240°

Do You Intend to Buy the PS4's Camera?

Push Square: "Whether or not you believe that Sony planned to bundle the new PlayStation Eye with every PlayStation 4 console, the platform holder hasn’t done a particularly good job of making a compelling argument for the peripheral. You’ll be able to pick up one of the dual-lens units at launch, but while there’s no doubt that the optical extra looks the part, is there really much point in purchasing the optional device alongside the next generation system?"

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pushsquare.com
pedrof933916d ago

I don't care about it. But there are small members in my family that may find it amusing. So eventually.

crxss3916d ago

Nope and I'm glad I don't have to ever! Glad it's not required. It would be nice to have voice control on the OS or in-game but that could easily be done through a mic and not a camera

ZodTheRipper3916d ago

Agree as long as Sony doesn't properly support Move with good games. I'd be willing to buy one, but I'm not buying it for some gimmicks with the dualshock.

Elimin83916d ago

Gonna buy it.. I own the Move and Nav. Since they're both compatible and The cam is cheap... Why not!?

1trillindividual3916d ago

Yeah I'm going to get it for my kids, because they would love this, just hope there are more and cool games without the motion controller. but if I didn't have any kids this camera wouldn't be part of my day 1 purchase bundle

JsonHenry3916d ago

I spammed refresh on Amazon to pre-order the PS4 as soon as I possibly could. But I have zero intention of buying an camera unless they just make a killer app for it.

KwietStorm_BLM3916d ago

Everyone keeps talking this n that for kids, because they're so against motion gaming. You can't video chat or live stream without the camera. That's why I'm getting it.

3916d ago
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3-4-53916d ago

The only way I'd buy the camera, is for that sculpting game, if it turns out to be an actual game.

I could spend years creating stuff with that and never get sick of it.

Other than that, I find no use for it.

badz1493916d ago

I already have MOVE+Nav controller as well. and if KZSF have MOVE support, then why not? FPS with MOVE is the best thing that ever happen on consoles!

rainslacker3916d ago

If they made a game worthwhile for it I would get it. Playroom looks cool and all, but it's just a tech demo. The other superfluous features mentioned in this article aren't interesting to me.

It comes down to, I can buy the camera, or I can buy a game. A game will win out every time.

On the other hand, since I will have the money at launch, maybe I'll get it just to have it in case it does become useful some day. Obviously, more camera's sold means more support. However, given this gen, I don't see motion control becoming any sort of staple beyond tacked on features.

On the third hand, however, I'm not much into motion control, or having my picture taken to be pasted up for others to see over the internet.

+ Show (6) more repliesLast reply 3916d ago
KUV19773916d ago

I will buy it right from the start.

medman3916d ago

As will I kuv1977, as will I.

Steven213916d ago

I'm not exactly excited for the camera, but I will be buying it to support sony and hopefully help expand the install base to get better games and better features. If people don't support it, it becomes obsolete! I want to make sure they offer the best experience possible, and not some gimmicky crap.The more who support it the better. Buy the camera if you can! I know I will be!

USEYOURFIST3916d ago

I brought the move for the same reason and felt slightly burned, but again I will be getting the camera and hoping for the best

rainslacker3916d ago

It isn't terribly expensive, and your reasoning is sound. It's that burn I would be worried about though. Console launches tend to go hand in hand with buying things due to excitement though.:)

I've been considering it since deciding not to get an X1 and having extra money, I just don't really see any real advantage to buying one day one. As far as support, it's the same chicken and egg we hear about the Vita now. Devs won't support it because of install base, and install base won't rise until the games are there. In this case though, I think Sony does need to show something to make the camera more enticing. It's obvious they want to sell it, but think they don't know what to do with it.

iamnsuperman3916d ago

For me it depends really on money and if I need it to play Killzone Shadowfall with the move (1 if they have made it move compatible 2. If I can't use the original cam for it if it is compatible)

Gimmemorebubblez3916d ago

I might at some point, if their is a killer app. As of now the answer is no.

DigitalRaptor3916d ago (Edited 3916d ago )

I might not get it on launch but probably will afterwards depending on the feedback it gets.

