150°

5 Things I Want From GTA V Multiplayer

Richard Bailey of TheKoalition writes:
On Tuesday July 9th, Rockstar Games set the video game industry on fire with their first official gameplay trailer for GTA V. The trailer ran a glorious 4-minutes and 51 seconds long and proved beyond the shadow of a doubt that all the early hype behind the game was completely justified.

At the tail end of the gameplay reveal, Rockstar teased their multiplayer component of GTA V appropriately titled Grand Theft Auto Online. While there is no official word yet on what all the multiplayer features will be for GTA Online, I decided to elaborate further on a few modes that I would like to see once the game hits stores this September. So without further ado, here is my list on 5 things I want from GTA V multiplayer.

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thekoalition.com
MrKennedy3929d ago

This is a great article about 5 things that you want from GTA V multiplayer...

rbailey3929d ago

I'm curious to see what other Multiplayer modes or features you guys would want to see in GTA V. Please do let me know.

fattyuk3929d ago

Tanks tits guns submarines and snow sledges.

Mr_Nuts3929d ago

All I want is to go online, get in a jet, fly around, see a group of players riding together in the city, think to myself "Thats nice"...and then crash my plane into them as I jump out

I'll be satisfied then

Coach_McGuirk3929d ago

you just captured the pure, pure essence of GTA

Coach_McGuirk3929d ago

i want them to lessen the number of game modes so the multiplayer population isn't so fragmented that you never get a full game.

die_fiend3929d ago

Well said. It definitely pays to limit the game modes. The last of us is quality online, and I only play one of the two game modes. They need free roam, deathmatch, maybe cops and robbers / turf war and maybe one other mode. Not 10 different modes.

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com
80°

The Best Open World Adventures In Gaming History

The freedom to explore large areas, approach objectives in multiple ways, and stumble across amusing distractions will always be an excellent format for video games, but some do it better than others. To celebrate the formula and parse the best from the best, have a look at the best open-world games of all time so far.

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wealthofgeeks.com
140°

Rockstar Need to Learn From This Mistake for Grand Theft Auto 6

Red Dead Redemption 2 and GTA 5 are both classics, but movement and general interaction sometimes feels like you're possessed by a fridge.

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culturedvultures.com
boing134d ago

Cost of realistic looking movement.

lucasnooker34d ago

Rockstar need to learn that 12 years of work and 5000 employees doesn’t account for one persons opinion on the internet…

Profchaos34d ago (Edited 34d ago )

Oh and hundreds of millions of dollars in revanue to boot.

Lots of complaints about gta ever since the hd era started and yet it's bugger than its ever been with gta vi up to 180 million trailer views alone. The next game is shaping it be be another genre defining game

MetalGearsofWar34d ago

They already learned they dont have to actually make a great game

sagapo34d ago

The controls of RDR2 felt a but cluncky indeed, but it’s not as bad as some make it out to be. At no point did I get the feeling my experience with the game was held back or ruined by the controls.
But it can never hurt to optimize them a bit, sure.

Zhipp34d ago (Edited 34d ago )

I did accidentally beat someone to death a couple times. An unfortunate mistake but besides that I didn't have any problems with the controlls

jznrpg34d ago

Red Dead Redemption felt clunky at first but I got used to it fairly quick. I thought 2 was easier to control but it could be my experience with the first game helped me out. Great games

Profchaos34d ago

I wouldn't call Rockstar games characters clunky instead they feel like they move with Weight they are not twitch controls press x to instantly snap onto cover the characters instead move like a actor would ducking behind cover they are exposed while they get there.

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