Zelda series director Eiji Aonuma said recently that the gaming community is "very fickle" in that there are large groups that want an inventive use of the Game Pad in the Wii U Zelda and there are others that just want off-TV play and nothing too new.
Hanzala from eXputer: "The cruel hammer of Nintendo has fallen. Farewell, 3DS and Wii U, you surely brightened my life and many others; you won't be forgotten."
A new list goes over eight of the the most useless amiibo, ranging from the Shadow Mewtwo card to the Qbby figure.
VGChartz's Mark Nielsen: "10 years. It’s been almost 10 years since the last mainline release in the Mario Kart series. Mario Kart 8 came out for the Wii U in 2014 and became the best-selling game for the system by a sizeable margin, and later pulled the same magic trick on the Nintendo Switch under the stage name Deluxe. All in all, it's sold nearly 70 million copies over the last decade and is still selling like hot cakes to this day, so it’s no wonder Nintendo has been in no rush to replace it. However, with rumors of a new system being just around the corner, and reports a few years back that a new Mario Kart is indeed under way, it seems the era of 8 might very well be drawing to a close. It’s an exciting prospect to be sure, but after two Nintendo systems with Mario Kart 8 at their heart, a lot of questions remain about how Nintendo will choose to follow it up."
I hope they just keep building on Mario Kart 8; Add a track-creation tool, and probably open it up to more Nintendo IPs with new tracks and characters, so Metroid, Punch Out, Starfox, Animal Crossing, etc etc.
there wont be a new one until the switch 2 comes out.
nintendo needs their bangers early on
As long as the player is not forced to use the Wiimote+Nunchuk combo, I think the fans will wind up liking the game either way.
We're not that fickle. In general, there's a pretty solid consensus of what we like and what we don't like. The problem seems to lie mostly in communicating that information to Nintendo--or, rather, in Nintendo both listening to and understanding what we're saying.
Nintendo is very much all about "closed door development," and I think that's only going to keep hurting them. If you look at the big Kickstarter projects--listen to people like Chris Avellone of Sven Vincke--the one thing they say, over and over again, is that in the past they never would have even considered being very open or communicative with their consumers... but now that they are out there, talking with their consumers openly and freely, it's a massive benefit to their development process, allowing them to firmly determine which aspects of a game their customers love, like, or hate.
Allot of the gaming community is indeed very closed minded.
I got tired of motion control, please let us have a pro controller/pad option !