90°

America's Zombie Obsession: Here to Stay?

We’re practically begging for mother nature or a top-secret military research facility to produce a disease that’ll have our teeth falling out, extremities falling off and leave us roaming mindlessly to eat the guts of our uninfected loved ones, satisfying our unquenchable hunger for human flesh while simultaneously initiating all into the mindless hordes of unfathomable, reanimated corpse darkness. What gives?

If zombies had a grandfather, it would probably be Frankenstein, the oldschool l33t zombie who basically spawned the entire race. But that was over 100 years ago now, so why the obsession with zombies these days? Is it some kind of collective subconscious plea to push through Obama’s healthcare act? Let’s find out.

Zombies in Video Games

Really, it boils down to this. The gaming premise offered by zombies is perfect. It delivers endless masses of enemies to kill, it’s entirely guilt free, scary as hell (when done right), endless sticky gore splashing in wonderful dark sprays around the muzzle flash of our M4 rifles...

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wihdrocks.com
SavageKuma3940d ago

I hope not, because it is really getting tiring, but great article.

guitarded773940d ago

Yeah, zombies are so played out. It was Nazis, now zombies... if the internet has its way, it will be dinosaurs next. I don't really care, just sick of zombies.

guitarded773940d ago (Edited 3940d ago )

@ Skizelli

Yeah, but history repeats itself. Thing's go in and out of style. There are tons of memes on r/gaming with people sticking dinosaurs in various games, and people wanting another Turok. I'm not saying it's what I want, but anything is better than zombies at this point.

3940d ago
xBigxBossx3940d ago

I think zombies will become ever more prevalent in gaming as the graphics become more realistic. Lets face it killing an abomination is a lot better then killing humans. Plus I think the whole violence topics with gaming will go through the roof with next gen and the upgraded visuals. Gaming is moving more and more to the next level. Lol long story but zombies are here to stay.

Skizelli3940d ago (Edited 3940d ago )

I don't think the zombie genre has been perfected quite yet. But with games like State of Decay and Day Z, it's headed in the right direction. They need to crank up the survival elements and tone down the novelty of killing zombies. Zombies need to be scary again like they were in Resident Evil 1.

+ Show (1) more replyLast reply 3940d ago
ghostrider323940d ago

Screw zombies. We need a vampires vs werewolves game.

3940d ago Replies(1)
ElementX3940d ago

I want vampires, dark, violent, scary vampires! I want another vampire RPG. Enough with zombies.

WeskerChildReborned3940d ago

I would want a Vampire based game if they did it innovatively, well there is DARK but it looks kinda meh imo.

xXBlondieVanHarlowXx3940d ago

I like zombies but where the f**k are all the demons, ghouls, vampires, werewolves, malevolent spirits or just plain monsters :/

Also ghosts, they are nowhere to be seen x(
Nice article BTW.

MysticStrummer3940d ago

All of those things are in every Elder Scrolls game, but I know what you mean.

I'd like to see a good game based on Vampire: The Masquerade, which was a pencil and paper RPG like Dungeons and Dragons, if you've never heard of it. I believe there was also a werewolf version of Masquerade too but I can't remember the name. Anyway, the players were vampires from different clans that had different styles and powers. One clan was sort of a Lost Boys type of vampire, another clan more like Nosferatu, another like Dracula.

xXBlondieVanHarlowXx3939d ago (Edited 3939d ago )

Yeah but they were rarely the main focus. Plus they weren't scary :/ It was more along the lines of "Cooooooool a werewolf!" as suppose to the "Oh my gawd a f**king werewolf!!" :O

I looked up Vampire: The Masquerade. Your idea sounds awesome :D At this point anything vampire/werewolf related sounds awesome. Castlevania Lords of Shadow just didn't do it for me :/ Castlevania on the N64 was one of the best vampire game i've ever played.

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80°

Comedy Central New Animated Series Based on Golden Axe

Get the scoop on Comedy Central's exciting new cartoon show inspired by the iconic Golden Axe video game

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retronews.com
Knightofelemia9h ago(Edited 9h ago)

Golden Axe is a great game I enjoyed it on the SMS, Genesis and in the arcade. Great game but it truly was a quarter eater back in the day. I wish Sega could get the rights to the arcade port of Moonwalker another great arcade game I enjoyed. Collect so many monkeys and become Robo Michael lol.

70°

The Best PS2 Games of All Time [2024 Edition]

GB: "With this feature, we will be taking a look at 15 of the best games from the PlayStation 2's vast library."

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gamingbolt.com
130°

70 percent of devs unsure of live-service games sustainability

With so many games fighting for players' attention and interest losing out over time, time sink games are at risk of eventually losing steam.

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gamedeveloper.com
thorstein1d 11h ago

It was worrisome to begin with.

It's a niche genre with only a handful of hits that can stand the test of time.

Cacabunga14h ago

I like the sound of that!! I will for sure never support these gaas games.
Sony must be shocked at gamer's reaction, making them cancel a few of these and hopefully go back to the good heavy hitters they had us used to..
now bring on that PSPro reveal and show us some SP 1st party awesomeness.

CrimsonWing691d 10h ago

What’s to be unsure of!? Look at the ratio of success to failure!

DarXyde17h ago

It's pretty ridiculous.

Imagine having a breadth of data at your disposal to see the statistically low success rate of these games, only to be laser focused on the exceptional case studies.

shinoff21831d 9h ago

Yes. Stop all the live service bs.

jznrpg1d 8h ago

Only a few will catch on. You need a perfect storm to be successful in GaaS and a bit of luck on top of that. But a potential cash cow will keep them trying and some will go out of business because of it.

MIDGETonSTILTS171d 8h ago

Helldivers 2 manages just fine…

Keep production costs low… don’t just make custscenes until the mechanics and enemies are perfected first.

Make so much content that you can drip extra content for years, and the game already feels complete without them.

Most importantly: make weapons, enemies, levels, and mechanics that will stand the test of 1000 hours. This might require more devs embracing procedurally generated leveled, which I think separates Helldivers 2 from Destiny’s repetitiveness.

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