"The Used Games war rages on. Which side of the line do you fall under? In this piece, Eject Disk will go behind the front lines and take a look at the battle from the consumer's point of view."
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
Sony is taking actions as video by Moore’s Law is Dead, has been issued with a copyright claim.
And people say it's all fake because Sony haven't said anything 😂 conveniently forget the PS4 Pro was only announced 2 months before release.
Just announce it already! I want to preorder one asap. But in reality they don’t want to lessen PS5 sales until Pro is ready to launch so I understand the business part of it. September is probably when they announce it with an early November launch like the PS4 Pro
I would take that video and upload a torrent of it, fuck that copyright bullshit. If your going to do something that has a chance of being taken down, make a torrent first share it. Then Sony or any other company is helpless and you can laugh in their faces, taunting them to try to take it down 🤣
As much as the PS4 Pro didn't represent a major % in the playerbase, announcing a 'better' model will hinder sales from the 'base' model. They are right, business-wise.
The digital side. What do I do with digital games I no longer need but paid good money for? I no longer want to wait in line to buy hard copies then have to find a safe place to store and care for them. I want to sell and trade digital games. Sharing them would be nice too.
The inclusion of the statistic is odd because it is a little biased in nature
"In an interview with Gamasutra, GameStop president Paul Raines has commented on this exact transaction. According to him, some 70 percent of what consumers net in trade-in value is then spent on new games, resulting in $1.8 billion dollars of revenue that devs and publishers otherwise wouldn’t see a penny of."
It is from GameStop and it is also hard to believe. If they are buying used games to start with, why are they using the savings on new games? Surely they would still go for used games as they are cheaper
The problem with used game sales is that it stops generating as much income for games after release. With the amount of used copies around, there is no need for game shops to go out and buy new copies of games especially when they have a financial interest in shifting the used copies.
A good example is Heavy Rain.. a few months back I wanted to pick up a copy of this game and going into my two local GAME shops I couldn't find a single brand new copy of it. This either leaves me with getting a second hand copy or waiting a few extra days and buying it new online.
Now I'm pro used game sales and don't like the idea of any company telling me I can't sell something I bought however I can see how it damages the market and that's why I usually always only ever buy new games.
People should stop dahfending the xbox one remember what they tryed doing with used games??
And as far as the hole ram ps4 rumour going around its beeen debunked so try hard xbot losers
yeah in not rich (also not a kid anymore so no more mommy or daddy to give me money for my gaming needs)
i sell some of the games i purchase in order to buy new up coming ones.
with this, buying a new release ip from big dev/pub or even new ones isnt much of a problem, i can easily sell it(if i end up not liking it) and help found for the next one. without this practices i will be picky and just stick to a well know ip or dev.