80°

GTA 5 Essentials #1: Vehicles and Multiplayer

VideoGamer: "People moaned about the steering, but it added a layer of skill to multiplayer it would be sad to lose."

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videogamer.com
YodaCracker3945d ago

Absolutely agree. My biggest fear for GTA V is that they will simplify the driving to a more arcade style, which would really ruin a lot of the game for me. Driving was so dynamic and engaging in GTA IV. That's why I keep going back to that 5 year old game. I can't stand the driving mechanics in other open world games like Saints Row or *shudder*... Sleeping Dogs. It feels like going back to the PS2 era. Rockstar, please don't disappoint me!

Cam9773945d ago

I absolutely agree. The other games you stated have no dynamism to the driving physics, GTA, however, does, and I hope they dot backtrack due to the children complaining about it being "too realistic". IV's driving was perfect. I killed 200 pigeons to express my love towards the game an I hope they don't make it too arcadey. That for me would ruin the game.

mafiahajeri3945d ago

I killed those 200 pigeons too :P was tough. The last one drove me crazy I couldnt find the guide I was using and used another one and got mixed up. Took me souble the time. Ironically the last one was near an exit sign. I Molotoved it out of anger XD

gedapeleda3945d ago

I for one also hope they won't nerf it.
Mafia series and gta4 driving realism adds a lot of fun.
R* said it will be more like a racing game, cars won't be as boat like. If you played IV on pc and had the native trainer, you could lower cars suspention, that gave a more racing game feel with less woble, so my wild guess is that's what car handle like in V.

brodychet3945d ago

I'm sure GTA 5 will be everything everyone wants

Rockstar listens to their fans. Unlike other developers.

mafiahajeri3945d ago

While I agree being to arcadey is not a good thing but so is being too realistic. I wasn't to found of the driving mechanics in GTA IV it needed to be more arcadey but not SR arcadey, something in between would be great.

While sleeping dogs driving wasn't great the game as a whole is just amazing, speaks volumes about the game, but were speaking about GTA here everything needs to be perfect.

FragMnTagM3945d ago

The only thing that I would have wanted them to change from GTAIV's physics for the cars would be the braking distance.

70°

Looking Back At 2008, An Unbelievably Incredible Year Of Video Game Releases

Huzaifa from eXputer: "2008 was home to the likes of Call of Duty: World at War, Dead Space, GTA 4, Far Cry 2, Left 4 Dead, and many other hits, which is outright remarkable."

160°

GTA 5’s cut “James Bond Trevor” DLC was already part-shot, actor says

The GTA 5 Agent Trevor DLC episode could have been a real treat for fans on PlayStation and Xbox, before it was scrubbed sometime before 2017.

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theloadout.com
Killer2020UK1d 23h ago

More interested in money than giving fans what they want. Such a shame

CrimsonWing691d 23h ago

With the amount of money they generated, I just don’t understand the scrubbing of this. It would’ve been fantastic for fans.

Profchaos1d 22h ago

I really want to know who drove the decision to focus on multiplayer was it Rockstar or take two.

Because when online started taking off many of the studio leads began having falling outs and leading including a founder

Demetrius1d 10h ago

Ikr mfs that greedy it's ridiculous

andy851d 20h ago

This makes me sad. Trevor was one of my favourite characters in gaming

Demetrius1d 10h ago

One of the reason I believe once gta 6 release, most of us thoroughly play it, enjoy the world they crafted then after that no offline support, no dlc at all

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50°

Grand Theft Auto V PC Optimized: Best Graphics Settings in 2024

Grand Theft Auto V was released on PC on the 14th of April 2015. That means the game will be nine years old in four days, and it’s still among the most-played titles on Steam. With a 24-hour peak of 145K players, it’s as popular as Baldur’s Gate 3, Apex: Legends, and Destiny 2.

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pcoptimizedsettings.com