250°

Matchmaking On Xbox One With Smart Match

How Smart Match will work with Xbox One.
Smart Match finds the perfect players for the perfect game
Smart Match on Xbox One is matchmaking evolved. It’s smarter, faster and optimized to help you play with exactly the people you want, when you want. The advanced party system goes way beyond the beacons of Xbox 360, which was limited to people you already knew.

Read Full Story >>
news.xbox.com
malokevi3915d ago

Love this. Streamlining the process and getting me on the battlefield in an instant.

XB1 is going to be a ridiculously fluid experience, nobody can deny that.

Kanzes3915d ago

The pop-up UI looks good, it seems their main colors is black, white, and green now.

3915d ago
Gazondaily3915d ago

Yeah here's hoping the interface is as smooth and fluid as its looking to be.

I hope Smart Match is more transparent than TrueSkill.

malokevi3915d ago

Ah, disagrees. Well, Let me reword that...

Lots of people can deny it, but nobody can argue against it. XD

3915d ago
gaffyh3914d ago

Sounds like they're just match making based on reputation, which is the same as what you see in some FPS games, where you are matched up to people of similar levels to make your gaming experience a little more balanced. Doesn't seem THAT revolutionary, except that it is built into the system, so each game doesn't have to code it. So good in that sense.

The_Con-Sept3914d ago (Edited 3914d ago )

My problem with this is the variance of people you play with. I'd like to mix and match because you need some good players mixed up with some bad players. If you have one team of really good players versus another for more than 2 matches they end up quitting. Imagine trying to find another match only to find yourself amongst the same players every time. After a while you'd get complacent with the players.

Hopefully they don't make it like that. Throw in a newbie once in a while. Doesn't matter which team he is on because it could be a plus or minus depending on his decisions. Seriously sometimes we just want to have some fun instead of getting pissed off.

Then you have your friends that you always play with. Others have friends that they play with. What if you would rather not play against other groups? On the same not what if you were by yourself and didn't want to play against 8 people who always play together?

I'm just saying that this matchmaking system actually worries me. It's a double edged sword.

malokevi3914d ago

@GoodNewsEvery1

"So what about the ppl that agree , they haven't all left reasons as to why they agree , yet you feel the ppl that disagree should leave a reason as to why ?"

Well, it was a pretty simple statement: XB1 is going to be fluid.

If you agree... well, that warrants no explanation. You agree, its going to be fluid, I think everyone knows why.

However, anyone who disagrees... it seems like that deserves an explanation. I haven't seen anything that might suggest it WONT be amazing streamlined. So, I see disagrees pile up, but only people with positive things to say responding... well, that speaks for itself.

For the record, I didn't mention the PS4. Its pretty clear that you are one of those people, who disagreed with me but has no good reason for it other than some infatuation with Sony. Sort of discrediting to your argument.

+ Show (5) more repliesLast reply 3914d ago
awi59513915d ago

Matchmaking is stupid if you dont have a server browser. If you cant see the connection quality of the match or other players its stupid.

tokugawa3915d ago

i would imagine that region filtering will be part of the set-up.... and about time

malokevi3915d ago

One of the ideas of matchmaking is to set you up with the most compatible server.

Since the start of this generation, and even since the introduction of Matchmaking with Halo 2 on the original Xbox, I have noticed minimal lag. Matchmaking seems to work great for me.

now, if my brother is playing PC games, and my sister is watching Netflix, and my dad is hammering away on his laptop... things get a little bit wonky.

slimeybrainboy3915d ago

Matchmaking is literally the only time I edit my class.

trafalger3915d ago

"Matchmaking is stupid if you dont have a server browser. If you cant see the connection quality of the match or other players its stupid."

this is why they are setting up so many servers around the world. if your connection sucks at home then it sucks.

this could have a lot of potential. i can see m$ employees taking a lot of phone calls from unhappy gamers who like arent fun to play with trying to appeal there case.

fast matchmaking, the ability to match with people of your own age and language, and cue waiting all sounds really good.

awi59513915d ago (Edited 3915d ago )

It doesnt matter even a dedicated server can lag out if a bunch of people with crap pings or sorry upload speeds jump on it.

