270°

Nintendo: We may have underestimated the shift to HD

Nintendo has admitted that the shift to high-definition visuals on the Nintendo Wii U, and the scale of work required to make this shift, has taken the company by surprise.

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gamasutra.com
dedicatedtogamers3938d ago

No kidding. Did ya think that - maybe, just maybe - when all those studios were complaining about how expensive it was to shift to HD between 2005 and 2008 that it might, y'know, be a bit difficult?

The frustrating thing is that Nintendo pulled all Wii development after 2010 (with the exception of Skyward Sword) and so...what have they been doing over the past 2 1/2 years???

fattyuk3938d ago (Edited 3938d ago )

Past 2 and a half years?

living in a cave somewhere, throwing all of there eggs in 1 basket... crawling out of the cave and saying " Hmmm High definition you say? Well we've got a new console with a tablet controller!"

NewMonday3938d ago

Sony had big disaster with the CELL, but they at least acted quickly and hired tech experts to write libraries and come up with techniques that can exploit the SPUs with talented western 1st party studios taking the lead. in the end they managed to dig themselves out of the hole they wer in.

but the problim for Nintendo is that the WiiU is limited in hardware power, that is something they cant fix with programming.

another big problem that is coming into light now is that Nintendo dosn't have good technical talent to make HD games, they under estmated the number of designers, artists and equipment needed to make a modern game.

other Japanese publishers spent a lot of time and money preparing for the new generation, Konami with the FOX engine, CAPCOM with Phata Rhi and SE with Agnis Philosophy, didn't Iwata and co stop to think what all the fuss was about

Conzul3937d ago

@newmonday
He must think kids have bad vision.

Mr_Nuts3938d ago (Edited 3938d ago )

What bugs me about this is that they must of saw how hard it was for other companies to shift to HD...especially other Japanese companies like Capcom and Square Enix.

Surely they would of prepared for this, they had an entire gen without HD while everyone else was using it or shifting towards it. Shouldn't they of been preparing themselves for it since they knew that after the Wii they would finally have to create a HD console.

As I've said Nintendo are traditionalists and will never be able to push forward untill they get with the program.

Now like every other Nintendo article, where people like to state the obvious problems with Nintendo, expect to be disagreed to death like we are "hating" on them

deafdani3938d ago

R & D for 3DS, R & D for Wii U, the subsequent launch of these two consoles, plus games... we've, so far, seen a lot of Nintendo games released on the 3DS, and we know that Nintendo has been also cooking quite a few Wii U games...

So, yeah, they've been doing a lot of stuff in the past two and a half years. Just because the Wii U games are taking more time than expected to launch doesn't mean Nintendo have been sitting lazily on their asses.

Knushwood Butt3938d ago

Sitting on their laurels, hoping that they can get away with another console based around a gimmick rather than any compelling software.

Campy da Camper3938d ago

The gamepad is not a gimmick IMO. It functions very, very well. The possabilites with games like fallout are numerous. Also being able to use it via WiFi as a tablet is cool, too. I'm happy with my Wii u purchase and I'm picky as hell.

+ Show (1) more replyLast reply 3937d ago
Pisque3938d ago

They said they «may» LMAO

Like there is a chance that they didn't underestimate the shift to HD.

Prime_283938d ago

Nintendo has already said this like 20 times already...

DragonKnight3938d ago

This is one of those "well duh" moments. Just another company who thinks they can tell people that their way is the right way.

3938d ago
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80°

Nintendo's Massacre Of The 3DS And Wii U Is Finally Complete, Regrettably

Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."

60°

8 of the most useless amiibo figures ever released

A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.

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nintendoeverything.com
80°

Looking Ahead: The Lingering Questions About the Next Mario Kart

VGChartz's Mark Nielsen: "10 years. It’s been almost 10 years since the last mainline release in the Mario Kart series. Mario Kart 8 came out for the Wii U in 2014 and became the best-selling game for the system by a sizeable margin, and later pulled the same magic trick on the Nintendo Switch under the stage name Deluxe. All in all, it's sold nearly 70 million copies over the last decade and is still selling like hot cakes to this day, so it’s no wonder Nintendo has been in no rush to replace it. However, with rumors of a new system being just around the corner, and reports a few years back that a new Mario Kart is indeed under way, it seems the era of 8 might very well be drawing to a close. It’s an exciting prospect to be sure, but after two Nintendo systems with Mario Kart 8 at their heart, a lot of questions remain about how Nintendo will choose to follow it up."

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vgchartz.com
Yi-Long7d ago

I hope they just keep building on Mario Kart 8; Add a track-creation tool, and probably open it up to more Nintendo IPs with new tracks and characters, so Metroid, Punch Out, Starfox, Animal Crossing, etc etc.

gold_drake7d ago

there wont be a new one until the switch 2 comes out.

nintendo needs their bangers early on