90°

Japan - detailed look at this week's 3DS/Wii U software sales, shipment sell-through

-"Enterbrain- Pikmin 3 sold 31k in its second week taking the total to 133k...but sell through is still low at 65% of shipments"
-"New Super Luigi U sold 14k for a total of 41k so far but only 46% sell through, so still inventory on shelves"
-"Japan WiiU hardware sales were 14k down from 21k last week"
-"JP: Mario & Luigi:Dream Team for 3DS was released and it sold 108k but sell through was only 29%,but retailers saying it will have longevity"

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gonintendo.com
AsimLeonheart3920d ago (Edited 3920d ago )

I guess even the most delusional Nintendo fans cant claim now that Pikmin 3 is a system seller or that it will sell a lot more in the second week after seeing these figures. Many people told them that but they just would not believe it. The sell through rates are pretty low as well including the New Super Luigi U. Times have changed; there are just not enough people who play these kind of games any more. Nintendo needs third party support and needs to adapt to the modern times.

Big_Mex3920d ago (Edited 3920d ago )

Only people who should give 2 fucks about their sales numbers are either working for Nintendo or a competing gaming company. Just pick the system with the games you'll play and let that be that, you sound like a little kid.

AsimLeonheart3920d ago

And you sound like a butthurt kid hurt by the truth. Why do you think the media reports sales figures if nobody should care about them? Last week Nintendo fans were the one celebrating Pikmin 3 sales and calling out everyone. When suddenly the sales fall of the cliff by 70% in second week, they do not matter. If you do not care about sales then do not tout them when you think they are good as well.

Brucis3920d ago

@AsimLeonheart comment 1.1.1

>And you sound like a butthurt kid
Disagreeing=/=butthurt

>hurt by the truth
That's implying he's hurt, which he doesn't seem to be, and that what you said is undeniably fact.

>Why do you think the media reports sales figures if nobody should care about them?
Because people like to see how well/poorly a game is doing. Some people take this a bit too far, however.

>Last week Nintendo fans were the one celebrating Pikmin 3 sales
And they should, 92k in two days is good.

>and calling out everyone.
Calling out those who said Pikmin would be lucky to sell 100k in its life. Most of the others were just 'See, it's doing fine.'

>When suddenly the sales fall of the cliff by 70% in second week, they do not matter.
They do matter, what are you talking about? People just aren't focusing on the percentage and taking it out of context unlike you. 133k out of 1 mil in two weeks is pretty decent. What, you wanted a fifth of all Wii U Japanese gamers to get it on the first few weeks?

>If you do not care about sales then do not tout them when you think they are good as well.
Good thing he didn't tout them then.

Dunban673920d ago

If you have invested in a Wii U and/or are considering investing in one, then sales mater quite a bit due to the fact they are so low- If they were selling a ton then sales would not be as important to console owners because success of good sales makes for a strong console/library and it is more likely its lifespan will be long and other dev s will invest in it as well. But when sales remain poor then the console will be weaker as there will be less development in it and less good games going forward

Qrphe3920d ago

>or a competing gaming company

Not really, I'd say most companies only care about their performance and their performance only.

+ Show (1) more replyLast reply 3920d ago
Firan3920d ago

It's not about people not wanting to play Nintendo games. Pikmin games never sold that well on GameCube to begin with. Pikmin has a great and vocal fanbase who are more than happy to get Pikmin 3.

I agree that they need more 3rd party support but that comes after Wii U's install base grows.

Big_Mex3920d ago

Couldn't care less about how good or bad a company is doing that I don't get compensated for financially.

akaihana86plus3920d ago

"Nintendo needs to adapt to the modern times", which i think it means, they need to start depending on American developers making generic FPS's and Hollywood type of games right?, hmmmmmmm, nope, thank you very much but i'll keep my Japanese company the way it is, this is the reason why i love Nintendo though, they don't need to follow nobody, they are who they are, and nobody is forcing you to support them, sales and numbers don't equal fun games, just saying ;)♥

LOL_WUT3920d ago

Pikmin 3 sales dipped 70% I knew the momentum wasn't going to last let's see how we'll it does in the US. ;)

http://www.youtube.com/watc...

