OPM: Pinstripe suits. Concrete skyscrapers. Cover-based swordplay. Final Fantasy 15’s cutting straight to it: Square Enix’s long-running RPG saga has left its staid turn-based roots rotting in the current-gen compost heap. And while purists may initially baulk at the combat U-turn, we reckon it might just be the happiest accident in the series’ 26-year history.
Gary Green said: With my fondness for (most) Final Fantasy games and my side goal of finishing off games in my collection with loose ends, a return to Final Fantasy XV seemed inevitable. It also serves as my third Final Fantasy platinum trophy after VII and VIII, a reasonable substitute since Final Fantasy IX is nigh on impossible to master.
Final Fantasy 15's director has revealed why he left Square Enix back in 2018.
Hajime Tabata famously resigned from Square Enix two years after Final Fantasy 15 shipped in 2016. In a special livestream at the time, Tabata announced his decision to resign from the company, cancelling three of four new story-focused DLC episodes for Final Fantasy 15 in the process.
Man inherited a train wreck and was expected to release this game in under two years after it spent a better part of a decade in development hell. At one point there was even plans to make FFXIII Versus a musical. He did what he could.
Whatever the behind-the-scenes went on over the many years, at the end of the day it was a radical change in direction that I could not go along with. Also why I never bought 16.
Final Fantasy XVI’s launch was very different than Final Fantasy XV’s and the two mainline game releases are difficult to compare for a number of reasons.
While it seems really cool and people seem to really be enjoying it, I'm in the mood for a real jrpg right now, not an action game.
This is the first mainline Final Fantasy game I didn't pick up at launch since the original FF7 on PS1.
I'll certainly get it eventually, just not in the mood for this right now. Personal taste.
Well,
FF15 launched on more platforms than FF16
FF15 cost less to buy than FF16
The PS4 install base was bigger when FF15 released compared to the PS5 for FF16
I don't understand, Tales of Arise is a jrpg. It's also an action rpg, it even has less jrpg elements than FF16. The impact of PS5 exclusive is really strong.
I'm currently somewhere in the middle of FF XVI I think, and so far I'm enjoying it. Problem when comparing the two is there is a lack of bromance in FFXVI and it's less open worldish. In FF XVI the accompanying characters feel more like accessories that don't bring much to your playthrough outside of cut scenes.
I hope its worth the wait.
I don't like it. It not final fantasy.
Well crisis core on psp was a great final fantasy game and that stepped away from the typical final fantasy equation.
So don't count 15 out yet. Yes it's different but it might be good. Well this is square Enix last chance for me. I never liked square Enix after their first game was FFX2 what a disappointment
I'm all for it. I'm not going to quit on this game after waiting for almost a decade. I don't think a battle system makes Final Fantasy what it is known for. Sure the classics were great, there is no denying that. However I'm not going to shove off a potentially good game because of one aspect.
I'm certainly excited for it. I likes my JRPGs. A little real-time action doesn't seem too bad to me.