160°

The Evil Within – Mikami feels sequels are “a big problem in horror entertainment”

The Evil Within creator Shinji Mikami said he is returning to his survivor-horror roots with the Bethesda-published game, not only because he likes scaring people, but because it will be easier to do so now that graphics have increased.

Enemy3925d ago (Edited 3925d ago )

Not really.

Resident Evil 2 and 4 were better than 1 and 3. Silent Hill 2 was better than 1, and I actually loved the 3rd. Fatal Frame 2 was better than 1.

The problem is that these days, Capcom and the likes are outsourcing their franchises to new teams and different developers that care more about action than actual survival horror.

Dead Space 3 is what happens when you care too much about action and multiplayer.

Looking forward to The Evil Within.

Need4Game3925d ago

Many people wants to fight back the Horror that Scares them.

Enemy3925d ago

Then stick to action games. Survival horror is its own genre too. Don't ruin it just because your fans don't know how to survive.

Robochobo3925d ago

There's a reason why there's a genre called "Survival Horror." You don't fight, you survive, through various means. Running, hiding, and outsmarting enemies to save precious resources are what makes Horror... Horror. When you throw all that out the window, you get Dead Space 3... Or even Resident Evil 6.

-Mika-3925d ago

@ Robo

Ok, If we go by your logic, than RE 1,2, and 3 aren't surviral horror games. The only game I honestly consider survival horror is Haunting Ground and fatal frame. Silent hill and resident evil were never survival horror games. They were action games with survival horror elements.

Foxgod3925d ago (Edited 3925d ago )

@Mika,

The first 3 where horror survivals, because ammo was scarce, you had to be really tactical to survive, killing every enemy wasnt an option.

Often you had to outrun the enemy, and stock up on healing items.
And you also needed a strategy to defeat enemy's, instead of spraying them with bullets.

+ Show (1) more replyLast reply 3925d ago
dedicatedtogamers3925d ago

I think it depends. A benefit from starting fresh with a new IP in the survival-horror genre is that players don't know what to expect. They don't know an enemy's behavior. They don't know what's around the next corner.

You brought up Dead Space. A big reason why Dead Space was successful was because it was the first sci-fi horror game since...I think System Shock 2 was the last one before Dead Space, so it felt very fresh and unique.

Godlovesgamers3925d ago

"Mikami feels sequels are “a big problem in horror entertainment” "

He would know.

Campy da Camper3924d ago (Edited 3924d ago )

I'll tell you what the biggest problem in horror games is....bullets. This is why games like amnesia dark decent are so awesome. The story starts with an average Joe (not a gun toting commando) getting into a situation where he has to rely on what he walks around every day with. Most people dont walk around with M-4s.

I like horror games where the protagonist could literally be me. Some Saturday I'm out road tripping, car breaks down so I go to a house on a hill to ask for help. All I have on me is my phone, some cash and a jumpy disposition as I notice the house seeems....seems to almost be beconing me.....(que freaky ass wind sound)

TongkatAli3925d ago

Saw should have ended after the first one. Actually all horror movies should have ended after the first.

ab5olut10n3925d ago

i don't know, halloween 2 was pretty tight

TongkatAli3925d ago

That one is the exception. I did love the Hospital setting in that one and liked how it directly continues where the first one left off.

Foxgod3925d ago (Edited 3925d ago )

The problem with sequels is if they try to fix things that aint broken.

Developers should try to be innovative without changing the concept of a game.
Less chance then that fans will turn their back on a franchise.

Resident Evil 2 and 3 for example where very faithful to the first one, and even tho 4 was a nice game, it shouldnt never have introduced those damn parasites that turned Resident evil into a drag that looks nothing like the first three.

If they wanted a horror game with parasites, it would have been best to start a different franchise beside Resident evil, and keep Resident evil for what it is.
I tried part 6 a little while ago, and it was truly a horror, in the sense of it being the iteration that rapes the franchise.

voodoopickle3925d ago

or they could have just made a game called parasite eve... oh wait, nevermind

Chaos_Raiden3925d ago

The only survival horror games that I truly feel great at the moment are The Last of Us, Resident Evil 2, Resident Evil 3, Resident Evil 4, Resident Evil Code: Veronica X, Dead Space, and Dead Space 2. Not because they are truly scary, but because these games have enough balance of horror and survival experiences.

I agree that sequels may dilute the survival horror experience, but enough care should be taken by the developers to make the sequel to be as scary and challenging as the previous games. For example, I feel that Resident Evil 2 is more scarier and challenging than Resident Evil 5 and Resident evil 6.

Lvl_up_gamer3925d ago

The Last of Us is a horror game?

I am going to have to replay that then cause I must have missed when the horror started.

Adventure yes, horror....not a chance

Campy da Camper3924d ago (Edited 3924d ago )

Dude, if you liked those games you should check out Amnesia Dark Decent. It is ball shrivling scary.

Show all comments (22)
110°

Resident Evil creator Shinji Mikami has established a new company

Veteran video game developer Shinji Mikami has established a new company.

That’s according to a bio of the developer on the new Shadows of the Damned Hella Remastered website, which claims that Mikami has recently founded ‘Kamuy Inc’.

No details further details on the company have been shared. There is also no indication of what the company will do.

Read Full Story >>
videogameschronicle.com
Dabigsiebowski25d ago

Shinji should never stop making games. Kinda crazy he left the funding of M$ though.

ApocalypseShadow25d ago

It's the enjoyment of independence since leaving Capcom that he probably likes. Your company, your rules.

Also, I don't think it's Microsoft's money that would have kept him around. The problem is their culture. We've seen more than once where individuals or teams wanted to leave Microsoft because of how they run things.

I don't think I've ever seen a developer at Nintendo or Sony that bought themselves out from being controlled. But we've seen it at Microsoft. Should be interesting what he decides to do next.

Chocoburger25d ago

I remember when it was announced that he was leaving Tango, someone on N4G claimed that he was old and it was time for him to retire.

I couldn't help but laugh at the ignorance. Mikami (like most Japanese people), do not want to work for Microsoft, they want their games to be played by their fellow citizens, which means Switch, Playstation, and PC. But this fool couldn't comprehend that. 🤣

Was waiting for his return announcement, glad to see that he's back! Please don't make mobile games.

-Foxtrot25d ago

I hope it's still survival horror

They should build on what they did with Evil Within for a new IP and take notes from the Evil Within sequel with those open hub areas.

Wouldn't mind if it was like Resident Evil but with a vampire virus instead.

potatoseal24d ago

Yeah this man's skills need a new start to thrive. Hope he keeps doing what he loves. Wonder what his next project is.

60°

5 Terrifying Games on Xbox Game Pass to Play This Halloween

Xbox Game Pass continues to bring quality titles for gamers no matter the genre, but this time we here at CGMagazine have compiled a list of spine-tingling titles to celebrate the spooky season with.

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cgmagonline.com
RavenWolfx176d ago

The Dead Space Remake gets added to GamePass 10/26, definitely worth playing through.

100°

The Epic Game Store Has Some Scary Freebies for You

The Epic Game Store's weekly freebies includes a game to give you nightmares.

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terminalgamer.com