Masahiro Sakurai, the creator of the "Super Smash Bros." series, believes the franchise or any similar game wouldn't be popular without his high standards.
NetherRealm confirms its Mortal Kombat franchise has sold over 80 million copies in the last 30 years, and here's how it competes against other fighters.
Don't care what anyone says, Smash isn't a traditional fighting game. May as well call Powerstone and Playstation All Stars fighting games. They're more of an arena fighter /party game.
Including Smash Bros in a list of fighting games, is like including GTA in Racing games.
The designer of the original Super Smash Bros. for the Nintendo 64 shows us the prototype that started it all.
Kim writes: "Super Smash Bros. will not be shown at Evo 2022, this year's biggest fighting game event. The Sony-owned sports organization announced the loss of the platformer in a statement on Twitter today, and seemed to blame the decision on Nintendo, which has historically tried to control how their games appear in the wild."
In away this hurts Nintendo Smash Bros has some dedicated fans. What better way to help build hype and sell more of the game then showcasing it at EVO.
Creator says he has strong personal criteria...drops story mode from next SSB.
What a BAMF!
or maybe its because some of us enjoy seeing Mario beat the crap out of Pikachu. But okay.
I'd say it's more due to the fact that people love to see Nintendo characters from as old as 1986 - present beat each other to a pulp.
The game is naturally high profile because who wouldn't want such a brawler?
All I want from Single Player is a classic mode like SSBM or SSB64. It sucked in SSBB
Sonic was requested more than Mega Man? I certainly never would've guessed that? That makes me feel bad for him.
Also, am I the only one on the planet who liked the Subspace Emissary?