads end ... and I think Microsoft is just trying to lay the foundation to take their place, (Apple), when their popularity train comes to an end. (Which is kind of smart of MS from a business sense).

Cant wait for my PS4 tho ;-)

GameSpawn3893d ago (Edited 3893d ago )

Apple? or Nintendo? or Both?

Really it doesn't matter. This has always been Microsoft's weakness. They have a problem with chasing fads on their "downtrend". Any company successful with a "fad" product is successful because they tried something risky and got lucky.

The iPhone in its first inception was a damn risky move for Apple because it was something completely new for them. To make it somewhat less risky they spent MONTHS researching, testing, and watching markets (their now competition) to see what was favored and designed their product to meet these needs. Well, they hit well with the first iPhone, but they knew people would not stay content with the iPhone as it was at the time and continued to watch as before and constantly evolve their product to maintain their "wow" factor and "fad" status.

Nintendo is a similar case with the Wii. They decided to go a radically different direction and cater to a whole new breed of consumer and they got lucky with their very risky move. The only problem with Nintendo was that unlike Apple they couldn't maintain their consumers' interest in their product. This is why the WiiU has fallen flat; there is not enough to separate it as a more capable device than the Wii -- in the eyes of the "new" audience the Wii created. Every other iteration of the iPhone proved to be far more capable than it predecessors and kept people coming.

Microsoft tried something risky that could have been a real game changer if it took off, but Microsoft's inability to notice how markets really trend led to all the poor decisions that they had to 180 on and now they must play "follow the leader" until they regain some footing and consumer trust. That's the cost of risky moves like these - they can tremendously help you or hurt you.

Microsoft needs to stop thinking of consumers/developers as ants and corporations/publishers as boots and start listening to the consumers and their interests to be truly successful. What good is any product if no one wants to buy it?

Sarick3893d ago

@Sithlord-Gamble

That's a fair assessment. Microsoft has always been competitive with Apple. I don't disagree with you. After seeing all the advertisements from Microsoft using taking advantage of the cost differences between surface and I-pad I can see your point.

They've done a lot to attack Apple in the past. This is part of the policy I see but then again I see how Apple has taken advantage of customers. The commercials showing the positives and negatives of their hand held devices is ligament.

Competition is good and this battle they're having with Apple is definitely effecting Microsofts gaming market.

AngelicIceDiamond3893d ago

I agree PSN has come along way from PS3's interface. PS4's interface will be impressive but I definitely wouldn't use the word innovative. They will have crossgame chat finally.

being faster is nice but not innovative the other guys boost its online service speed through updates every year.

I guess MS seems to have more going on compared to Sony's PSN.

voodoochildnyc3893d ago

what hypocrites all you people are. dont get me wrong i a future ps4 day one owner but its so messed up that people get on xbox live for the whole online paywall thing. yet this guy is spouting off how its a good thing that ps4 demands ps plus. its absolutely ridiculous, people are just so eager to pick at anything microsoft does and applaud ps4 for doing pretty much the same thing and worse in this case. im a hardcore gamer, i buy my systems for the call of duty's and battlefields and most of all for the multiplayer! the freebies are a nice plus but in the end if your putting the most important aspect of an online service behind a paywall then im sorry but that is just as bad or worse than putting the extra features of online services behind a paywall along with it. it seems backhanded and like a veiled attempt at suckering in the consumer. its so hypocritical that ps4 contends that they cater to the hardcore gamer yet pull stunts like this. im getting a ps4 only for the exclusives. my online hours will be spent on xbox live with the hardcore gamers. and btw idk need any freebies thank you very much im more than happy to pay for good games make by hardworking people. cheap asses!!!!!

+ Show (5) more repliesLast reply 3893d ago
thrust3893d ago

Hahaha now that is funny!

RedHawkX3893d ago

@thrust

you living in the past bro. I bet you still think myspace is the number one social network on the internet.

facebook is the number one social network online and the ps4 is the new facebook. the xbox one is myspace. history repeating itself right here. jump on board or look like a fool like my friends did when i jumped on facebook.

xbox is dead and it can go to hell

thrust3893d ago

Wow hit a nerve?

sorry mate but xbox live for online gaming much better than psn.

that is well known in the gaming world!

SnotyTheRocket3893d ago

I see you have USED the PS4, and tried the UI and Online. Can I borrow that time machine?

kenshiro1003893d ago

@ thrust

Well known in the world? If that's the best argument you can come up with, then I feel sorry for you.

