80°

Used games are fair trade

Polygon: "When Ready at Dawn boss Ru Weerasuriya criticizes GameStop for selling used games — and failing to provide any of the revenue to games developers — he's echoing a sentiment common among video game-makers."

Auron3928d ago

I'll admit bear traps are a fair trade.

TheHybrid3928d ago

Wow. That was excellent. I may be changing my mind on this issue.

Soldierone3928d ago

I don't care who says it, its still a flawed argument. If you go into GameStop and simply trade in your game, you get almost nothing for it. However if you trade it for store credit you double the value right there. You trade it towards a NEW GAME you could double the value yet again.

So GameStop is sitting there telling people "hey buy new games, and let us help you. While you are here, take some old used titles too"

Honestly you take that away, you will benefit absolutely no one. All those people TRADING UP will no longer be able to afford you half arse 60 dollar game, let alone its 50 dollar "season" pass.... aka the rest of the damn game.

If you want more sales, make better games. End of story. People wouldn't trade in your game so fast if it wasn't only 5 hours long and had absolutely no replay value at all....

CRAIG6673927d ago

Fair enough but in the real world things aren't quite as black and white, For instance I bought Borderlands 2 on release, didn't get into it and quickly sold it on ebay(think I was spending all my time with HALO4) anyway after I got bored of Halo4 (too quickly) I decided to give Borderlands 2 another chance and got it 2nd from blockbuster online, Now it's my favourite game of the last 2 years...

What's I am saying is as a developer you may make the best game ever imagined but you will never please everyone, we are human,not robots,no matter what you you do someone will be disappointed with your work and trade it in...

I would personally like some of the revenue created in the used games market to go back to developers, Too many are going out of business and with the next gen of consoles production cost's are not going to fall no matter what Microsoft or Sony tell you, the noose is going to get much tighter for developers in the coming years...

Soldierone3927d ago

Yes not everyone is going to like every game, the problem is the people that do actually like a game still beat them too fast and trade them in.

If anything they should just implement a "no trade policy" for 30 days. Let the publishers get money for 30 days, then open the gates. Because if no one is buying the game for those 30 days its proves it isn't the used game markets fault.

And don't forget, even if they were to create a money pit in used games for "the developers" it still won't go to them. Its the publishers that want the money, and they blame us (gamers and people buying used titles) for not having it.

tracyllrkn3928d ago

Used games aren't really the problem, game budgets are. You can't expect to make a profit when a game costs $100 million to make. If developers could keep budgets low, this industry would be fine.

AbortMission3927d ago

Metro Last Light devs are a good example of being able to develop great games at low budgets. You don't need James Cameron budgets to make amazing blockbuster games, although money always does help

showtimefolks3928d ago

there was a study done that proved if a system blocks used games than the market will actually loose 15% each year, I hate gamestop as much as the next guy but sometimes their trade value towards a new game are higher than you can sell on ebay/craiglist

many gamers trade in their used games to buy another copy of something new that just came out, if we block used games than those gamers won't be able to trade in their games meaning they won't be able to buy as many new games

but the developers should work with gamestop to get some return and not hurt the gamers

that's why going digital has a huge push, but if we gonna go digital than prices have to be better

iceman063928d ago

I have seen that study and I completely agree with it. As much as the industry complains about GameStop and used games, they also understand that it is a necessary evil. If they wanted GameStop to be gone, they could simply stop doing business with them. That hasn't happened. Why? Because those gaming dollars would be missed.
Besides, the real issue is more about getting a "fair share" of the revenue. Where does revenue sharing come in for developers? The publishing agreements!!! THAT is the real issue. However, the devs hands are usually tied on that because the publisher has all of the control. It's a fight that most devs can't win (unless they are both publisher and developer). Therefore, they are looking at a battle that they MIGHT be able to do something about...used games. In business, it's the consumers that take the brunt of any shift in the market. Businesses cut, bend, and stretch to make sure that they stay "in the black" and shift the burden to the consumer.

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40°

The 5 best video game adaptations of popular board games

Discover our top video game adaptations of popular board games, from Bloodbowl to Wingspan & get your board game friends into video games!

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100°

EKWB reportedly plagued with financial disarray many gaming pc's left without parts

EK Cooling allegedly has slipped itself into a hot soup of seemingly endless financial woes, where it has not paid its staff, suppliers, and contractors for many months as the company is facing liquidity problems and a surplus of inventory left unsold, stuck in the warehouse for a more extended period. Gamers Nexus investigated these claims made by former and current personnel, where he found trails of unpaid bills lasting as long as three to four months and unpaid raises that accumulated for almost a year.

EK Water Blocks has two entities—a Slovenian-based headquarters and a US-based subsidiary, EK Cooling Solutions. Steve narrated the series of events in detail, stating that the company was reportedly irresponsible and negligent regarding payment. Consequently, partners and employees are forced to share the burden of alleged mismanagement. It all begins with its extensive range of products, leading to a surplus of goods. EK has over 230 water blocks, 40 liquid cooling kits, 85 reservoirs, 40 pumps, 73 radiators, and 212 miscellaneous accessories.

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tomshardware.com
just_looken2d ago (Edited 2d ago )

Yes this is not about video games directly but indirectly this will impact the pc gaming/workstation space hard.

This company is massive one of two in the water cool space so if it goes poof then thousands out there have no spare parts or half built computers.

SO yeah i know not about a video game but think of it as amd leaving the pc space but this is ekwb that could be leaving water cooling in the pc space

Jayz2cents a supporter of there products also has issues
https://www.youtube.com/wat...

Giblet_Head18h ago(Edited 18h ago)

As someone that has built a watercooling rig. EK is big, but there's so many numerous watercooling part companies out there. EK's stuff isn't exactly amazing quality for the price compared to others either, it's just ok. Much like Corsair. The impact would be negligible long term. For perspective the majority of my parts are XSPC, at most I use EK for my gpu waterblocks and fittings. Both easily replaceable.

60°

Indie hit Dredge is getting its own movie adaptation

Rob Webb of KnowTechie writes: We're still waiting on the details, but this video game adaptation promises to be seriously creepy.

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knowtechie.com