I'm looking forward to seeing the interaction the DualShock 4's lightbar will have with the camera, one example being the split-screen player detection.

slimeybrainboy3916d ago (Edited 3916d ago )

I doubt it, I hate the motion controller stuff. I just want buttons buttons buttons, maybe a touchscreen here and there. Isnt it only like £45 which is a great price? But still I see 0 reasons to own one, even if it can do voice recognition or video chat. The only thing I might like is the ability to scan your image into the game, but this is already possible using EA gameface and I would only like it for sports. I just want to play games, the way we all know how. Everything else is irrelevant to me.

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70°

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70°

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180°

Bethesda Needs to Reduce the Gaps Between New Fallout and Elder Scrolls Releases

Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.

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gamingbolt.com
-Foxtrot12h ago

Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.

Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.

When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.

The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.

If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.

We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.

RaidenBlack10h ago(Edited 10h ago)

Its not just only Todd not playing ball.
Obsidian have made a name for themselves in delivering stellar RPGs, but most famous once have always been sequels/spin-offs to borrowed IPs like KOTOR 2, Neverwinter Nights 2, Fallout: New Vegas, Stick of Truth etc.
Obsidian wants to invest more in their own original IPs like Outer Worlds or Pillars of Eternity with Avowed.
Similar to what Bluepoint & inXile wants to do or Kojima is doing (i.e not involving anymore in Konami's IPs).
So yea, even if New Vegas has the most votes from 3D Fallout fans, Obsidian just wants to do their own thing, like any aspiring dev studio and MS is likely currently respecting that.
But a future Fallout game from Obsidian will surely happen. Founder Feargus Urquhart has already stated an year ago that they're eager to make a new Fallout game with Bethesda, New Vegas 2 or otherwise. Urquhart was the director of the very first 1995's Fallout game after all.
And don't forget Brian Fargo and his studio inXile, as Brian Fargo was the director of Fallout's 1988 predecessor: Wasteland

KyRo6h ago(Edited 6h ago)

Obsidian should take over the FO IP. They're do far better with it than Bethesda who hasn't made a great game for almost 15 years

RaidenBlack48m ago(Edited 47m ago)

@KyRo
So, by 15 years, you mean Fallout 3 was the last great game Bethesda made?
You don't consider Skyrim a good game, which came out 13 years ago?
I'd consider Fallout 4 a pretty decent game as well. It's Story & RPG elements were a bit downgrade from New Vegas but the exploration and shooting on the other hand, were upgrades.
FO76 was disappointing and Starfield could've been better at launch I'll agree.

Duke196h ago(Edited 6h ago)

I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.

Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.

--Onilink--3h ago(Edited 3h ago)

I dont think anyone is saying they need to come out every 2 years (not to mention almost no game is released that quickly anymore)

By the time Fallout 5 comes out, it will be more than 15 years since Fallout 4 came out (same with ES6 coming out 15 years after Skyrim). Even if you want to use F76 as the metric for the most recent release, that one came out in 2018. It will be a miracle if F5 comes out before 2030

The point is that for a studio that doesnt seem to operate with multiple teams doing several projects at once, that their projects normally take 4-5 years as a minimum, and that now they even added Starfield to the rotation, it becomes a 15+ years waiting period between releases for each series, which doesnt make sense. Imagine that Nintendo only released a mainline Mario or Zelda game every 15 years…

They either need to start developing more than 1 project at a time, let someone else take a crack at one of the IPs or significantly reduce their development times

Duke192h ago(Edited 2h ago)

Why should someone else take a crack at one of the IPs? Look at what happened to Final Fantasy as a recent example - there is pretty clear FF fatigue setting in because they are now pumping out titles in the franchise every few years. Pumping out more games faster doesn't always make a series better.

There are plenty of options to make new games, not just create more titles in the same universe at a faster pace.

mandf3h ago

Yeah I’m going to say it, who cares about the modding community when making a game? Half the time developers only tolerate modders because they fix there game for them.

Skuletor5h ago

Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.

SimpleSlave4h ago

"how the series have dropped in quality and they could have benefited from more time in the oven" So every Bethesda game then? Got it.

Listen, I would agree if this was about From Software or something, but Bethesda?

🤣

C'mon now. What timeline are you from?

Skuletor2h ago

Think about it, they're already bug filled messes on their current schedule, can you imagine how much worse it would be if they rushed things?

Duke192h ago

I mean you aren't wrong. People are going to complain about anything

isarai4h ago

Hows about you focus on quality, just a thought 🤷‍♂️

Sciurus_vulgaris3h ago

Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.

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