On today’s Daily Reaction, Seb and Dan discuss the controversial issue of the games industry constantly trying to be accepted by the mainstream media, and whether this desire is a good thing or a bad thing. - PSLS
Alone in the Dark developer Pieces Interactive has been hit with layoffs a month after its release, as per the latest information.
That genuinely, genuinely sucks. The reboot has clear flaws, but it really felt like a solid first step for this team to receive *greater* investment.
Shenmue: Reclaiming the Path is a fan game using Dreamcast-era visuals, and tells a new story within the Shenmue saga taking place in both Hong Kong and Guilin. Its expected to release on September 16th.
Something about recreating old school graphics in an era of HD high poly photo realism just hits a spot. I'm not nostalgic cause I mostly played GameCube and GB/A, but it's a visual style that gets over looked even by indies.
Definitely a fan project. Terrible hand animations. Some characters have very bad body proportions. Some look like little kids in adult bodies. Some have short arms, small head, big hips and so on.
While the mainstream media always sees things turning in favor of the hero, here are 6 games that own being a bad guy.
Pretty much all of these games listed are based around a morality system you don't have to be bad and you don't have to be good.
It seems to have left out some real amazing games like red dead redemption 1/2,ass effect and true crime la/ny
Armored Core VI?
Ok, I'm really missing something here. Just beat chapter 3 earlier this evening, unlocked A-rank Arena fights. I'm not seeing or sensing any branching paths or morality system and I've done every side mission and arena fight available to me up to that fight.
Is something big coming soon to branch the story?
No mention of Grand Theft Auto? Saints Row (original trilogy), Manhunt? Also The Suffering (depending on the ending you get).
I agree, the games industry needs to maintain their own course if they want to pave a way for themselves.
With the MSM (Mainstream Media) being politically biased on just about everything, why should we as gamers care what they think?
I think the industry's definition of "mainstream" is the problem.
Ideally they would but it won't happen. We are a minority despiste are love for the games same way true music and film lovers are minorities in their respective industries.
Everyone was chasing COD and Wii casual numbers this gen. That's why we have so many fast-paced shooters and motion controls this gen. This was hands down the worst gen when It comes to originality and diversity. Everyone trying to capitalize on someones else ideal. This is not new or exclusive to this gen, but there were definitely more fails this gen than any other when devs attempted this. Copying ideals in the gaming industry usually lead to better games, but that wasn't the case this gen. Devs automatically assumed that gamers wanted fast-paced action games because of call of duty. You know it's sad when COD is inspiration for an RPGs gameplay (Final Fantasy XIII). Motion controls(Wii) was a casual fad that is now dying out. MS and Sony was late to the party. I think Sony realises this, while MS is still trying desperately to push kinect to get Wii like casual numbers.