+ Show (1) more replyLast reply 3893d ago
Godz Kastro3893d ago

PS+ is a sweet deal. It was the sole reason I was thinking about getting a PS4 which I will do as soon as Naughty or Santa Monica drop a jewel.

reaperofsouls3893d ago

ps+ is an excellent service ,i only wish that i'd got it earlier

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280°

Sony Taps Bungie's Head of Revenue to Lead Live-Service Games

Sony has recruited Bungie's head of revenue Jaremy Rich to head up its live-service gaming division, Rich has announced on social media.

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techraptor.net
ChasterMies14d ago

Please do not put Destiny’s monetization into Sony’s first party games. The monetization is what’s driving players away from Destiny.

just_looken14d ago

The new temp boss is the sony cfo bean counter so i can see this being a thing get every penny.

Cacabunga14d ago

PlayStation officially losing it.. fans will never support gaas games

just_looken14d ago

@car

The new boss did a interview in japan he wants to tap into the mobile market like nintendio so he give 0 fucks about gamers/fans

https://www.pushsquare.com/...

Redemption-6413d ago

@Cacabunga
You only speak for you and those who think like you, but most fans will support what they want. Playstation and PC fans are literally supporting Helldivers 2 and that is a gaas. Maybe you wouldn't, but many more would if they like it.

Huey_My_D_Long13d ago

@Redemption-64
Look, Im not making any judgement calls about this guy, but I will say that Helldivers 2 GaaS model is unique to Helldivers, and legit the only other game I can think of thats similiar was the Avengers game except HD2 pass is still better.
The fact that you can earn in game currency in a way that doesnt make you feel like you have to grind forever, as well you being able work on that pass that you bought...on your own time without a time limit...that right there is fucking huge to me, and I can't name any game other than avengers that avoided trapping players with FOMO logic...I think GaaS on HD2 shouldn't be compared to the rest of the industry...it should be copied.

Einhander197213d ago

Cacabunga

Helldivers 2...

Redemption-64

In Europe it's a 60 40 split favoring PC.
In the US its a 60 40 split favoring PS5.

So PlayStation owners supported the game just fine, it's not getting carried by PC or anything like that.

FinalFantasyFanatic13d ago

@just_looken,
I'm perfectly fine with the way Nintendo entered the mobile market, I never touched their mobile games, meanwhile, the console/handheld stayed the way it is. As for being a bean counter, he's probably going to reel in these massive budgets that Sony's studios have had lately, I haven't played Spiderman 2, but I cannot see how they almost tripled the budget for that game.

@Redemption-64,
That's an exception to the rule, I'm expecting a lot of these GAAS games from Sony to fail, to be fair, they only need a few to succeed, but I would have preferred that they put more of their resources into other types of games.

+ Show (3) more repliesLast reply 13d ago
DivineHand12514d ago

True their monetization is driving players away and at the same time, their decision to chop out content and convoluted systems is keeping new players away from the game.

Joe91314d ago

I don't think that will happen based on how things worked out at Naughty Dog now that we know what we do, seems they had the option to fully commit to live service games or stay making single player experences so they gave up on their live service game. We are not sure how things came about with Bend making a live service game but I hope that was not a forced situation. Sony doesnt seem like they are forcing studios to switch up but we will see, Sony's bread and butter is single player games it is how they dominated the console market.

Obscure_Observer13d ago

Yeah, I though Sony learned something from all their failures in the LS segment under Bungie´s disastrous leadership and supervision which led to games been cancelled, studios closed and all the people laid off.

Looks like Bungie still plays a major role in Sony´s LS initiative and Sony is not backtracking on their GaaS plans.

S2Killinit13d ago (Edited 13d ago )

Are we forgetting that Destiny is also a highly successful franchise? I feel like that definitely deserves mention here.

Besides, there is no reason why a person cant learn from past experiences.

Joe91313d ago

I agree, people act as if Destiny flopped when it came out lol it took 9 to 10 years for the numbers to fall yet people are still playing it add the success of Helldivers 2 no wonder Sony is going forward down this path.

S2Killinit13d ago

Personally, I see no problem with Sony also having service games as long as they make good ones, and more importantly they deliver the AAA story driven games that they are known for. So yeah, I agree 100% with you.

+ Show (2) more repliesLast reply 13d ago
Christopher14d ago

I mean, this person made some pretty bad decisions at Bungie. I hope they've learned from them because I definitely don't see those type of ideas as good for PlaySation in general.

CrimsonWing6913d ago (Edited 13d ago )

Honestly, what’s to learn from? How to make people happily continuously dump money into a single game over its life-time? Buy season passes continuously for several years with a smile on our faces?

GaaS is a design decision that is everything wrong with this industry. The fact that Helldivers 2 did so well and people defend the monetization because it was $40 and is a fun game, scares the sh*t out of me to see that the door is open and all shift will probably be to replicate that in future games. We already know the ROI for traditional game dev cost isn’t doing it for them.

