90°

The Legend of Zelda: Wind Walker Gameplay Video

Gareth of Skewed and Reviewed got some hands on time with the latest Zelda game during his coverage of the 2013 San Diego Comic Con. The game is a work in progress build but shows fans that that have something to look forward to.

Axonometri3926d ago

This must be how it is truly being made HD. No longer a wake, now it's a walk.

Oh man, even more walking?

Oneirous3926d ago

BUT this is how I remember the gamecube version?! :| :/

3926d ago
Garethvk3926d ago

It would not line up well on ladders, I kept falling on the ledge as you can see. They said the graphics and gameplay needed work. It was very dated to me. Characters still beep and chirp instead of talking, the music is old school, gameplay was very retro.

TechnicianTed3926d ago

That's because you were playing the game like an imbecile.

Garethvk3926d ago

I would love to see how well you do with an alpha build with an unresponsive control and camera system. Must be so easy to be armchair critic.

colonel1793926d ago

We wouldn't expect you to play well when you can't even write the title of the game correctly (it's Wind WAKER by the way). Also, by what you wrote in your comment, you don't even like games, so why even bother then? Do something you like instead.

akaihana86plus3926d ago

"gameplay was very retro", hmmmmm, ok? σ___σ

Gregard3926d ago

Well, the other replies covered it pretty much. But here goes:

First of all, it is called "Wind Waker". That might have been an auto correction or a typo though, not a big deal.

Second, I'm not sure if you are aware but the game is an HD remake of the old gamecube game. So your comments about beeping and old school and retro are kinda invalid :P

And lastly, and I say this meaning no offence, but there is no other way to say it. You are not very at games are you :P I mean come on! My 5 year old sister, when she was playing with this game with me had no problems lining up to the damn ladder lol !

Garethvk3926d ago

As I said, pre alpha build with a bad control and camera system.

+ Show (1) more replyLast reply 3926d ago
herbs3926d ago

Why post such a crappy shaky off screen video of someone who sucks at playing and doesn't even no what the game is called. How and Why did this get here?

Garethvk3926d ago

First, Nintendo limits the angle and type of camera you can use for footage. Secondly this was an alpha build. They told me controls, camera, and graphics were being worked on. It was very tricky to control. I have been playing games for decades, this build was very hard to play. Many others at this preview had issues with the controls.

Jagsrock3926d ago

this video is rage inducing. How can you be so bad?

Garethvk3926d ago

You play it in the state it is in and lets see how great you do.

Jagsrock3926d ago

Oh please ive seen countless people play this demo and none failed this hard.

110°

Why The Game Industry Needs In-Person Shows Despite The End Of E3

Skewed and Reviewed kick off 2024 with a look at the need for in-person game conventions with the End of E3 and compares the cost-cutting methods of Hollywood who still value in-person events.

gold_drake109d ago

so, this article didnt tell me why we NEED to have in-person shows like e3, other than the authors nostalgia and remembrance of covering one of these shows.

but it also doesnt mention everyone outside of america who have never had the chance to see it in person either haha
we had to watch the darn livestream, if they had it available, at 3am in the morning haha with lags amd crashes (not all the time)

while i think these shows are great and all, i dont really "need" to have them. people are busy, im busy. id rather watch a livestream than to book a flight, a hotel etc.

but theres still pax and all of that.

Garethvk109d ago (Edited 109d ago )

I did mention that you cannot have hands-on and meetings with key people and the excitement. Europe has Gamescom and had Paris Games Week and N.A
Needs an industry event again.

A Livestream does not even come close to what was lost. I much prefer seeing and playing the games in person and asking questions to developers and marketing people versus watching talking heads doing shtick on a scripted showcase with a carefully edited video.

gold_drake109d ago

"need" is a strong word for it, imo.

"good to have it" would be a better way to describe it.

and sure, gamescom is in se germanland, paris week in .. paris.

most people dont rly care for it anymore. they either tune in to a livestream or vod or read about it online.

but opinions are opinions. if u think we Need them, then there ya go.

Garethvk109d ago

I think the industry needs them. The rank and file public not as much but our coverage is greatly limited via livestreams compared to what it was to say nothing of streams. Hands on previews Re very limited as well as we used to play big games months before release.

ApocalypseShadow109d ago (Edited 109d ago )

I get what you're saying. In person is always preferable with a hands on. Because there are those like myself that like to try before buying. That likes physical mostly over digital.

But having said that, I think it's more *your personal need* than a need for the industry itself. You need to be the middleman giving your point of view, possibly your own personal bias or subjectivity or objectivity to the equation. *We* as gamers don't actually NEED it. We can come to the same conclusions, positive or negative about a game as you can.

Companies like Sony or Nintendo used to sit back and watch others give their take on things that were negative to the message or had an agenda. Especially during the PS3 era of website bias, swag bags, advertising hand shakes, biased video, free laptops, etc.

Companies like Sony took the reigns and decided to let their base see for themselves what the games look like, than through the eyes of some journalists, bloggers and vloggers looking to cash in on click bait and advertising.

Delivering their message directly to the consumer killed a lot of that nonsense. You see the developers, you see the game, and in many cases, you can speak to these developers on discord than worrying about some article's take on something.