+ Show (2) more repliesLast reply 3915d ago
CrimsonStar3915d ago

Yes sir that's always one good thing with MS their online services are great .

Gildarts3915d ago

Xbox Live will be the superior online service once again.

3914d ago
+ Show (1) more replyLast reply 3914d ago
sAVAge_bEaST3915d ago ShowReplies(2)
Ripsta7th3915d ago (Edited 3915d ago )

I think MS will have the upper hand once again in terms of network. Ps4 wnt stay far behind tho but im pretty sure MS is more experienced in this area

HammadTheBeast3915d ago

I don't know, PS3 kept up fine even without mandatory payment for online, so I'd assume with the extra money they could equal, or even surpass it.

MarkusMcNugen3915d ago (Edited 3915d ago )

No way. No doubt they have started creating the infrastructure for PS4s online service, which Im sure will be great, but it will not equal Microsofts Azure network for a good while. I only say this because Microsoft has set up first party server farms all over the world. PS4s online will be great, but without as many server farms as Microsoft has set up, it cant be nearly as efficient with matchmaking localized to provide better connections with others in that area/region.

Both companies obviously know what they are doing. They have both had great networking infrastructure for the last console generation, but more local servers translate into less latency and a better connection for local peers connecting to the dedicated servers. This is a fact.

It would require a large investment on Sonys part to equal the server farms Microsoft has set up already. Thats not to say they couldnt, or that they havent started the process already, but Microsoft does have the advantage in this regard. (And no Sony fanboys, this is unrelated to Gaikai, which has its own infrastructure issues aside from the PS4 network)

So to reiterate, Im sure both companies will have a great network infrastructure in place, but... since Microsoft has had a lead in the networking department they will likely have the better matchmaking and networking at first.

Now... although I have said nothing but facts, which can be proven by simple latency tests, its time to wait for the disagrees. It may be hard for some of you to believe, but some of the people who frequent N4G do know what they are talking about and work in the networking industry...

Cmk01213915d ago

incentive to buy digital right there, like the feature and is possibilites

Thomper3915d ago

Or install the disc version?

mxrider21993915d ago

you have to install every game but you cant play it without the disc

Lwhit63915d ago ShowReplies(2)
Show all comments (97)
100°

New Speed Golf mode whacks a Critical Hit towards Golf With Your Friends

Golf With Your Friends gets better again, with the introduction of a Critical Hit DLC pack and the launch of Speed Golf.

Read Full Story >>
thexboxhub.com
90°

Cocoon is an Xbox Game Pass delight that I wish I played sooner

Between its innovative puzzles, impressive presentation, and undefeated vibes, Cocoon needs to be experienced on Xbox Game Pass and beyond.

Read Full Story >>
theloadout.com
Plague-Doctor277h ago

This was probably the most overrated game of 2023 that I played

60°

Rainbow Cotton Interview: Lead Programmer Sheds Light on the Dreamcast Remake

VGChartz's Evan Norris: "If you haven't played Rainbow Cotton before, you're not alone. A Dreamcast exclusive released only in Japan, it's not exactly a household name. Looking to change that, and bring the sixth-gen game back into the spotlight, is German studio KRITZELKRATZ 3000, which — with the backing of publisher ININ and original developer SUCCESS — has remade the 3D shoot-'em-up from the ground up. Featuring several modern quality-of-life upgrades, plus HD graphics and a brand new local co-op mode, it promises to merge the past and present when it launches digitally on consoles and PC on May 9.

Ahead of the game's release, I chatted with Andreas Scholl, technical director at KRITZELKRATZ 3000 and lead programmer for Rainbow Cotton, about what fans can expect from the remake."

Read Full Story >>
vgchartz.com