I thought with Jimbo leaving we’d see a change for the better… I’m not so sure now.

S2Killinit13d ago

Service games are being offered by everyone. Sony cannot afford to only create single player AAA games. No one can. They already said they will be doing both.

Abnor_Mal14d ago (Edited 14d ago )

Ps5 gamers in 2023 seemed to play more live service types of games, so regardless to how people feel about them, numbers don’t lie and Sony is going where the money is. I mean look at the excitement around Helldivers2, people are showing that they want live service games.

Christopher14d ago

They play long-time existing live service games like CoD, Fortnite, Apex Legends, Destiny 2, and the like. Mass majority of new live service games are considered failures and aren't moving gamers away from older games.

just_looken14d ago

Yep the huge issue with live service is they need paid players along with a reason to play them.

You forgot mobile market that also taps into that player base as well as the eve online style games there is only a certain amount of krakens/whales blind supporters compared to the amount of live service games we have its not sustainable math wise.

700 restaurants making food for every seat for 1000-3000 eaters just does not work out

Einhander197213d ago (Edited 13d ago )

Christopher

I am not a big live service fan and literally own zero of the games you listed, but that is not true, unless you call games that aren't the top games to be failures.

There are tons of live service games that are profitable.

Games don't have to be the biggest game ever they just need to make more than they cost.

I challenge you to show professionally prepared data that shows that more live service games fail than make enough to keep going.

Because all the data that I have seen shows that live service is less of a gamble than making a big AAA budget game which needs to survive off retail sales.

FinalFantasyFanatic13d ago

I sometimes wonder if we're at saturation point, where it's hard for a new game to join those ranks unless it's particularly exceptional, people only have so much time and money to devote to these types of games.

romulus2313d ago

Correction, they have no issue playing good live service games

shinoff218313d ago

Lol it's not even a quarter of the ps5s sold. Helldivers may have been a hit but let's not say most are enjoying it because truth is most(the real most ) don't care about it.

S2Killinit13d ago (Edited 13d ago )

I play what is fun. If a live service game is good I’ll play it as long as its not a money scheme which Helldivers is not.

And Im a single player gamer.

mastershredder14d ago

How do you kill a franchise that already been killed?
Destiny’s grind, cash-in-on-playbass-cha-Ching, and pop-culture-insertion mainstream-me-too bs totally killed any rep Bungie had. Sony/Bungie, if you are doing this to ward-off players, it’s already working.

crazyCoconuts14d ago

Headline truncated:
"... off a cliff"

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80°

Sony May Soon Let You Decide How Much NPCs Talk In Games

Sony has patented to add multiple dialogue modes to let players switch between how many conversations with NPCs they want in the game.

blackblades20d ago

Sony is like the only ones outta the 3 that has atuff like like this pop up changing thing in ways.

just_looken20d ago

Sony in the past has always been first at bat with new ideas/tech but in the end never fully use it or just toss it away.

blackblades19d ago

I think they did use some but yeah most usually never happened but at least they thought about it. Sony seeks things like this and other, Nintendo seek different ways of playing going by there different controler designs and console designs.

just_looken19d ago (Edited 19d ago )

some of the other stuff sony want's/owns never used
https://gamerant.com/sony-p...
https://gamerant.com/sony-p...
https://www.eurogamer.net/s...
https://metro.co.uk/2023/03...
https://decrypt.co/114754/s...

monitor/adjust game difficultly as you play
https://www.techradar.com/g...

Sony nfts
https://www.theblock.co/pos...

Pay ai to play the game for you
https://thebusinessofesport...

Oh all the above last 12 months

I just imagine a evil scientist with test subjects when it comes down to sony recent patent reports.

Kaii19d ago

Will we get dialogue options that won't spoil puzzles in a matter of seconds? :p

280°

Judge rules in PlayStation's favour in $500m patent infringement lawsuit

Genuine Enabling Technology was seeking damages, claiming the tech allowing PlayStation consoles and controllers to communicate infringes its rights.

Read Full Story >>
gamesindustry.biz
S2Killinit21d ago

Big victory for Sony. And a long time coming.

DarXyde21d ago (Edited 21d ago )

Crazy to think the savings from this lawsuit allows them to develop one AAA game.

Make it Bloodborne 2, please and thank you.

21d ago
Profchaos21d ago

Sounds like patent trolling they tried the same thing against Nintendo with the same pattern.

Motion and control input traversing over higher and lower frequencies seperate from each other allowing the controller to do both

Pyrofire9521d ago

Patents suck. Most of them are complete garbage.

Knightofelemia21d ago

So to recoup the money Genuine is going to take on Nintendo or Microsoft next. I hate patent lawyers they are some of the worst bottom feeders out there.

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