Push Square: "After somewhat slipping into irrelevancy throughout much of the PlayStation 3 era, Sony’s own Japan Studio is enjoying something of a renaissance at the minute. The first-party workshop – previously responsible for classics such as Ape Escape and Shadow of the Colossus – is almost unrecognisable under the leadership of Sony Santa Monica founder Allan Becker, and it’s showing in the developer’s impressive output. Not content with the surprisingly solid Monster Hunter-inspired action game Soul Sacrifice, the studio still has drizzly digital download Rain and promising platformer Puppeteer in its immediate pipeline. And that’s not all: the formerly furtive outfit is also hard at work on Orwellian-esque adventure Freedom Wars and next generation launch title Knack. But while the latter is garnering an enormous amount of publicity as a consequence of its place among the PlayStation 4’s lineup, is the outing deserving of the attention or punching above its weight?"
Sony might be gearing to launch a new Knack game, a franchise that has had received quite a polarizing reception from the community.
While I did actually enjoy the Knack games, and found the reviews overly harsh, I do feel 2 games were enough unless the series was revitalized in a major way. For me, that would be a new Knack game for PSVR2. With the increased hardware power, those HD particle effects would be pretty awesome, surrounding the player at times. Astrobot proved that platformers can be amazing in VR, so let's hope that's where they're going with this, if real!
Translation: the next best game of all time is coming soon! Show me the money, Knack!
Surprised to see them continue this but considering how invested they are in the IP and the wider appeal, there must be some commercial sense to continue with a 3rd title
Alex S. from Link Cable Gaming writes: "Over the last 26 years, Japan Studio has delivered some of the marquee games for the PlayStation family of consoles and gave us some of our favorite gaming memories. So as Japan Studios sails off into the sunset, we wanted to dedicate a Top 10 article to the best Japan Studios games, ever."
Loved locoroco and legend of dragoon. Never played gravity rush or even ape escape but I heard good things.
Beyond the memes, Knack is just a solid platformer that deserves a new home on the PlayStation 5.
I'd rather they make a new platformer IP. With Sackboy and Astro's Playroom PS5 looks very good for the platformer genre so far
I think it would be great if they rebooted it, keep the visual style, but change the tone of the story and voices to match. This game looks like it should have a semi mute protagonist with a silly professor and his rebellious apprentice. Instead knack sounds like a brainwashed soldier, the professor like an angry divorced dad, and the kid is such an average joe. And the story takes itself way too seriously, it's so clashing with it's art style
It's time for Ape Escape PS5, Dual Sense Enhanced.
Give me that first. Then whatever.
It's really not.
The first really didn't deserve a sequel, and the sequel, itself, was nothing special.
"but shouldn’t we be expecting something a little more from a release that, alongside Killzone: Shadow Fall and DriveClub, is essentially steering the PS4’s commercial charge?"......"but it does make you question how the title expects to justify its price sticker in a launch lineup likely to be occupied by Battlefield 4, Watch Dogs, and more"
I would have agreed if Knack was aimed at a similar crowd. Knack is just a "small" game to get families to buy the PS4 as there was no games for the families/young child crowd (think about when this system is going on sale: Christmas). I can see this game appealing to a young child as it looks like it has charm and simple to play. It doesn't appeal to me as I look past/deeper in games but I am not supposed to like it. I am meant to look at it and go "this seems suitable and fun for my child" as that is who the audience is. You don't get a child COD, Killzone or Watch Dogs.
It is like reviewing a child's game from the perspective of an adult. It shouldn't be done. Think about how a child would look at this game and how easy it is for them to pick up and play it and if they will find it fun to play. That is what Cerny wanted. He wanted to show the PS4 has a diverse (something for everyone) line up. That is why this game came about
im getting it at launch so that i have something me and my son, who is 6, can play together. I like the oldskool platformer vibe its got and think it will be alot of fun considering the games Cerny has been a part of before are really good.
I have a feeling this game will be 20 bucks like 6 weeks after launch.
"The problem with the game is that it feels a little dated"
Straight out of the lions den. Nothing shown so far on PS4 feels remotely next gen. Even Kojima thinks Killzone is just some FPS rehash http://n4g.com/news/1234209...
I want some next gen looking games like Ryse, a top quality racer like Forza 5 running at 60 fps/1080p like a next gen racer should. Or a game like Dead Rising 3 showing off physics and scope unseen last gen for instance.
Sorry Sony but you aint get a single dollar from me until you show us the games. TALK IS CHEAP AND CERNY KNOWS DAT.