With the successful debut of Project Phoenix on Kickstarter many have been wondering why the developer Creative Intelligence Arts is negotiating for a PS4 and PS Vita version of the game, but isn’t interested in publishing it on Nintendo’s consoles, and in particular on the Wii U.
Last night Giuseppe Nelva of DualShockers.com had a chance to interview the game’s Director and Producer Hiroaki Yura, so he just went ahead and asked him directly.
“I do want to finish the game. I do want to, I even want to, I never said this in an interview before, but I even want to refund their money because we didn’t keep the timeline.” Yura explains.
Kickstarter backers can be a negative bunch, but it seems they reserve most of their piss and vinegar for Japanese developers. Why is that?
Joanna Mueller writes: "In the end, CIA's increased scope only served to drive backers further away. Players were not impressed when the team finally released a vertical cut of the new 3D gameworld. CIA was reluctant to start over after investing so much money into their 3D models."
Just waiting for confirmation that this game will be made for the PS Vita (natively, not through remote play on PS4, though that's cool too). As soon as they say it's a go, they have my money :)
I must admit, I'm LOVING these indie games on Kickstarter. This will be my 3rd backed in roughly a month. Really looking forward to 2014 and 2015 now :D
VITA version for me!!! im glad they picked the ps4 and vita ^_^
nice to see devs working on creative games valuing their games design over sales or being on all the platforms. too often do we see companies compromising the quality of their games for whatever reason
Vita Day One!
Nintendo clearly wont miss u when looking at this video...
http://kotaku.com/psst-ther...
And this video only contains some,theres a new desert strike and lots more on wiiu confirmed.