GameZone writes, "A new study by the Entertainment Software Association will hopefully put an end to a long-standing stereotypical belief about gamers with its findings. Gaming isn't being dominated by teenage boys, despite whatever preconceptions may exist."
EK Cooling allegedly has slipped itself into a hot soup of seemingly endless financial woes, where it has not paid its staff, suppliers, and contractors for many months as the company is facing liquidity problems and a surplus of inventory left unsold, stuck in the warehouse for a more extended period. Gamers Nexus investigated these claims made by former and current personnel, where he found trails of unpaid bills lasting as long as three to four months and unpaid raises that accumulated for almost a year.
EK Water Blocks has two entities—a Slovenian-based headquarters and a US-based subsidiary, EK Cooling Solutions. Steve narrated the series of events in detail, stating that the company was reportedly irresponsible and negligent regarding payment. Consequently, partners and employees are forced to share the burden of alleged mismanagement. It all begins with its extensive range of products, leading to a surplus of goods. EK has over 230 water blocks, 40 liquid cooling kits, 85 reservoirs, 40 pumps, 73 radiators, and 212 miscellaneous accessories.
Yes this is not about video games directly but indirectly this will impact the pc gaming/workstation space hard.
This company is massive one of two in the water cool space so if it goes poof then thousands out there have no spare parts or half built computers.
SO yeah i know not about a video game but think of it as amd leaving the pc space but this is ekwb that could be leaving water cooling in the pc space
Jayz2cents a supporter of there products also has issues
https://www.youtube.com/wat...
Rob Webb of KnowTechie writes: We're still waiting on the details, but this video game adaptation promises to be seriously creepy.
INDIE Live Expo, Japan’s premiere online digital showcase series , will debut never-before-seen games & content updates across more than 100 titles on May 25th.
But how many of them play console or PC and how many is on phones,tablets and facebook? Cause i dont see games like candy crush and what other fad of the week game as real games.
All I know is that my girlfriend is definitely not part of that 50%.
The thing about statistics is that it's fundamentally bias down to it's root, and sometimes misleading.
Do these stats include the Casual audience? If so, then it isn't that 'shocking' after all. Women are the biggest Casual audience there is, and I don't consider casuals true gamers.
yeah but only when you take into account the Facebook games and stuff.
Not for console.Its probably like 5 percent on that.