SonyNGP3920d ago

@LOL_WUT

Keep that "YouTube Gaming Community" crap outta here. It's a freakin' joke.

chente00253920d ago

@LOL_WUT did you notice that Wii U outsold ps3 by 3,000 units on that video? dumb troll!

akaihana86plus3920d ago

@LOL_WUT, like i said, numbers and sales don't equal fun games, enjoy your god damn games and period ;)♥

+ Show (2) more repliesLast reply 3920d ago
Dj7FairyTail3920d ago

Digital Sales EVER HEARD OF THAT

BosSSyndrome3920d ago (Edited 3920d ago )

Mm yeah 133k out of 1 million (the user base in japan) is so low.
Edit: Plus you got digital sales so...

kensredemption3912d ago

You clearly haven't been paying attention because they're getting third-party support up the ass. The year after each system's launch period is always weak. The 360 and PS3 didn't offer much that swayed me into buying one initially. It wasn't until Halo 3 came out for the 360 and MGS4 came out for the PS3 that I even wanted to get either system. I have a Wii U now because it's the only system left that has an active multi-player base for Mass Effect 3.

+ Show (4) more repliesLast reply 3912d ago
Brucis3920d ago

The Japanese Wii U fanbase is, what, 1 mil and Pikmin 3 has sold 133k in two weeks? Pretty nice actually. Getting over 13% of your customers to buy a game in two weeks is pretty decent. Let's see how the sales do in later weeks and how it does in EU and NA.

Knushwood Butt3920d ago

Getting over 13% of you customers to buy a game, after constant TV advertising, and when there has been NOTHING for months, is some kind of great achievement now?

Where are all the people that were like, 'It sold 100K, and in only 2 days!!!!' ? I see the tone has changed somewhat now sales dropped off in the second week, and sell-through is poor. Now it's like, 'Well, considering the Wii U install base is so low, these figures aren't so bad.'....

Thepcz3920d ago

i was planning on buying a wii u when this game came out. but i still wont. one game just isnt enough. that sonic game looks good. wind waker hd will be good. and also x. they all need to be out.

so it looks like i wont be getting a wii u well into next year.

hatzwontfit3920d ago (Edited 3920d ago )

Wow pikmin 3 is really selling well. Especially considering that the Japan install base is only at 1million. I hope it has similar success when it hits the states. I know I'm getting it.

worldwidegaming3920d ago

They could focus on a lot of HD versions but, double dipping is risky business because
They do not always sell systems...
We will see during the tokyo game show.

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40°

2023 Game Anniversaries To Keep Note Of

Major 2023 game anniversaries include The World Ends With You, Mario Kart Wii, and The Legend of Zelda: The Wind Waker, among many others

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nintendolink.com
170°

Is Shigeru Miyamoto's 'A delayed game is eventually good' rule true for Nintendo?

Delays have become more common lately and several games have not been improved by it. Does delaying games work out better for Nintendo?

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nintendoenthusiast.com
masterfox1181d ago (Edited 1181d ago )

it depends, if you have a strong leadership, vision and focus for the project or game, delays can help alot because the person in charge knows what it needs to realize the task, but if you don't have that, delays could completely destroy your game, take for example Cyberpunk terrible management and end result, it wouldn't matter if they delayed the game even more cause the issue here is not time is the horrid management.

1180d ago
fr0sty1180d ago

Duke Nukem Forever says hello...

RaidenBlack1181d ago

"but a rushed game is forever bad"
~ not in these days of day1 patches, subsequent hotfixes and continued updates.
And the over-reliance on these conveniences has given rise to sub-par deliveries.

Rebel_Scum1180d ago

Give me these day1 patches, subsequent hotfixes and continued updates over my old cartridges that have the bugs they were shipped with.

