140°

“Free to Play” or “Play to Win”… That is the Question

"Free to Play" games... or "Pay to win" games have been entering the gaming market more than ever this past year. Are they good for gaming? Are they the future of gaming? There are pro's and con's to these types of games and the WiHD Rocks! News Team will go in depth to tell you why.

Read Full Story >>
wihdrocks.com
Need4Game3929d ago

AAA games made with zero money, that is "Free to Win", I thinks that's Okay.

RGDubz3929d ago (Edited 3929d ago )

Basically it's the publisher selling the game piece by piece, if the game is free to being with then I'm OK with that, but if it's a full priced game full of microtransactions and DLC like EA plans to do next-gen then no, it's horrible for the industry.

TheUltimateGamer3929d ago

DLC and EA will get none of my business if that's the case. Which games are going to be full price plus pay for extras?

RGDubz3929d ago

Everything published by EA, it's just a matter of when.. EA is pushing for $70 games, full of microtransactions & DLC for next-gen consoles.

EA already announced $81 games in the UK, just a matter of time for them to announce $70 games in North America.

I think EA is going for the title of "Worst company in America" for the 3rd year in a row.

FAT MAN GO BOOM3929d ago

It is pay to win simple as that... and if you play free to play games and not put money into it... than you are nothing but cannon fodder for those that do pay.

This business model is the worst thing to happen to gaming out side of DRM on physical copys..

Firan3929d ago

I never liked F2P games. I don't like how those who open their wallet more has an advantage over those who don't. Funny how many people spend more money in F2P games than in P2P games.

GDDR6_20143929d ago

How do you like to be beat by people that have better gear because they spent more money than you.. That's F2P games for you

Coach_McGuirk3929d ago

imagine the satisfaction of beating the paying players.. without spending a dime

Show all comments (14)
70°

Comedy Central New Animated Series Based on Golden Axe

Get the scoop on Comedy Central's exciting new cartoon show inspired by the iconic Golden Axe video game

Read Full Story >>
retronews.com
Knightofelemia3h ago(Edited 3h ago)

Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.

60°

The Best PS2 Games of All Time [2024 Edition]

GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."

Read Full Story >>
gamingbolt.com
130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

Read Full Story >>
gamedeveloper.com
thorstein1d 4h ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga7h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing691d 3h ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde10h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21831d 2h ago

Yes. Stop all the live service bs.

jznrpg1d 2h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS171d 1h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

Show all comments (15)