Polygon: The lineup of first-party games launching alongside the PS4 this holiday is a multi-genre showcase that, while perhaps lacking in innovation, strives to deliver experiences that demonstrate the raw power of Sony's next-generation console. But the aim is clear: the development focus is on promoting the technology, rather than offering completely new, unique adventures.
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Waiting a decade for new instalments in franchises as massive as Fallout and Elder Scrolls feels like a waste.
Microsoft have Obsidian but I feel it's Bethesda who just don't want to play ball as they've always said they want to do it themselves.
Once MS bought Zenimax in 2020 they should have put the Outer Worlds 2 on the back burner, allow Bethesda to finish off its own Space RPG with Starfield (despite totally different tone why have two in your first party portfolio with two developers who's gameplay is a tad similar) and got Obsidian for one of their projects to make a spiritual successor to New Vegas.
When the Elder Scrolls VI is finished Bethesda can then onto the main numbered Fallout 5 themselves.
The Outer Worlds 2 started development in 2019 so putting it on the back burner wouldn't have been the end of the world, they'd have always come back to it once Fallout was done and it would have been nicely spaced out from Starfields release once they had most likely stopped supporting it and all the expansions were released.
If they did this back in 2020 when they bought Zenimax and the game had a good, steady 4 - 5 years development, you might have seen it release in 2025.
We are literally going to be waiting until 2030 at the very earliest for Fallout 5 and all they seem bothered about is pushing Fallout 76.
I disagree. Part of these games is the support for the mod community. If they move to releasing a "next game" every 2 or 3 years, the modding support plummets and the franchises turn into just another run of the mill RPG.
Make the games good enough to withstand the test of time, to keep people coming back to them and expanding on them with mod support.
Yeah, let's all advocate for smaller gaps between series' releases, then we'll probably get headlines about how the series have dropped in quality and they could have benefited from more time in the oven. Let them cook.
Bethesda [or Microsoft] would have to reallocate internal and external studios towards fallout and elder scrolls titles. Bethesda has the issue of developing 2 big IPs that are large RPGs on rotation. If you want more Fallout and Elder Scrolls, development will have to be outsourced.
TOTALLY agree with this. I know Polygon have a slightly anti-sony bent, but they're right about this, and I personally thought the Last of Us review made some strong points.
Hey, I mean it's not like it's any different with the Xbox One. This graphics / tech drive, it needs to stop. In no way is it necessarily conducive to making a good, memorable, and unique game. More risks need to be taken, no more triple A games designed to appeal to the lowest common denominator.
"Sony's first slate of PS4 games aren't trying to be new from a gameplay standpoint — but in terms of visuals they are gunning to be the best-looking. Sony has lined up what will be the decorative gems of the console's coming-out party, the flashiest graphics with the brightest colors that best represent that next-gen power."
It is the same with the Xbox One. They both are doing a pissing matching trying to outdoor one and other with visuals. I would like interesting use of gameplay and better AI....but I don't think that will be the case because those types of things takes time to develop and get right. The first year is going to be about visuals. Its the years after that where the tech limits will be pushed in other areas
edit: I personally believe both console's launch games are poor. I like Killzone and I know what I am getting with that but the rest or meh/I am not interested in. Nothing new but I was expecting that
Lame
I don't trust anything polygon has to say and reading the abysmal last of us review.
Also people need to realize by now its not all about "new" it's about taking things that have been done before and re-defining them and making them better.
At this point in time it's very hard to come up with something "new" as the ideas and concept have been present in books,media,tv, other games etc.