It's not that I want you to become obsolete. But for some, I'm glad it killed their business practices. Also, we live in an era where these games could be streamed directly to the consumers after the presentation from Nintendo, Sony and Microsoft that gives that hands on of a game. They just have to implement that technology and make it high quality without latency. And *WE* as gamers can speak to each other on a preferred media platform and give our opinions on the gameplay we just experienced. Many journalists have not been fully honest on games before release because they fear losing their backstage pass and free gifts. We would know just by playing if a game is something we want. Remote play is possible now without lines, without expensive trips, etc.

To close, Sony has sold mostly 50 million PS5 consoles, over 110 million PS4 consoles and Nintendo has sold over 120 million consoles without a journalist take. They delivered their message and it's still reaching the consumers they are targeting without spending the millions of dollars on in person setup at a venue

I get what you're saying. I lived through the whole era when E3 was created and watched. But I don't need it and never been to one. And really don't need a journalist to tell me what to like or dislike.

EvertonFC108d ago

The ques for 1 game were 4 hours long for the most part, that's NOT fun.

S2Killinit108d ago

The problem with live shows was that it became all smoke and mirrors and a show of things not related to gaming. Therefore I would argue that it added a new layer of cost to the game developers and console holders that necessarily will need to made up for. Either we the consumer have to pay for that cost or the developer/manufacturer will have to bear the cost thereby taking away from profits leading to smaller studios dying out.

Remember xbox buying celebrities to make appearances? Thats a good example of unnecessary cost.

+ Show (2) more repliesLast reply 108d ago
JackBNimble109d ago

You don't need to go to the movies either, you can sit on your ass and watch any number of streams but that doesn't make it any better then actually going out.

This generation has become so spoiled and lazy.

gold_drake109d ago

booking a flight and a hotel aint the same as going to the movies, but pop off i guess ha.

Garethvk108d ago

Streaming cannot replace the communal experience of event films.

EvertonFC108d ago (Edited 108d ago )

Actually it does, for one it's cheaper eating my own snacks at home than over priced pi** take cinema prices. 2 it's About £150 to take the family to the cinema or £15 for a new cinema release and watch at home on my awesome 4k TV.
3 We can pause the film when needed, sit in the warmth of our home and have no di*kheads talking through the movie.
That's called using your brain, not being lazy or spoiled dude.

TheColbertinator109d ago

I'd rather publishers send out closed betas to garner gamer concern and interest like how we had demos back in the day.

I don't miss E3 as much as I loved it at one point but that era is long gone.

Garethvk108d ago

There is a need but refinement was and is needed.

Zenzuu108d ago

Sad to see it go. It was a great event for gamers and developers all around the world getting together and celebrate gaming as a community.

The announcements of new games/hardware, hype, surprises and seeing live audience reactions, it's something only events like E3 are able to bring. It will be missed...

hombreacabado108d ago

if its going to be anything like the game awards where celebrities that dont even play games are there and its just full of fluff and commercial crap than no we dont need in person shows. we just end up watching the trailer montages the next day anyway.

Shiro173108d ago

To be honest E3 was one of my favorite times of the years when I was younger. I couldn't wait for all the big conferences and new announcements. It was hype even if nothing good was announced we had cringe moments to laugh at.

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160°

10 Timeless Video Games That May Never Age

Relive the golden age of gaming with these timeless video games. From Wind Waker to Monkey Island, get ready for a nostalgia-filled ride.

Read Full Story >>
culturedvultures.com
Rebel_Scum167d ago

I'd put Street Fighter 2 over 3. 2 and all its different versions dominated the arcade scene back in the day in a way that 3 never did.

Abear21167d ago

Agreed, Same with Metal Gear Solid imo. Came for Bioshock and was not disappointed. Would easily put Burger Time or Space Taxi over tempest. Also, OG Sim City and Oregon Trail. Mario 64 as well. Just too many!

Abear21167d ago

Never played it I gotta get on this one

Double_O_Revan167d ago

Me too. I didn't have a GC until way later and never played it. I've been waiting on Nintendo to release the HD edition on the Switch for forever, but they just won't!

FinalFantasyFanatic166d ago

I never bought a Gamecube, I've always had an urge to play this game, maybe it'll get a remaster in the future.

LoveSpuds166d ago

I played it on WiiU for the first time and it remains my fave Zelda game to date. So much character and a real sense of exploration without the open world bloat.

Petebloodyonion167d ago

Ms Pacman?
Robotron?
SSF2 Turbo over 3 simply by the 10000000000's ports of the game we're still having
Castlevania SOTN?
Zelda Link to the Past over Wind Waker
Super Mario Bros 3?
Chrono Trigger?
Resident evil4?
COD MW2 (the original)?
Uncharted 2
Metal Gear Solid?

Here's my reasoning for all of them versus the list proposed in the article.
They are still quite enjoyable from start to finish on their original platform, unlike some Wind Waker or Okami that are fun when you play the remastered version (unless you call: forced to watch a 20-minute cutscene or have to blow for wind chance constantly fun).
Some of them are the pinnacle of what the console could do (MGS, Chrono, MGS)
Lots of them are still considered the go-to-go game for their genre.

Shane Kim166d ago

Said it before but Heart of Darkness is truly a timeless gem.

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60°

Talking Mortal Kombat 1 With Ed Boon And Thiago Gomes

During SDCC I spoke with Ed Boon and Thiago Gomes about Mortal Kombat 1 as part of a Roundtable.