Saints Row 4 senior producer Jim Boone has explained to VG247 why it would be literally impossible to create a fully Geo-Mod enabled edition of the sandbox game – complete with all the destruction of the team’s Red Faction series – on current-gen formats.
Today publisher Deep Silver took to X (formerly Twitter) to follow up on the announcement of the closure of Saints Row developer Volition.
Who knows...maybe we see a remastered SR2 after all and a new studio that makes good SR games again. Still..thanks a ton Volition for the excellent Punisher Video game
We will keep making money off of these by giving them to new teams with zero experience with them.
I'd love another Saints Row game but I can't see it happening after the response to the reboot.
I enjoyed the Saints Row reboot and i hope we see more titles in the franchise.
I'm very happy to know the SR and RF franchises won't die. RF was a revolutionly fps at the time and loved the 4 og SR games.
The developer of Saints Row is closing it doors this week.
Kind of sucks, but to be understood. I feel bad for the talent there who fall due to the decisions of the few and not because they aren't good at what they do.Hope those who deserve it land safely with other teams.
It was a shell since most of the original developers left years ago. They haven't made a good game in 10 years imo.
It still sucks though. R.I.P.
It's a shame for people to loose their jobs but these guys did make fun of gamers for pointing out how bad this looked rather than taking criticism on board.
What the hell were these guys thinking
They didn't just ruin their studio they literally tanked a franchise.
Remember this year's Saints Row(opens in new tab)? Volition would probably prefer that you didn't, which might go some way to explaining why the studio recently decided to upgrade everyone's copy of Saints Row 4(opens in new tab) to its full-fat Re-elected Edition, containing all the game's story and cosmetic DLC and even introducing cross-play between Steam, Epic, and GOG versions of the game.
Unfortunately, that upgrade seems to have backfired, and players now report a myriad of bugs with their new version of SR4. Both the Saints Row Steam forums(opens in new tab) and subreddit(opens in new tab) are filled with players complaining of broken saves, crashes, and mods failing to function. It's also received a few hundred negative Steam reviews(opens in new tab) since the update. If it's succeeded in washing the taste of Saints Row (2022) out of players' mouths, it's only because it tastes even worse.
I wonder if Volition's getting reorged under Gearbox impacted the quality of their release.
So Next Gen? Please?
I find this quote funny:
>"“My suspicion is that if you looked at another game coming out that didn’t have that technology, that their buildings would look so superior to ours, the gamers would still look at it and say, ‘Wow, what’s wrong with Saints Row, why does it look so horrible? I know the buildings come apart but you know.’"
Other open world games already look FAR superior to Saints Row, and it doesn't even have building destruction. Just look at GTA V (or even the 5-year old GTA IV). The level of detail in the world is light years ahead of any Saints Row game. SR's buildings look like flat, cardboard cutouts in comparison.
>"‘What the hell’s happened to Volition? What the hell’s wrong with that? The city just looks awful compared to what I’m seeing in these other games because of the destruction."
Haha, you can cut out the last 4 words of that quote and that's something I would already say.
I've been playing Sr3 lately for the first time and I think it looks okay. No complaints. No loading times to really speak of. Maybe it's just been so long since I played gta 4.
Then use Geo-mod elsewhere, in another title. Rather that than trying to make it work in SR.
Am I the only one disappointed in the fact that the SR4 takes place in Steelport rather than a new city? I kinda don't want to play the game anymore seeing as how I practically know every street from SR3