A look at how the Used Game debate is defining issues with the gaming industry.
With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.
It was worrisome to begin with.
It's a niche genre with only a handful of hits that can stand the test of time.
Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.
Helldivers 2 manages just fine…
Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.
Make so much content that you can drip extra content for years, and the game already feels complete without them.
Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.
Nameer from eXputer: "Some exceptions aside, I don't think the battle pass is a net positive for gaming with how they're implemented in most live service titles."
I like the way Helldivers 2 does battle passes. It allows you to make purchases on each level of the battle pass and gives you the option of choosing which item to unlock first. The more purchases you make using medals the further you progress. There is no timer and you can earn medals towards purchasing stuff via personal orders and Major orders.
I haven't played much live service games that have battle passes but I remember some games that have battle passes where you progress through it linearly using an exp system. What makes it really bad is that the battle pass will have like 50 or more levels with the cooler stuff being closer to the end. They also have an in-game shop that sells exp boosters so you can reach the end of the pass before it refreshes. Everyone ilse will have to grind their way through.
battle pass in fortnite is perfect; buy one and it buys the rest for every other season as it gives you more money than the first cost. so 8.50 and season ends with you getting 13.00, it pays for the next and you have some pocket change to save up for cash shop. All of which is optional
Sony is taking actions as video by Moore’s Law is Dead, has been issued with a copyright claim.
And people say it's all fake because Sony haven't said anything 😂 conveniently forget the PS4 Pro was only announced 2 months before release.
Just announce it already! I want to preorder one asap. But in reality they don’t want to lessen PS5 sales until Pro is ready to launch so I understand the business part of it. September is probably when they announce it with an early November launch like the PS4 Pro
I would take that video and upload a torrent of it, fuck that copyright bullshit. If your going to do something that has a chance of being taken down, make a torrent first share it. Then Sony or any other company is helpless and you can laugh in their faces, taunting them to try to take it down 🤣
As much as the PS4 Pro didn't represent a major % in the playerbase, announcing a 'better' model will hinder sales from the 'base' model. They are right, business-wise.
Sometimes it can't be help. Some niche games are out of print and are not being published anymore. Second hand/used games are my only option.
I don't see this issue like most of what I read is seeing it. I but and support the used game market. But I also understand that Digital Distribution is the way forward. I see many benefits to DD over physical. I will list some: convenience; impossible to damage; easier to adjust the price; Better sharing... ; but we need to focus on having owners ship over digital content we buy (Like how amazon sells music as apposed to apple). I think the ownership fight is worth fighting, but the use game fight is really not that important. It will be gone sooner that you think.
Gamers tend to like to try and hold on to thinks that are familiar. But, you need to look at this realistically. Physical media in gaming will soon be insignificant, whether you accept it or not. If the DD is release at the same time as physical and is priced compitatively
Most of the times at Game or Entertainment Exchange (UK) a 6-month used game is more expensive than a brand new one on the internet. GoW Ascention was £20 used and £15 new at Amazon.
So, the only benefit for me it being able to sell the discs that I don't want anymore. If someone is not clever enough to find cheaper anywhere it is not my problem.
I do like to borrow my games to friends. If digital and physical are at the same price, I prefer the disc.
Most of the times digital, PSN or Live, is more expensive than retail. As long as retailers don't start selling digital versions of the games, just like PC, we won`t have competition and Sony and MS prices will keep more expensive.
I support the right as a consumer to be able to sell something you own if you wish when you wish. As a partial collector I like to be able to keep my old systems with their most well known titles in storage knowing that they will likely work fine if I use them or sell them in years to come.
The grey area and the one that annoying know-it-alls keep quoting me is the issue of licensing. In the old days when you bought a game on floppy or cd you buy the game. You own it and it's protected by copyright etc. I can still load up sonic - its mine and can't be turned off remotely or stopped fom being sold.
These days when you buy a game on physical media it feels like you are only buying the right to use the game on their terms, that it isn't really truely ever yours to do with as you please. They can enforce restrictions now because we have allowed them to do so. I know this is a simplistic overview of software licensing but it's how it's perceived by average consumers like me and I don't think I have as much freedom with my belongings as I used to.
This will probably become a one way road to digital and I for one will resist it for as long as I can because I hate the idea of not having full control of my stuff within the law. If I sell my Beatles CD, the record company doesn't get a say in it or a cut of the fee. Same with my car.
Games seem to be heading toward a counter position where they are treated like commercial software.
I think the success of the used game market has actually been its own worst enemy and the resulting response from publishers will end up killing it and the freedoms of ownership that we currently enjoy. You know they must hate the thought of game shops making money out of second hand in such volumes but is it much different to CES or Music Magpie in the UK or a used car dealership?
I normally only buy new games when the price has come down a bit. Hardly ever buy used except for my collections or the odd older PS3 game that I never got to play.
I did not have an issue with the DRM but I see why people did. I think if Microsoft ect could come up with a way to deregister the game your self when wanting to sell the game could help get around the issue. For me one of the big things I liked about the one was jumping from game to game without the disk and it would be nice if we could still do that.
I think next gen will got down the drm rout and im sure they will find a way to let you activate and deactivate the game for selling and giving it to friends.