190°

DriveClub and PS4: setting the look and feel of next-gen driving games | TheGaurdian

Keith Stuart: "In the second of our reports from Evolution Studios, we look at advances in lighting technology and how visuals affect handling."

Evolution’s art staff went on months of field trips to research architecture, geography and habitats for DriveClub.

"The mountain we're driving up is two kilometres high. In the distance, a patchy landscape of tea plantations and scrublands stretches out toward the horizon. Above us, bulbous clouds crawl by, scattering vast grey blankets of shadow."

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theguardian.com
slimeybrainboy3908d ago

I so hope this game comes out looking like the screenshots and trailers. I love how realistic the lighting looks and the colours.

Salooh3908d ago

I only liked the first trailer but after that i felt that the game is different . I dunno , i'm waiting for judgement until i play it my self from ps+ . Then i will say my opinion .

cozomel3908d ago (Edited 3908d ago )

"All the detail we're putting in is equivalent to PC first-person shooters," says technical art director, Alex Perkins. "And then we're throwing a whole dynamic lighting system over the top."

"Everything is then lit via a true 24-hour day/night system, rather than a baked in sequence of pre-set lighting changes. "We've developed our own capture technique so the lighting in shadow, the lighting in direct sunlight and the way the car highlights fall off over distance – they all maintain proper energy conservation values," says Perkins. "We had to redesign our entire materials system – how we actually collect the information; it's much closer to the process you'd have on a film set for compositing CG elements into a live action image."

"For a while, we've seen effects like lens flare coming into games to mimic the sense of viewing filmed footage through a screen, the sense that you're somehow in a movie; but this is all becoming much more complex as lighting technology matures.

"None of the direct light or shade is faked anymore," says Perkins. "It's at the point where you can see things like dynamic lens flare when you look at the sun and you can see a bit of chromatic aberration because we're mimicking slightly cheaper film lenses to capture deliberate imperfections that will make the game more lifelike."

But there is more to it than simply making nice effects. It's about using environmental lighting to build atmosphere on a macro level. "One of the big things we're trying to do with the game, is to keep things as dynamic and changeable as possible," says Perkins. "The whole look and feel of the game changes dramatically based on the cloud covering – there's massive variation every time you play. And the light scatters properly, so when the clouds are injected into the scene, we get a real sense of scale."

Car models too surpass anything Evolution has done before. While Motorstorm vehicles maxed out at around 23,000 polys each, DriveClub models are hitting 250,000, with interiors alone requiring around 60,000. Everything is authentic, from the fully functional speed and rev dials on the dashboard to the materials on the seats. Principle vehicle artist Neil Massam tells me that manufacturers are now having to rethink their approval procedures for racing games because the level of detail is so high."

Sounds like all the naysayers might be eating crow once this comes out. Sounds good and I cant wait to see it/play it. I know Pacific Rift looked good and had really good lighting.

Salooh3908d ago

It sounds great , I just want to see it in action , no bad videos , i don't really know anything about the graphics or gameplay and i feel like the videos are misleading since these are motor storm developers , that's why i'm waiting until i try it my self like motor storm where i was really impressed with it , wow factor was huge in it's time .

mewhy323908d ago

Here's another Sony exclusive setting the high mark for others to follow. Sony is defiantely leading the industry this gen. They're setting the tone for the gaming business and the tone is sweet.

TwistedMetal3908d ago

yep this is an innovative driving game right here in the design of everything around the cars and not just the cars like every forza game is basically copy and paste the same old crap you can play the old forza and it will be just like the new one. with drive club theres actual innovation here its worth the 60 bones or heck get the psn+ edition for free.

nosferatuzodd3908d ago

Wow now if this game really looks like this im sold nice

3908d ago
DoesUs3908d ago

Pre baked lighting is so last gen. Realtime dynamic weather should be the norm going forward.

Destrania3908d ago Show
gaelic_laoch3908d ago

The PS4 truly is leading the way into the next Generation of consoles! I hope the competition can keep up so as to keep Sony on their toes!

Show all comments (23)
190°

60FPS on PS5: Unofficial PS5 'FPS Boost' mods are radically improving PS4 back compat

Digital Foundry : Whether it's via FPS Boost or bespoke software upgrades, backwards compatibility on the current-gen consoles delivered an unexpected delight - the ability to liberate older console games from their 30fps limits, running them at 60 frames per second or even higher. FPS Boost did the business for Xbox Series consoles on an impressive range of titles, but there was always the sense that PS5 could do more. It's a hunch that checks out as a range of frame-rate unlocks are available for PS5, covering many must-have games - the major caveat being that only exploitable consoles running on older firmwares are invited to the party.

