IGN: "Japanese game development has stumbled mightily. Yet, after years of being trounced by the west, it appears things are finally looking up."
Toyohashi, Japan is set to host a large-scale Monster Hunter event to celebrate the franchise's 20th anniversary, complete with themed hotel accommodations.
Shaz from GL: "Acting is a difficult craft to master, and what many don't consider is just how hard it can be to perform across different mediums of entertainment."
Interesting article, it doesn’t surprise me because some people are better all a-rounders than others. Regardless of fame or how good they are in their specialty.
This is why I feel like the live action stuff in Alan Wake 2 especially is pretty bad. It also looks really cheap and amateurish.
Chatting with the Face behind Quan Chi Mortal in Kombat Shahjehan Khan: Actor, Musician, Podcaster
There's a lot to look forward to from Japanese developers in the next year or so... There's no doubt there. I'm really excited about Xillia in particular since it's really close to coming out here. That'll quell my RPG needs for a good while I'm sure.
Proprietary engines and the illogical desire to westernize destroyed them for a while, and did almost cause a collapse. But I knew it wouldn't, they would recover and now with them finally building their own engines and pulling internal again with their development.
Glad to see them on the recovery now, as someone who prefers Japanese games by far, this has been a slightly depressing console gen, but there was enough to be really good.
Bring on the JRPGs
Nintendo and Sony consoles have been very kind to Japanese RPG developers. Atlus, Intelligent Games, and Monolith Soft have released stellar, solid selling titles for their respective systems.
I think the japanese developers finally got their grips with the PS3's hardware, and now we're getting great JRPGs, except they don't get localized -_-