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#ReleaseDart Campaign Now Has Over 1300 Tweets From All-Stars Fans

PlayStation All-Stars Battle Royale fans have been persistent over the past 12 days as the Twitter count for the #ReleaseDart campaign has been raised over 1300 tweets (1326 at the time of writing). For those who do not know, #releasedart is a campaign to get Sony Santa Monica to continue the previously cancelled DLC character, Dart, from the classic J-RPG, Legend of Dragoon. Fans have been tweeting to @sonysantamonica, @yosp (Shuhei Yoshida, the CEO of Sony Computer Entertainment) and @sethkillian (the lead game designer at Sony Santa Monica) with the hashtag, in an effort to bring this character to fruition. In addition to that, the All-Stars community have created a change.org petition which is very close to its goal of 1000 signatures with 59 to go.

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playstationeuphoria.com
Calm Down Sunshine3940d ago

It's going to take a lot more than that to get this game going again... Especially now that the build up to the next Super Smash game has properly started.

A small-ish roster, a somewhat dull story mode and no unlockable characters killed it for me.

Smashbro293940d ago

Unlockable characters are not a positive thing.

That being said, single player blew and the final "boss" was the dumbest thing I have ever seen. Probably the worst fighting game boss ever made.

TheGrimReaper00113940d ago

Well it was the big head that was originaly going to be the PS mascot
On the other hand, it was just a big head xD

CryofSilence3940d ago

Polygon man made sense, especially for fans from the PSOne era; it just wasn't executed well.

Smashbro293940d ago

In response to the people who responded to me: I loved the idea of it being Polygon Man but at it's core it's essentially 3 regular fights and you occasionally have to hit the giant head.

r213940d ago

Well, I didnt think the SSB fans would like PSASBR seeing as its got no healthbars and all. The people I was specifying were mostly targeted towards the hardcore PS fans.

3-4-53940d ago

unlockable characters is a huge thing in fighting games for me at least.

Once you've played 20 hours or so, it gives you something else to work towards and then, you appreciate earning that new character and you may try one out you might not otherwise have.

+ Show (2) more repliesLast reply 3940d ago
r213940d ago

The thing is this is for fans of PS and PSASBR AND Legend of Dragoon, not Super Smash fans.

Smashbro293940d ago

Because people are totally incapable of liking multiple things.

Calm Down Sunshine3940d ago

3 Disagrees and nothing to back it up..

The roster IS small, the story mode IS dull (compared to other games in this genre) and how is having nothing decent to unlock "a positive thing"? Where's the reward for playing?

Smashbro293940d ago (Edited 3940d ago )

Quoting:
http://www.sirlin.net/blog/...

"Grinding to unlock is also unacceptable in a competitive game. It's antithetical to the nature of fair competition, not to mention a major hassle to event-runners. Anything that materially affects gameplay should be available to any would-be competitor right away. This actually means DLC characers are potentially fine. You buy them and they are immediately available. If all gems were possible to buy, then there is no "crime" against competition, we'd just have to see if the game cost $500 or something, ha.

Anything locked away behind some grind is not acceptable though. That's a barrier between the player and the game that we as competitive gamers don't want. We want each other to have access to the real game right away. More and more of this has crept into fighting games, and we've all kind of let it slide, but an entire system based on forced grind (if that's what this is...is it??) should be roundly rejected out-of-hand. Is that what you'd like to become standard? I know I don't. I subtract 1 point out of 10 in each version of Soul Calibur that doesn't let me pick Cervantes the moment I buy it. (Looking at you Soul Calibur 3.)"

The reward is improving your skills, I'd say that's a pretty rewarding experience. Being able to compete is much more satisfying than being able to cheese out the computer player 8 million times.

Roster is honestly as good as it was gonna get and as I said the boss sucks. I think everyone agrees.

Calm Down Sunshine3940d ago (Edited 3940d ago )

Finally. A decent response.

"Crept in to fighting games"

It's been the norm for a very, very long time to have unlockable characters.

I'm not saying lock the entire roster away, have the majority of it available straight away by all means.

If everything is available from the start, as in Playstation All Stars, then where's the drive to play the single player "story" mode? (i'm not including the stickers etc. because that's just blatant filler for the game) or any other mode than multiplayer?

As long as the unlockable characters are balanced, and it isn't a 'grind-to-win' scenario, i.e unlocking characters that are actually better stats wise, then I see no problems for competitive gamers.

Edit -
Also, agreed. The boss sucks, massively. (This also doesn't help the game).

CryofSilence3940d ago (Edited 3940d ago )

Divine Dragoon Cannon! WAAHHHHHHHH!!!

...got carried away.

http://youtu.be/FLcTCAmmQQI

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A Decade Later: 5 Things PlayStation All-Stars Battle Royale Did Well

While Playstation All-Stars Battle Royale didn't get the best review, there are still some aspects of the game that deserve some credit.

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gamerant.com
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PlayStation All-Stars Battle Royale Launched 10 Years Too Early

Though PlayStation All Stars Battle Royale is a bit of a cult classic, it could have been a big hit if it launched in 2022 instead of 2012.

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gamerant.com
Inverno520d ago

It wouldn't have mattered, Sony would've rushed it out and left it to die. More so now than before with their focus now being on SP narrative driven AAA games.

CrimsonWing69520d ago

Oh, but somehow Smash Bros. 64 made it work?

It just couldn’t compete with Smash Bros. and it wasn’t a free-to-play game like Multiversus.

PapaBop520d ago

I think it released at the right time. It's just after the success of Smash and Multiversus, it's finally time for a sequel.

spoonard520d ago

I'd be all in on a remake or remaster of the original. I enjoyed it because I didn't sit there and compare every aspect to SSB. I just enjoyed it as it was.

Magatsuhi520d ago

Sony should make part 2 and dump a good amount of money on it. Scrap super only kills and it's bound to succeed.

Father__Merrin520d ago

Yes the power kills spoilt it completely WTH was they thinking you should have hp bar that's it

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100°

God of War: Ragnarok Weirdly Makes PlayStation All-Stars Battle Royale Canon

God of War: Ragnarok has plenty of fun references to PlayStation history, but now fans have discovered a conversation that calls back to PlayStation All-Stars Battle Royale — the crossover fighting game released for the PlayStation 3 and PlayStation Vita.

Nyxus527d ago

I wouldn't say canon. More like an easter egg.

Deathdeliverer526d ago

That’s interesting. It actually does make it canon lol. He mentioned it in a mainline game. I’d say that’s pretty cool.