Both the Xbox One and Playstation 4 brag about having cloud technology and power behind their systems. Are both of these clouds the same? Or does one system have an advantage?
Plenty of unforgettable games have completely messed up their players throughout the years, all the way back from the PS1 days to the dark recesses of the modern internet.
Games such as Mad Max, Red Dead Redemption 2, and Batman: Arkham Knight desperately deserve a modern-day revisit.
"Hammerwatch II's journey to Xbox has been long and perilous. After first launching on Steam in the fall of 2023, the game finally turned up on PlayStation 5 last December. Since then, Xbox gamers who enjoyed the original Hammerwatch and the sublime Heroes of Hammerwatch have been anxiously awaiting their turn at the long-promised sequel. At last, the wait is nearly over because Hammerwatch II will hit Xbox and PlayStation 4 on April 23," says Co-Optimus.
There you have it folks MS has beenworking on the cloud infrastructure since 2009 .
Infrastructure is there for all developers to use. MS and Samsung collaborated to build the worlds fastest most efficient cloud server.
MS is talking about increases in overall game quality, whereas as Sony is just talking about allowing for BC. One's going for proven while the other pretty much says "trust us" when they've given no reason to trust them. Just the opposite.
On current world wide internet speeds the cloud is going to do NOTHING for most people.
Azure already exists. Servers all over the world and 10 billion spent. Yes it will work but how much who knows. How it will be used is yet to be learned. Let me guess negative nay sayers still believe men cannot fly in planes lol
I'll believe MS's claims concerning the cloud, when I see it; however, I have trouble seeing how they're going to get the around the limits of the current state of our internet infrastructure.