110°
10.0

Super Smash Bros. Brawl - Thunderbolt review

Review by Patrick Coakley:

"Super Smash Bros. Brawl is a vastly improved entry into the venerable series, and it is great to see Nintendo not sitting back and releasing a "Melee 2.0". Instead, a new approach was taken, and everything about the past two games that made the series so enjoyable was increased exponentially, and thus making it a much more enjoyable game. This is the game to buy a Wii for, folks. Super Mario Galaxy may not have been that game, but this one definitely is. Brawl is easily the most fun I've had on a Wii, and could be the most fun I've had with a game in ages. It's just that good. There is just so much to do, and so many different and refreshing things added that it would be a crime not to at least take a look."

Read Full Story >>
thunderboltgames.com
Intrepid5918d ago

Hopefully there will be more.

Marceles5918d ago

Any improvement from Melee deserves a 10...even an 11. It's nice to see that they've managed to make a better game than Melee without adding too many things to mess up what made the game series classic. Wachowski brothers take notes...

kira9895918d ago

Did u expect anything less???

desolationstorm5918d ago

Ive been waiting for more of these to flow in. My question is, will poeple see it as deserving or you know the whole pre christmas thing where everyone got a ten

50°

5 Best Fighting Game Stage Themes

Fighting games and music have a long and storied history together. Here are five of the best fighting game stage themes throughout video game history.

Read Full Story >>
game-grooves.com
Tetsujin670d ago

Tekken Tag Tournament 1 Arcade OST - Nina Williams
Street Fighter 2 - Ken stage, Ryu Stage, Vega (Claw), and Guile
Street Fighter Alpha 3 - Karin theme
Tekken 3 Arcade OST - Hidden Characters Theme
Super Street Fighter 2 - Fei Long CPS1 version (found on Hyper SF2 A.E.)
Tekken 2 Arcade OST - Kazuya and Devil theme
Marvel vs Capcom 1 - Strider Theme, Ryu, and Roll

Tedakin670d ago

There should have been at least one Mick Gordon Killer Instinct theme on here.

Rebel_Scum670d ago

Should be some tunes from the first Mortal Kombat in any list tbh.

I really like the use of Mozart’s Dies Irae in Wolfgang Krausers stage in Fatal Fury 2.

azizlksa669d ago

Volcanic rim for Street Fighter 4 is probably my favorite stage theme

130°

5 Obscenely Overpowered Video Game Characters

Developers should always strive to make their products as balanced and fair as possible. Sometimes, video games feature a incredibly overpowered characters that just break the game.

Read Full Story >>
gamezo.co.uk
JSusie5796d ago

Orlandu/TG Cid in Final Fantasy Tactics
Bo Jackson in Tecmo Super Bowl.

The end.

855d ago
BrainSyphoned855d ago

Having to do a thing three times would make my list as #1

Jeriphro855d ago

What do you mean? Like doing the same task three times in a row?

BrainSyphoned855d ago (Edited 855d ago )

Ya, find three items, kill three mini bosses, go to three dungeons. Things of three is a tired video game sweet spot number.

855d ago
0hMyGandhi855d ago

For me, it's collect-a-thons. They weren't fun in Donkey Kong or Banjo and Kazooie and they still aren't fun now. Why create these wonderfully oversized, detailed worlds if you are going to just supplement gameplay with ambiguous item fetch-quests.

There are exceptions, of course, But by and large, it just shows laziness on the part of the developer.
Good article, by the way!

Jeriphro855d ago

Yeah. It is funny some of the design decisions made by developers. Another one that irks me is unskippable cutscenes, especially after you die after the cutscene and are forced to rewatch the unskippable cutscene AGAIN. I mean, who thinks that a great idea?! haha

jambola855d ago

how about not allowing cutscene skipping
that's flat out inexcusable in any game in the last 10 years

SDuck855d ago

this comments are demanding a "The 4 Horsemen of The Apocalypse of Game Design Flaws" sequel