1180d ago
Unknown_Gamer57941180d ago

Yeah, when games shipped with bugs in the past, those bugs stayed in the game for the rest of time. So, I'm glad that patches and updates can fix problems spotted in games after release.

What I'm less thrilled about is that it's a double-edged sword, as so many devs are now using that as an excuse to reduce the amount of time spent on bug testing so they can rush their product out ASAP. They're turning what is an excellent tool, into a crutch.

Sure, in the days when games were just on a disc or cart and couldn't be "patched" post-release, barring releasing an entirely new edition of the game, we were stuck with whatever product was released at launch. The difference is, devs made extra sure to test their games so they wouldn't be buggy messes. Once in a while a game would release with a bug that slipped under the radar, but I for one recall that most games I played in those days seemed to be just fine, and I can't say I've had much trouble since with retro games ported to modern systems.

I just think modern devs and publishers need to be held to a higher standard. There's no reason why a game needs to be a mess at launch. Patches and updates are an excellent tool, but they should not be treated as an excuse to cut corners. As it stands, that just gives me one more reason to wait before buying most games as I sure as heck am not paying full price for the "pleasure" of testing a game for a company whose job it was to do so.

gold_drake1180d ago

what if u dont have internet? over a substantial period of time? u happy with a bugged out game for 60 quid?
i wouldnt be. im not a fan of those day 1 patches.

JackBNimble1180d ago

Curtain_swoosh
Don't you need a day 1 patch just to use your console?

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Knightofelemia1181d ago

“A delayed game is eventually good, but a rushed game is forever bad.” To bad they didn't listen with Cyberpunk now look at it. Honestly I like a game that is pushed back work out all the kinks maybe add new things to the game. I don't liked rushed games pushed out the door call it done for the holiday sales. I also don't like remakes that have half the content cut and sold at full price like RE3 remake. I will gladly wait for a game that is not rushed and had the extra time worked on it it shows they actually cared for the game when making it. I can understand minor bugs and a few updates to correct the bugs but unlike Cyberpunk you patch as you go I hate.

Firebird3601180d ago

Red tried. Gamers are also to blame, they bitch so bad about delays.
They wanted the game now and thats what they got.

Knightofelemia1180d ago

Only way I will bitch is if the game is delayed and turns out to be a piece of shit

Sashamaz1180d ago

Rather naive of you to think gamers forced a company to release a broken, and buggy game that's been in development for many years.

It is more likely the higher-ups/investors began asking questions on why the game was taking so long to develop especially as they have to keep pumping money into the project.

If what is available on the internet is correct then the investors did not even push for the game to be released early, instead, they were lied to and told the game was ready.

Either way, I would not blame a few vocal gamers, what company would let some random on the internet determine when they release their product.

Knightofelemia1180d ago

@Firebird360

Gamers aren't to blame they didn't bitch when Cyberpunk was pushed back for the December release. If anything gamers were mislead by the marketing of the game as a must have game. They even had Keanu Reeves marketing the game he was good in the game. Fact is someone knew the game was buggered up on last gen but they pushed the game out for the holiday season sales. Developers mentioned the game was not ready and should have been pushed back. Cyberpunk falls flat the gamers were bitching because the game is broken and voiced up because we were mislead by CD Projekt. And with a broken product you want you money back whether it's a cordless drill, cellphone, DVD player. I believe Sony got annoyed from the constant refunds they were issuing because Cyberpunk is broken I don't blame Sony for pulling the broken game. I think the reason why Microsoft never pulled the game digitally is because they sunk money and helped market the game as well. Now if Cyberpunk was pushed back to say fall of 2021 they would have had a good game on their hands. The bugs would have been worked out more features added to the game it would not have ended up as going down as the game with the shittiest launch in history.

1180d ago Replies(2)
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60°

Pikmin 3 Wii U version is back on the Nintendo eShop

The Pikmin 3 Wii U version has reappeared on the NIntendo eShop following its removal from the store after the announcement of Pikmin 3 Deluxe for the Nintendo Switch.

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gamerevolution.com