Analog Addiction Writes, "The horror genre has increasingly improved over the years with titles like Amnesia, Slender and early-Silent Hill to name a few. These games tick most of the categories which make you feel uneasy the whole time you are playing. 2013 is also full of upcoming horror titles which look to be truly terrifying: Daylight, Outlast and Amnesia: A Machine For Pigs are a few worthy mentions. But what does a horror game need to make itself scary? Here are six factors a horror game needs to do right:"
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
"The best games of the year and the creative teams behind them were in the spotlight at the grand award ceremony of the German Computer Game Award 2024." - German Computer Game Awards.
Seven months after its infamous launch, the Van Gogh Museum is restocking its popular Pokémon collaboration items -- and selling out fast.
1. Mentally disturbed patients as the enemies(nothin creepier than that)
2. Fog
3. Possessed little girls (twins preferably)
4. Creaky door hinges (a must)
5. Defenseless protagonist
6. Creepy piano music
just don't did what silent hill homecoming did and you'll be fine