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eurogamer.net
darthv7297d ago

you love to see new life being breathed into older titles but damn the process to get there. It should be automatic that these work for everyone... not just those who exploit their systems. Really wish Sony and MS would keep this program going officially.

Psychonaut8597d ago

Damn this sucks. I want this shit so bad, but I’m not jailbreaking my console. And frankly I shouldn’t have to. I’m not a tech person, but is it really that hard for developers to unlock the framerate? Or would that have to be a large patch?

dveio97d ago (Edited 97d ago )

"but is it really that hard for developers to unlock the framerate?"

I guess it's not.

But it has become a profitable business if you do so.

So no one would pay for only the framerate patched to being unlocked. So studios need to offer more than that.

But this would take more time, polishing and would cost more money. So they shy away, but won't unlock the framerate, either.

That's just my personal assumption. But from what I can comprehend technically, it shouldn't be difficult to unlock framerates via a patch for older games.

... if it hadn't became a business.

RaidenBlack97d ago (Edited 97d ago )

frame-rate unlock should be free ...
We've seen many devs offer free patches and updates to pretty old PC titles, even bonuses ... so why can't devs offer the frame unlock patch for free (in consultation with the platform-producers) for a title from just a generation earlier?

Einhander197297d ago

RaidenBlack

"frame-rate unlock should be free ..."

Obviously the result of that thinking is that developers aren't even going to do it.

If they had been allowed to charge $5-10 you would see incentivized developers doing it way more often.

People just always want everything for free, but it's not free to make the patch, people have to code it then other people have to test it, and there will always be other costs involved.

If people want dollar store gaming then expect to get what you pay for.

shinoff218396d ago (Edited 96d ago )

Raiden I might be wrong but last I thought it cost money to put patches out on consoles.

As far as me paying for it, I'm not all that interested tbh. Not enough to pay for it with older games, and newer games have been pretty decent about it for the most part.

dumahim97d ago

Sounds like the modder has to go in to make changes to unlock it on a game by game basis. "Simple" enough to do it unofficially, but to have it done officially, they need someone to go in a make that change, put out a patch and put it through certification, which I believe is not necessarily a cheap thing to do. It's questionable if going through this would then give them enough sales to make it worthwhile.

Inverno97d ago

Many games still have physics tied to framerate, i think it's cause they wouldn't want to go in and do anything extra. Then there's the 10 dollar upgrades they rather charge. The problem is that there's no compromise, cause if I could mod my PS4 and all I'd lose is online play then id jailbreak it immediately. Mods have done so much for PC games and they could do the same for consoles, but manufacturers hafto be willing to compromise.

shinoff218396d ago

It's not to hard to do and there's youtube videos that break it down really well. ANyway most of us here arent able to break are console anyway due to being up to date on firmware from playing

+ Show (1) more replyLast reply 96d ago
Chocoburger97d ago

Yep, this sucks having to require a jailbreak for something that should be standard in our industry by now. I learned my lesson when PS4 was jailbroken and I didn't keep a console on low firmware for years, but now I'm holding onto two low firmware PS5s specifically because there are features I'll be able to do that you can't do on official firmware, so this will pay off for me soon enough.

Jin_Sakai97d ago

It should be a sin to let these games sit and be stuck at 30fps.

EazyC97d ago

RDR 2 not getting a 60FPS patch for PS5 was a crime.

100°

Driveclub - Brutal Backlog

Driveclub was a headline game at the start of the PS4’s life. A fabulous game – eventually - but what now, with the servers turned off? Is it worth your time? JDR starts its engines in today’s Brutal Backlog.

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jumpdashroll.com
Abear21779d ago

Bikes expansion might be one of the most underrated games of last gen. Incredible driver and bike animations + DC weather is craze.

70°

20 Best PS4 Racing Games You Should Play

Cultured Vultures: We won't stop until everyone appreciates how brilliant Driveclub is/was.

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culturedvultures.com
Terry_B1199d ago

Are there even more than 20?

purple1011198d ago

i went to the article and theres only a couple racing games, cant find the button to move page on through all the adverts.

purple1011198d ago

ah its changed to a video now, strange, but il take it

Dfooster1197d ago

Dirt rally doesn't even make the list? Errm OK then.

Driveclub is over rated as well, with middle of the road handling and the 30fps killed it upon arrival for me.